Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2009-09-06 | Stray, empty tiles removed from maps | Kess Vargavind | 1 | -4/+4 | |
A couple of the maps had thousands of these... The initiative that has begun to give empty/free tiles some graphics is a needed one. A couple of "monster traps" were removed as well, I'll submit a patch with the walkmaps later. Maps: 003-1, 013-1 and 018-1. The three swamp/cemetery maps have not yet been checked. | |||||
2009-06-17 | Added 30s/100s default respawn rates everywhere, adjusted some broken ↵ | Fate | 1 | -4/+22 | |
respawn rates here and there | |||||
2009-02-05 | Adjust sand storms | Jared Adams | 1 | -3/+3 | |
2009-01-24 | Adjust snake spawns in desert canyon | Jared Adams | 1 | -1/+5 | |
2008-12-28 | Add a dead tree at fate's request | Jared Adams | 1 | -3/+6 | |
2008-12-26 | Adjust mobs in desert maps | Jared Adams | 1 | -0/+54 | |
2008-11-23 | Misc fixes | Fate | 1 | -1/+1 | |
2008-11-12 | Fix some warps (patch by vargavind) | Jared Adams | 1 | -5/+111 | |
2008-11-12 | Inital map rename | Jared Adams | 1 | -0/+74 | |
Warps and such need to be fixed |