Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2019-04-08 | add back the old 030-1 | gumi | 1 | -2/+5 | |
2015-02-08 | Merge pull request #232 from mekolat/missing-lily | Wushin | 1 | -1/+1 | |
add missing lily | |||||
2015-02-06 | Fix Bad fences | wushin | 1 | -31/+31 | |
2015-02-03 | add missing lily | mekolat | 1 | -25/+25 | |
2015-01-13 | eliminate duplicate tiles | mekolat | 1 | -69/+69 | |
2015-01-13 | remap nivalis | mekolat | 1 | -94/+92 | |
2015-01-12 | remove new layer | mekolat | 1 | -134/+2 | |
2015-01-12 | Fixed overlapping tile plus a couple of excess collision tiles | Meistache | 1 | -26/+158 | |
2015-01-07 | modified maps/019-1.tmx | wushin | 1 | -280/+266 | |
2014-04-19 | Enforcer Naming Convention in Music Files | Bernhardt | 1 | -1/+1 | |
2014-04-15 | Map Changes | wushin | 1 | -11/+11 | |
- Tileset fixes - Travel / Death modifications - Tulimshar Beautification Project - Crypts (Base Release) | |||||
2013-12-25 | Map Changes for the Annual Event | wushin | 1 | -0/+8 | |
2013-12-04 | 019-3: increase map border | tux9th | 1 | -3/+3 | |
Fixing issue at https://github.com/themanaworld/tmwa-client-data/issues/37 Moving tiles from Fringe into Ground2 Adding collision at 77,99 | |||||
2013-07-28 | All warps moved from old to new style | wushin | 1 | -13/+13 | |
Old style dest_x = <xtile_in_pixels> New style dest_tile_x = <xtile> | |||||
2013-07-21 | Convert maps to CSV again | Ben Longbons | 1 | -23/+912 | |
2013-04-22 | Fix all the wrong spawn names | Ben Longbons | 1 | -1/+1 | |
2013-03-19 | Fixed 019-1 over- and fringe-layer issues in 019-1 | tux9th | 1 | -7/+7 | |
and made all layers visible | |||||
2013-01-18 | Adding collision tiles in enclosed areas, issue reported by BoomerTheKran. | Jessica Tölke | 1 | -2/+2 | |
2012-12-01 | Reduce amount of fluffies on 019-1. | Jessica Tölke | 1 | -1/+1 | |
2012-10-03 | Fixes for 019: | tux9th | 1 | -6/+12 | |
* Moved all walls to over layer * Fixed overlapping issues * Added Ground3 Layer; moved things from fringe to new layer | |||||
2012-08-13 | Convert map compression format back to gzip. It turned out that the 0.5.0 ↵ | Jessica Tölke | 1 | -780/+18 | |
client, which is still supported, can't handle CSV. | |||||
2012-07-31 | Canonicalize tileset order and use external tilesets | Ben Longbons | 1 | -572/+560 | |
2012-07-20 | Canonicalize tileset names. | Ben Longbons | 1 | -2/+2 | |
Also remove some executable bits | |||||
2012-07-11 | Convert all maps to CSV. | Ben Longbons | 1 | -18/+780 | |
If you get merge conflicts from this, prefer yours, then open in Tiled and save in CSV again, then commit. | |||||
2012-06-03 | Some fixes on the border between 019-1 and 033-1. | Alige | 1 | -11/+11 | |
Added a missing ground tile on 019-1 (25,68). Fixed the same ground tiles in 019-1 (22,57) and 033-1 (120,57). | |||||
2012-01-18 | Opening warps between 033-1 and 019-1. | Jessica Tölke | 1 | -1/+8 | |
2012-01-17 | Adding new monster 'White Bell' to snow maps. | Jessica Tölke | 1 | -0/+8 | |
2012-01-08 | Adding monsters on snow maps. | Jessica Tölke | 1 | -0/+8 | |
2011-12-30 | Removing Santa Slimes and Rudolph slimes as usual spawns. | Jessica Tölke | 1 | -16/+0 | |
Placing new monsters White and Blue Slimes. Opening warp from 031-3 to 044-1. | |||||
2011-12-14 | Added a missing collision tile on 019-1 108,92. Fixed some frozen water ↵ | ali-g | 1 | -4/+4 | |
tiles on 019-1, near 116,101. Removed water tiles from Ground2 layer and put them in the Ground layer. | |||||
2011-09-20 | Removed a tree that didn't fit to the group of trees it was placed in. | Ali-G | 1 | -1/+1 | |
