Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2020-09-28 | Added/changed music/ambience to certain maps. Removed indoor music in ↵github/fork/Ledmitz/map_music | Ledmitz | 1 | -1/+1 | |
hurnscald and graveyard. | |||||
2014-04-19 | Enforcer Naming Convention in Music Files | Bernhardt | 1 | -1/+1 | |
2014-04-15 | Map Changes | wushin | 1 | -20/+20 | |
- Tileset fixes - Travel / Death modifications - Tulimshar Beautification Project - Crypts (Base Release) | |||||
2013-07-28 | All warps moved from old to new style | wushin | 1 | -15/+15 | |
Old style dest_x = <xtile_in_pixels> New style dest_tile_x = <xtile> | |||||
2013-07-21 | Convert maps to CSV again | Ben Longbons | 1 | -13/+289 | |
2013-04-22 | Fix all the wrong spawn names | Ben Longbons | 1 | -1/+1 | |
2012-08-13 | Convert map compression format back to gzip. It turned out that the 0.5.0 ↵ | Jessica Tölke | 1 | -288/+12 | |
client, which is still supported, can't handle CSV. | |||||
2012-08-08 | unified collision tiles for beds, moved top part of woodland indoor beds to ↵ | tux9th | 1 | -7/+7 | |
over layer | |||||
2012-07-31 | Canonicalize tileset order and use external tilesets | Ben Longbons | 1 | -211/+201 | |
2012-07-20 | Canonicalize tileset names. | Ben Longbons | 1 | -5/+5 | |
Also remove some executable bits | |||||
2012-07-11 | Convert all maps to CSV. | Ben Longbons | 1 | -12/+288 | |
If you get merge conflicts from this, prefer yours, then open in Tiled and save in CSV again, then commit. | |||||
2011-11-02 | Changed the compression to gzip in certain maps: 003-1, 010-2, 011-4, 018-1, ↵ | ali-g | 1 | -8/+8 | |
018-2, 020-3, 031-3, 042-2, 044-1 | |||||
2011-10-30 | 018-1 64 69: warped moved to 64 70. The player no longer walks along the ↵ | ali-g | 1 | -9/+9 | |
wall to warp in the house. Player now needs to "enter" the house. | |||||
2011-10-06 | Fixed all the empty tiles on ground layer of maps: 012-3, 013-1, 008-1, ↵ | Ali-G | 1 | -1/+1 | |
002-1, 009-1, 021-1, 022-1, 041-1, 004-1, 010-2, 005-4, 011-5, 018-1, 018-2, 024-1, 024-2. Added an over layer, even if unused, on maps 032-1 and botcheck area. Removed some over layer tiles and put them on ground or fringe layer, depending the sitation of maps: 012-3 (ground), 005-4 (ground & fringe). Map 011-5 had some collision tiles put outside of the map: layer height = 204, map height = 190. | |||||
2011-09-20 | Fixed the warp inside Caul's house. (018-2 to 018-3) | Ali-G | 1 | -1/+1 | |
2011-09-12 | Full map review: | Ali-G | 1 | -17/+17 | |
Renamed layer names in order to have the same layer naming scheme on all maps. In 012-3 map, removed an unnecessary layer and transported its tiles to another layer. In game, it looks the same. All monster spawns in 025-1 and 026-1 that covered the whole map were given 0,0 coordinates. Improving the warps position on the maps. Started reviewing all the objects of all maps: - Giving natural numbers to coordinates, height and width. - Renaming correctly each object name. - Avoid the use of capital letters in object properties and type. - Removed collision tiles put just in front of warps. - Changed few last map names to fit correctly with the warp names. - Random layer fixes. | |||||
2011-09-05 | Reviewed all the maps. | Ali-G | 1 | -1/+1 | |
Added and changed some map names. Some minor fixes on several maps. | |||||
2011-09-04 | Fixing some layer issues on 018-2 | Ali-G | 1 | -23/+22 | |
Added some ground layer tiles under some over layer tiles, they were missing. Also removed the doors from Ground layer to put them in Over layer. | |||||
2009-06-17 | Added 30s/100s default respawn rates everywhere, adjusted some broken ↵ | Fate | 1 | -0/+2 | |
respawn rates here and there | |||||
2008-12-27 | Changed spelling in 018-2.tmx's property 'name' from minning to mining | Freeyorp | 1 | -1/+1 | |
2008-12-01 | Fix some map errors | Jared Adams | 1 | -8/+8 | |
Railings were on the wrong layers. Found by QOAL. | |||||
2008-11-12 | Commit more map property fixes, and some other stuff | Jared Adams | 1 | -0/+1 | |
2008-11-12 | Fix map names, add more warps, add music to some maps that were missing it, ↵ | Jared Adams | 1 | -0/+9 | |
add some mobs... | |||||
2008-11-12 | Commit more warps | Jared Adams | 1 | -0/+7 | |
2008-11-12 | Fix tileset references. | Jared Adams | 1 | -5/+5 | |
2008-11-12 | Commit more warp fixes (most by varvagind) and new warps | Jared Adams | 1 | -9/+51 | |
2008-11-12 | Inital map rename | Jared Adams | 1 | -0/+44 | |
Warps and such need to be fixed |