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2011-09-12Full map review:Ali-G1-31/+30
Renamed layer names in order to have the same layer naming scheme on all maps. In 012-3 map, removed an unnecessary layer and transported its tiles to another layer. In game, it looks the same. All monster spawns in 025-1 and 026-1 that covered the whole map were given 0,0 coordinates. Improving the warps position on the maps. Started reviewing all the objects of all maps: - Giving natural numbers to coordinates, height and width. - Renaming correctly each object name. - Avoid the use of capital letters in object properties and type. - Removed collision tiles put just in front of warps. - Changed few last map names to fit correctly with the warp names. - Random layer fixes.
2008-12-12Name the snow town NivalisJared Adams1-0/+1
2008-11-12Fix tileset references.Jared Adams1-2/+2
2008-11-12Commit more warp fixes (most by varvagind) and new warpsJared Adams1-49/+20
2008-11-12Inital map renameJared Adams1-0/+99
Warps and such need to be fixed