summaryrefslogtreecommitdiff
path: root/maps/019-3.tmx
AgeCommit message (Collapse)AuthorFilesLines
2011-09-12Full map review:Ali-G1-17/+17
Renamed layer names in order to have the same layer naming scheme on all maps. In 012-3 map, removed an unnecessary layer and transported its tiles to another layer. In game, it looks the same. All monster spawns in 025-1 and 026-1 that covered the whole map were given 0,0 coordinates. Improving the warps position on the maps. Started reviewing all the objects of all maps: - Giving natural numbers to coordinates, height and width. - Renaming correctly each object name. - Avoid the use of capital letters in object properties and type. - Removed collision tiles put just in front of warps. - Changed few last map names to fit correctly with the warp names. - Random layer fixes.
2010-12-18Fixing collision tiles and map properties in snowlandStefan Dombrowski1-6/+5
2010-12-09Mobs added to snowland maps, art and xml for new monstersWombat1-4/+20
Mobs added to new Kaizei maps, art and xml for Ice Element and Yeti
2010-11-23adding 019-3Stefan Beller1-5/+9
a cave below the snowfields in nivalis
2010-11-21nivails mapsStefan Beller1-0/+52
adding new caves and warps for all maps