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path: root/maps/002-2.tmx
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2023-04-12maps resaved with 1.10.1 and renamed some fieldsHoraK-FDF1-35/+35
2021-01-17Fixed Item XMLs and corrected map bugs. (#413)HoraK-FDF1-10/+10
2016-04-24Deadmere - Undead Townwushin1-20/+6
2015-01-07modified maps/002-2.tmxwushin1-611/+1103
2014-04-19Enforcer Naming Convention in Music FilesBernhardt1-1/+1
2014-04-15Map Changeswushin1-3/+3
- Tileset fixes - Travel / Death modifications - Tulimshar Beautification Project - Crypts (Base Release)
2013-07-28All warps moved from old to new stylewushin1-3/+3
Old style dest_x = <xtile_in_pixels> New style dest_tile_x = <xtile>
2013-07-21Unflip/rotate some tiles (unsupported)Ben Longbons1-100/+100
2013-07-21Convert maps to CSV againBen Longbons1-19/+613
2013-06-21Map edits for new caves.wushin1-0/+51
Map edits to set all layers the same. added 021-3 sewers added 002-2 Malvox house added 002-3 mining camp added 043-1 new area for slime quest added 043-3 new dungeon for slime quest moved old 002-3,002-4 down one level added sewer entrances to 021-2
2008-11-22Remove 002-2 againJared Adams1-91/+0
2008-11-12Inital map renameJared Adams1-0/+91
Warps and such need to be fixed