2011-09-14 | Some fixes on snow maps. | Ali-G | 1 | -6/+6 | |
Removed some trees "melted" in another one. Fixed some layer issues, especially near the cliffs. Fixed the fences that sometimes weren't placed coorectly. Removed a wrong collision tile on 034-1. Made the snow maps borders match each other. | |||||
2011-09-12 | Full map review: | Ali-G | 1 | -34/+41 | |
Renamed layer names in order to have the same layer naming scheme on all maps. In 012-3 map, removed an unnecessary layer and transported its tiles to another layer. In game, it looks the same. All monster spawns in 025-1 and 026-1 that covered the whole map were given 0,0 coordinates. Improving the warps position on the maps. Started reviewing all the objects of all maps: - Giving natural numbers to coordinates, height and width. - Renaming correctly each object name. - Avoid the use of capital letters in object properties and type. - Removed collision tiles put just in front of warps. - Changed few last map names to fit correctly with the warp names. - Random layer fixes. | |||||
2011-09-05 | Reviewed all the maps. | Ali-G | 1 | -1/+1 | |
Added and changed some map names. Some minor fixes on several maps. | |||||
2011-09-04 | Placed the mobs from monsters.txt files into the map using Tiles objects. | Ali-G | 1 | -0/+16 | |
Also renamed some Object layers, to "Objects" in few maps. Some spawns were reviewed: correct use of capital letters in "SPAWN" for example. | |||||
2011-09-02 | Made all the rocks be on "fringe" layer. | Ali-G | 1 | -11/+11 | |
Changed some small rocks by the new one hal9000 made. Made the three snow maps match together, there was a lot of differences. | |||||
2011-06-02 | fluffy mob added | Wombat | 1 | -1/+9 | |
2010-11-23 | adding 019-3 | Stefan Beller | 1 | -5/+19 | |
a cave below the snowfields in nivalis | |||||
2010-11-21 | nivails maps | Stefan Beller | 1 | -0/+7 | |
adding new caves and warps for all maps | |||||
2010-11-07 | new Nivalis | Nina O'Reilly | 1 | -13/+21 | |
2009-09-06 | Stray, empty tiles removed from maps | Kess Vargavind | 1 | -10/+10 | |
A couple of the maps had thousands of these... The initiative that has begun to give empty/free tiles some graphics is a needed one. A couple of "monster traps" were removed as well, I'll submit a patch with the walkmaps later. Maps: 003-1, 013-1 and 018-1. The three swamp/cemetery maps have not yet been checked. | |||||
2009-02-12 | Various map fixes as reported by Haay | Scott Ellis | 1 | -11/+11 | |
:100644 100644 93ff700... e1badd6... M maps/007-1.tmx :100644 100644 0091cf2... 2af129f... M maps/008-1.tmx :100644 100644 eea35ee... 9a84eb7... M maps/009-1.tmx :100644 100644 4bbc619... a62128a... M maps/011-1.tmx :100644 100644 ea6315f... 6dbdc6e... M maps/014-1.tmx :100644 100644 711462f... cd77d13... M maps/019-1.tmx :100644 100644 ca39abb... df6dc86... M maps/020-1.tmx | |||||
2009-01-31 | Remove old snow sets | Jared Adams | 1 | -20/+24 | |
Maps 019-1 and 020-1 converted by turmfalke | |||||
2008-11-12 | Commit more map property fixes, and some other stuff | Jared Adams | 1 | -1/+1 | |
2008-11-12 | Fix map names, add more warps, add music to some maps that were missing it, ↵ | Jared Adams | 1 | -0/+1 | |
add some mobs... | |||||
2008-11-12 | Fix tileset references. | Jared Adams | 1 | -5/+5 | |
2008-11-12 | Commit more warp fixes (most by varvagind) and new warps | Jared Adams | 1 | -13/+13 | |
2008-11-12 | Inital map rename | Jared Adams | 1 | -0/+66 | |
Warps and such need to be fixed |