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2006-07-24Fixed some transparency issues in the playersetsFrode Lindeijer2-0/+0
2006-07-24Fixed female playerset animation definition.Eugenio Favalli1-10/+5
2006-07-24(no commit message)Frode Lindeijer1-0/+0
2006-07-24100ms wasn't enough.Eugenio Favalli2-8/+8
2006-07-24Red scorpions have got the same problem.Eugenio Favalli1-4/+4
2006-07-24Slowed down scorpions.Eugenio Favalli1-4/+4
2006-07-24Implemented caching of spritesets, including a lot of cleanups to the newBjørn Lindeijer2-13/+5
animation system. Action now refers to the Spriteset directly and AnimatedSprite refers to the current Action directly instead of using the std::map with a std::string constantly. Some methods and parameters are marked as const. The READ_PROP macro was replaced by static methods. Warnings are logged when unnamed actions are defined or when actions refer to undefined imagesets. Code is more tolerant towards missing actions.
2006-07-20Fixed left bow attack animation, made the attack animation stay in sync with ↵Eugenio Favalli2-2/+2
attack speed.
2006-07-19Alphabetically correct.Eugenio Favalli1-1/+1
2006-07-19Merged new_animation branch until r2415 into trunk. Eugenio Favalli50-1/+2591
2006-07-17Added shorts to items.pngFrode Lindeijer1-0/+0
2006-07-11Completed the cotton shirt equipment graphicFrode Lindeijer1-0/+0
2006-07-03Fixed visible equipment initialization and hack to see 2 kinds of visible ↵Eugenio Favalli3-1/+2
equipments.
2006-06-27Fixed transparency issue with the north punching framesFrode Lindeijer1-0/+0
2006-06-21Added female players.Eugenio Favalli2-0/+1
2006-06-21Committing the right fileEugenio Favalli1-0/+0
2006-06-21Fixed attack animation of monster 11 and added a new monster.Eugenio Favalli3-0/+2
2006-06-19added the pink monsterPhilipp Sehmisch1-0/+0
2006-05-22A bunch of updates to the world and disabled art and type xml parser checks ↵Eugenio Favalli2-0/+1
since they're not used.
2006-05-17New NPCs, new snow tiles and village.Eugenio Favalli4-0/+1
2006-05-12You can now see the shirt when equipping a top equipment.Eugenio Favalli2-0/+1
2006-04-29Added tiles by yosuhara.Eugenio Favalli1-0/+0
2006-04-28Some small graphic enhancements i didn't bother to commit yet.Philipp Sehmisch3-0/+0
2006-03-11Fixed some hair positions, added a new style, updated makefile.Eugenio Favalli7-0/+2
2006-03-08Rearranged player spriteset to stay within the texture limit of 1024.Bjørn Lindeijer1-0/+0
2006-03-07Removed unused tileset.Eugenio Favalli2-1/+0
2006-03-05Merged new_playerset branch into trunk.Eugenio Favalli13-2/+8
2006-03-05Backout the change from r2205, does not belong here.Björn Steinbrink1-0/+0
2006-03-05Added pants.Eugenio Favalli1-0/+0
2006-03-02Added bat monster.Eugenio Favalli1-0/+0
2006-02-26Got rid of .cvsignore files and converted them to svn:ignore properties.Bjørn Lindeijer5-10/+0
2006-02-22Fixed two almost invisible pixel errorsPhilipp Sehmisch1-0/+0
2006-02-06fixed a little problem caused by the dynamic grassPhilipp Sehmisch1-0/+0
2006-02-06added dynamic high grassPhilipp Sehmisch2-0/+0
2006-02-05Adding � accents mostly to the font imageYohann Ferreira4-0/+0
2006-02-05Added the new tilesets.Björn Steinbrink1-0/+3
2006-02-05the previous version was based on a depreciated version of the base tileset.Philipp Sehmisch1-0/+0
2006-02-04splitted the woodland tileset into three tilesets with different tile heightPhilipp Sehmisch3-0/+0
2006-02-04converted woodland tileset and woodland map to oversized tilesPhilipp Sehmisch1-0/+0
2006-02-02Replaced the old sand tile with Irucards new one. Added new crates. Made ↵Philipp Sehmisch4-0/+0
some minor corrections.
2006-01-10grass saturation reduced and blue flowers replacedPhilipp Sehmisch1-0/+0
2006-01-03Added some nice new items by Adarias.Matthias Hartmann1-0/+0
2005-12-30Added a new item, improved smooth login sequence, added a registration ↵Eugenio Favalli1-0/+0
window (a lot of duplicated code to be removed).
2005-12-12Cleaned Dev-Cpp project file, added new items definitions and new maps and ↵Eugenio Favalli3-1/+3
tilesets.
2005-12-08Some graphics updatesEugenio Favalli7-0/+4
2005-10-10Forgot to add new tilesets to Makefile.am and made another small fix to spriteBjørn Lindeijer1-0/+2
rendering.
2005-10-10Pajarico added more international characters to the fixed font and rpg font.Bjørn Lindeijer3-0/+0
2005-10-09* Made Sprite into an interface implemented by both FloorItem and Being, whichBjørn Lindeijer2-0/+0
hook themselves into the map on construction. The improved fringe layer is working as expected now. * Made sure TMW compiles without warnings even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups. * Added two new small tilesets that contain the desert tiles that are twice and three times the height of a normal tile. One well in new_3-1 has been converted to use the new double tiles for testing purposes.
2005-09-19Fixed some non very bright pixels.Eugenio Favalli1-0/+0
2005-09-12Made shadow of damage fonts translucent, added minimap for eastern desert,Bjørn Lindeijer4-0/+0
added changelog for 0.0.16 to help window and fixed a small map error.