Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2024-02-20 | birdsong and silence | Led Mitz | 1 | -1/+1 | |
You can see the full discussion here: [text](https://forums.themanaworld.org/viewtopic.php?t=21455) Makes Hurnscald indoors silent, town square with bird ambience, town music moved to outside fence, mining camp is silent and map before the moor changed to adjacent east map music to avoid changing tracks for such a short duration on the way to the Graveyard. The purpose is to make the hangout areas a bit more quiet, in hopes of baiting more people to enable music. **** | |||||
2024-01-14 | Mobs 2 Maps | HoraK-FDF | 1 | -4/+12 | |
2023-04-19 | Hurns indoor map fix by poppet | Ledmitz | 1 | -13/+13 | |
2023-04-12 | maps resaved with 1.10.1 and renamed some fields | HoraK-FDF | 1 | -45/+45 | |
2020-08-17 | Doomsday Act 5 - Keshlam's Adventurer Guild Utils (#378) | Jesusaves | 1 | -8/+8 | |
Maps, monsters, effects, also includes the katzei ears with edits. Additional (bonus) content: * PvP Coin ("Murderer Coin") * Golden PVP Cap | |||||
2017-11-20 | fightclub removal | gumi | 1 | -1/+8 | |
2015-05-02 | revamp the GM lounge | mekolat | 1 | -39/+37 | |
2014-10-24 | add fightclub | mekolat | 1 | -38/+38 | |
2014-08-27 | fix conference hall chairs | mekolat | 1 | -16/+16 | |
2014-08-25 | 009-2 fringefix, wallfix, bedfix | mekolat | 1 | -142/+392 | |
2014-06-30 | Fix map layers in Hurnscald | mekolat | 1 | -8/+15 | |
Added Tileset woodland_village_x3.png Fixed Tileset woodland_village.png Fixed Tileset woodland_x3.png closes #120 | |||||
2014-04-19 | Enforcer Naming Convention in Music Files | Bernhardt | 1 | -1/+1 | |
2014-04-15 | Map Changes | wushin | 1 | -17/+17 | |
- Tileset fixes - Travel / Death modifications - Tulimshar Beautification Project - Crypts (Base Release) | |||||
2014-04-15 | Change all npcs to have a player sprite base | Bernhardt | 1 | -23/+23 | |
Replaced small NPCs with tiles wherever necessary | |||||
2013-07-28 | All warps moved from old to new style | wushin | 1 | -41/+41 | |
Old style dest_x = <xtile_in_pixels> New style dest_tile_x = <xtile> | |||||
2013-07-21 | Convert maps to CSV again | Ben Longbons | 1 | -13/+489 | |
2013-01-10 | Remove collision tiles from behind the counter in Hurnscald storage building. | Jessica Tölke | 1 | -1/+1 | |
This way it is possible to move the friendly bot ManaMarket behind the counter, so other players can't stand on it to trick people who want to use ManaMarket. | |||||
2012-08-13 | Convert map compression format back to gzip. It turned out that the 0.5.0 ↵ | Jessica Tölke | 1 | -488/+12 | |
client, which is still supported, can't handle CSV. | |||||
2012-08-08 | unified collision tiles for beds, moved top part of woodland indoor beds to ↵ | tux9th | 1 | -20/+20 | |
over layer | |||||
2012-08-05 | Fixed Tileset Pots_x2 in 009-2, added the fixed tileset | tux9th | 1 | -5/+5 | |
2012-07-31 | Canonicalize tileset order and use external tilesets | Ben Longbons | 1 | -387/+377 | |
2012-07-20 | Canonicalize tileset names. | Ben Longbons | 1 | -4/+4 | |
Also remove some executable bits | |||||
2012-07-11 | Convert all maps to CSV. | Ben Longbons | 1 | -12/+488 | |
If you get merge conflicts from this, prefer yours, then open in Tiled and save in CSV again, then commit. | |||||
2011-11-23 | Removed fringe tiles on 009-2: 33,102 & 33,103. This is because Selim needs ↵ | ali-g | 1 | -1/+1 | |
to be placed near the wall. | |||||
2011-10-13 | Added in 009-2 forgotten tiles in over layers. | Ali-G | 1 | -1/+1 | |
Added in the stairs of the top floor of the hurnscald inn. Added in the stairs of hurnscald hospital. | |||||
2011-09-28 | Made the floor be bright under windows in the hurnscald indoor map. | Ali-G | 1 | -3/+3 | |
2011-09-12 | Full map review: | Ali-G | 1 | -65/+65 | |
Renamed layer names in order to have the same layer naming scheme on all maps. In 012-3 map, removed an unnecessary layer and transported its tiles to another layer. In game, it looks the same. All monster spawns in 025-1 and 026-1 that covered the whole map were given 0,0 coordinates. Improving the warps position on the maps. Started reviewing all the objects of all maps: - Giving natural numbers to coordinates, height and width. - Renaming correctly each object name. - Avoid the use of capital letters in object properties and type. - Removed collision tiles put just in front of warps. - Changed few last map names to fit correctly with the warp names. - Random layer fixes. | |||||
2011-09-05 | Reviewed all the maps. | Ali-G | 1 | -1/+1 | |
Added and changed some map names. Some minor fixes on several maps. | |||||
2011-06-30 | Made a lot of fixes including layer issues, collision issues, wrong tiles ↵ | Ali-G | 1 | -3/+3 | |
choosed, etc... | |||||
2011-06-19 | fixing some layer issues in the new room on 009-2 | Jessica Tölke | 1 | -4/+4 | |
2011-06-18 | Hurnscald Inn: | Jessica Tölke | 1 | -19/+36 | |
changing maps to what it was before, adding private rooms in the left wing according to intention of original author | |||||
2011-06-18 | Removing a wrongly imported tileset in 009-2. | Jessica Tölke | 1 | -3/+0 | |
2011-06-18 | Made the hurnscald inn interior and exterior match. | Ali-G | 1 | -25/+28 | |
2011-01-03 | Updates I made since ta-client-testing repo was closed: minor fix to ↵ | nmaligec | 1 | -10/+9 | |
Hurnsald map entrances, plus additions for the crypt quest. | |||||
2009-09-06 | Stray, empty tiles removed from maps | Kess Vargavind | 1 | -9/+9 | |
A couple of the maps had thousands of these... The initiative that has begun to give empty/free tiles some graphics is a needed one. A couple of "monster traps" were removed as well, I'll submit a patch with the walkmaps later. Maps: 003-1, 013-1 and 018-1. The three swamp/cemetery maps have not yet been checked. | |||||
2008-12-01 | Fix a leyr issue and update 004-1 for new maps | Jared Adams | 1 | -8/+8 | |
2008-11-12 | Commit more map property fixes, and some other stuff | Jared Adams | 1 | -1/+1 | |
2008-11-12 | Fix map names, add more warps, add music to some maps that were missing it, ↵ | Jared Adams | 1 | -2/+2 | |
add some mobs... | |||||
2008-11-12 | Commit more warp fixes (most by varvagind) and new warps | Jared Adams | 1 | -0/+127 | |
2008-11-12 | Inital map rename | Jared Adams | 1 | -0/+43 | |
Warps and such need to be fixed |