Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2023-04-12 | maps resaved with 1.10.1 and renamed some fields | HoraK-FDF | 1 | -26/+26 | |
2020-08-17 | Doomsday Act 5 - Keshlam's Adventurer Guild Utils (#378) | Jesusaves | 1 | -9/+9 | |
Maps, monsters, effects, also includes the katzei ears with edits. Additional (bonus) content: * PvP Coin ("Murderer Coin") * Golden PVP Cap | |||||
2015-11-29 | Add indoor area to Valia Cabin | wushin | 1 | -16/+23 | |
2014-04-19 | Enforcer Naming Convention in Music Files | Bernhardt | 1 | -1/+1 | |
2014-04-15 | Map Changes | wushin | 1 | -22/+22 | |
- Tileset fixes - Travel / Death modifications - Tulimshar Beautification Project - Crypts (Base Release) | |||||
2013-08-18 | 007-1: Add tile at 87,56. | tux9th | 1 | -1/+1 | |
https://github.com/themanaworld/tmwa-client-data/issues/22 | |||||
2013-07-28 | All warps moved from old to new style | wushin | 1 | -7/+7 | |
Old style dest_x = <xtile_in_pixels> New style dest_tile_x = <xtile> | |||||
2013-07-21 | Convert maps to CSV again | Ben Longbons | 1 | -22/+883 | |
2013-04-22 | Fix all the wrong spawn names | Ben Longbons | 1 | -5/+5 | |
2013-04-12 | 007-1 fixes: | Vincent Petithory | 1 | -3/+3 | |
* Move the roof from Fringe to Lower2 * Add missing tile of the building at (69,74) | |||||
2013-04-11 | 007-1: | tux9th | 1 | -2/+2 | |
* Moved x1 tiles from Fringe to Lower. Part of a roof remains in Fringe. * added roof edge at 78,74. | |||||
2013-03-19 | Fixed overlapping between | tux9th | 1 | -1/+1 | |
* 007-1 * 010-1 * 016-1 | |||||
2012-12-22 | Additions / fixes in Illia maps: | Vincent Petithory | 1 | -4/+18 | |
* 007-1: add areas to represent existing levels of illia (used to show team progress) * 007-1: update minimap * 007-1: move many things from fringe to lower layers * 051-3: add missing collision | |||||
2012-12-17 | Add an extension to 007-1. | Vincent Petithory | 1 | -5/+13 | |
* Add a peninsula to 007-1 as a starting point of the illia quest. * Update the minimap. | |||||
2012-08-13 | Convert map compression format back to gzip. It turned out that the 0.5.0 ↵ | Jessica Tölke | 1 | -504/+12 | |
client, which is still supported, can't handle CSV. | |||||
2012-07-31 | Canonicalize tileset order and use external tilesets | Ben Longbons | 1 | -404/+390 | |
2012-07-20 | Canonicalize tileset names. | Ben Longbons | 1 | -6/+6 | |
Also remove some executable bits | |||||
2012-07-11 | Convert all maps to CSV. | Ben Longbons | 1 | -12/+504 | |
If you get merge conflicts from this, prefer yours, then open in Tiled and save in CSV again, then commit. | |||||
2012-03-11 | Replacing 'Unbenannt' as tileset name by appropriate names in several maps. | Jessica Tölke | 1 | -1/+1 | |
2011-09-23 | Made 007-1 and 008-1 borders match together, some fringe tiles weren't the ↵ | Ali-G | 1 | -2/+2 | |
same on both maps. | |||||
2011-09-12 | Full map review: | Ali-G | 1 | -17/+17 | |
Renamed layer names in order to have the same layer naming scheme on all maps. In 012-3 map, removed an unnecessary layer and transported its tiles to another layer. In game, it looks the same. All monster spawns in 025-1 and 026-1 that covered the whole map were given 0,0 coordinates. Improving the warps position on the maps. Started reviewing all the objects of all maps: - Giving natural numbers to coordinates, height and width. - Renaming correctly each object name. - Avoid the use of capital letters in object properties and type. - Removed collision tiles put just in front of warps. - Changed few last map names to fit correctly with the warp names. - Random layer fixes. | |||||
2011-06-04 | Removed the fluffies and replaced by snails. Also changed the hp given by 4 ↵ | Ali-G | 1 | -8/+8 | |
food items. Amendment by Wombat: decrease delay for snail trail particle | |||||
2010-07-27 | Clean up some spawns and restore a warp | remoitnane | 1 | -1/+1 | |
Signed-off-by: Jared Adams <jaxad0127@gmail.com> | |||||
2010-06-18 | Add butterfly to maps | Jared Adams | 1 | -0/+8 | |
2010-06-13 | Remove the land bridge between desert and woodland | Jared Adams | 1 | -20/+12 | |
2009-06-17 | Move some woodland spawns into TMX format | Jared Adams | 1 | -8/+40 | |
2009-06-17 | Added 30s/100s default respawn rates everywhere, adjusted some broken ↵ | Fate | 1 | -0/+6 | |
respawn rates here and there | |||||
2009-03-21 | Add clover patches to woodland maps | Jared Adams | 1 | -0/+7 | |
Also add some flowers to Hurnscald | |||||
2009-03-02 | Merge/rename oversized forest tiles | Jared Adams | 1 | -10/+10 | |
2009-02-12 | Various map fixes as reported by Haay | Scott Ellis | 1 | -1/+1 | |
:100644 100644 93ff700... e1badd6... M maps/007-1.tmx :100644 100644 0091cf2... 2af129f... M maps/008-1.tmx :100644 100644 eea35ee... 9a84eb7... M maps/009-1.tmx :100644 100644 4bbc619... a62128a... M maps/011-1.tmx :100644 100644 ea6315f... 6dbdc6e... M maps/014-1.tmx :100644 100644 711462f... cd77d13... M maps/019-1.tmx :100644 100644 ca39abb... df6dc86... M maps/020-1.tmx | |||||
2009-01-05 | Adjust mobs a bot more | Jared Adams | 1 | -5/+13 | |
2008-11-12 | Commit more map property fixes, and some other stuff | Jared Adams | 1 | -1/+1 | |
2008-11-12 | Fix map names, add more warps, add music to some maps that were missing it, ↵ | Jared Adams | 1 | -4/+4 | |
add some mobs... | |||||
2008-11-12 | Fix some warps (patch by vargavind) | Jared Adams | 1 | -53/+27 | |
2008-11-12 | Inital map rename | Jared Adams | 1 | -0/+117 | |
Warps and such need to be fixed |