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AgeCommit message (Collapse)AuthorFilesLines
2011-10-09Deleting 011-5.Jessica Tölke1-55/+0
2011-10-06Fixed all the empty tiles on ground layer of maps: 012-3, 013-1, 008-1, ↵Ali-G1-1/+1
002-1, 009-1, 021-1, 022-1, 041-1, 004-1, 010-2, 005-4, 011-5, 018-1, 018-2, 024-1, 024-2. Added an over layer, even if unused, on maps 032-1 and botcheck area. Removed some over layer tiles and put them on ground or fringe layer, depending the sitation of maps: 012-3 (ground), 005-4 (ground & fringe). Map 011-5 had some collision tiles put outside of the map: layer height = 204, map height = 190.
2011-09-05Reviewed all the maps.Ali-G1-0/+3
Added and changed some map names. Some minor fixes on several maps.
2011-07-05Fixed a lot of issues in several maps, especially cave maps. Most of the ↵Ali-G1-22/+21
problems were done because of the automapper.
2009-10-05Add a better 011-5 mapJared Adams1-13/+33
2009-09-06Stray, empty tiles removed from mapsKess Vargavind1-2/+2
A couple of the maps had thousands of these... The initiative that has begun to give empty/free tiles some graphics is a needed one. A couple of "monster traps" were removed as well, I'll submit a patch with the walkmaps later. Maps: 003-1, 013-1 and 018-1. The three swamp/cemetery maps have not yet been checked.
2009-05-13Add map 011-5 (The SnakeLord Map)Chuck Miller1-0/+33