Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2011-05-23 | Fixed some layer and collision issues. | Ali-G | 1 | -13/+13 | |
2010-06-23 | Fixed errors on 003-1 | Dweems | 1 | -6/+6 | |
* missing collision tiles * tiles on wrong layer | |||||
2010-06-18 | Add a start for map 003-2 | Jared Adams | 1 | -0/+14 | |
2010-06-13 | Remove the land bridge between desert and woodland | Jared Adams | 1 | -22/+27 | |
2009-09-06 | Stray, empty tiles removed from maps | Kess Vargavind | 1 | -2/+2 | |
A couple of the maps had thousands of these... The initiative that has begun to give empty/free tiles some graphics is a needed one. A couple of "monster traps" were removed as well, I'll submit a patch with the walkmaps later. Maps: 003-1, 013-1 and 018-1. The three swamp/cemetery maps have not yet been checked. | |||||
2009-06-17 | Added 30s/100s default respawn rates everywhere, adjusted some broken ↵ | Fate | 1 | -0/+10 | |
respawn rates here and there | |||||
2009-06-16 | Some adaptions to the size of spawn areas in and around Tulimshar | Bjørn Lindeijer | 1 | -1/+1 | |
No changes made to spawn delays and maximum creatures. I just increased the size (and merged) some spawn areas in order to make the spawning a bit less predictable. | |||||
2008-12-26 | Adjust mobs in desert maps | Jared Adams | 1 | -14/+30 | |
2008-11-28 | Fix some map bugs | Jared Adams | 1 | -2/+2 | |
2008-11-23 | Merge branch 'map-renaming' | Fate | 1 | -0/+7 | |
2008-11-23 | Misc fixes | Fate | 1 | -0/+7 | |
2008-11-23 | Fix a few map bugs | Jared Adams | 1 | -7/+7 | |
2008-11-22 | Warp fixes | Fate | 1 | -2/+2 | |
2008-11-12 | Commit more map property fixes, and some other stuff | Jared Adams | 1 | -2/+2 | |
2008-11-12 | Fix some warps (patch by vargavind) | Jared Adams | 1 | -9/+10 | |
2008-11-12 | Inital map rename | Jared Adams | 1 | -0/+82 | |
Warps and such need to be fixed |