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path: root/maps/011-1.tmx
AgeCommit message (Collapse)AuthorFilesLines
2012-07-31Canonicalize tileset order and use external tilesetsBen Longbons1-505/+487
2012-07-20Canonicalize tileset names.Ben Longbons1-8/+8
Also remove some executable bits
2012-07-11Convert all maps to CSV.Ben Longbons1-12/+504
If you get merge conflicts from this, prefer yours, then open in Tiled and save in CSV again, then commit.
2011-09-12Full map review:Ali-G1-26/+26
Renamed layer names in order to have the same layer naming scheme on all maps. In 012-3 map, removed an unnecessary layer and transported its tiles to another layer. In game, it looks the same. All monster spawns in 025-1 and 026-1 that covered the whole map were given 0,0 coordinates. Improving the warps position on the maps. Started reviewing all the objects of all maps: - Giving natural numbers to coordinates, height and width. - Renaming correctly each object name. - Avoid the use of capital letters in object properties and type. - Removed collision tiles put just in front of warps. - Changed few last map names to fit correctly with the warp names. - Random layer fixes.
2011-09-04Improved the warps around Hurnscald.Ali-G1-4/+4
Some made you warp in the next warp. Also fixed the indoor warp going from 011-4 to 011-3 and vice versa.
2011-06-10Improved some warps between 010-1 & 011-1. And also between 018-1 & 018-3.Ali-G1-2/+2
2011-06-04Removed the fluffies and replaced by snails. Also changed the hp given by 4 ↵Ali-G1-12/+19
food items. Amendment by Wombat: decrease delay for snail trail particle
2010-11-07Warps added and new 11-6 mapWombat1-13/+19
New 11-6 map added and warps added to 11-1 and 11-4 to get to 11-6
2010-07-27Clean up some spawns and restore a warpremoitnane1-1/+1
Signed-off-by: Jared Adams <jaxad0127@gmail.com>
2010-06-18Add butterfly to mapsJared Adams1-0/+8
2009-09-06Stray, empty tiles removed from mapsKess Vargavind1-2/+2
A couple of the maps had thousands of these... The initiative that has begun to give empty/free tiles some graphics is a needed one. A couple of "monster traps" were removed as well, I'll submit a patch with the walkmaps later. Maps: 003-1, 013-1 and 018-1. The three swamp/cemetery maps have not yet been checked.
2009-06-17Move some woodland spawns into TMX formatJared Adams1-0/+63
2009-03-21Add clover patches to woodland mapsJared Adams1-0/+7
Also add some flowers to Hurnscald
2009-03-02Merge/rename oversized forest tilesJared Adams1-23/+20
2009-02-12Various map fixes as reported by HaayScott Ellis1-7/+7
:100644 100644 93ff700... e1badd6... M maps/007-1.tmx :100644 100644 0091cf2... 2af129f... M maps/008-1.tmx :100644 100644 eea35ee... 9a84eb7... M maps/009-1.tmx :100644 100644 4bbc619... a62128a... M maps/011-1.tmx :100644 100644 ea6315f... 6dbdc6e... M maps/014-1.tmx :100644 100644 711462f... cd77d13... M maps/019-1.tmx :100644 100644 ca39abb... df6dc86... M maps/020-1.tmx
2008-11-23Misc fixesFate1-2/+2
2008-11-12Fix map names, add more warps, add music to some maps that were missing it, ↵Jared Adams1-13/+28
add some mobs...
2008-11-12Inital map renameJared Adams1-0/+84
Warps and such need to be fixed