summaryrefslogtreecommitdiff
path: root/graphics
AgeCommit message (Collapse)AuthorFilesLines
2011-10-06Fixed several icons which didn't have the 32.32 pixels size: Antler Hat, ↵Ali-G5-0/+0
Bowler Hat (Brown), Bowler Hat, Knight Helm, Animal Bones.
2011-10-06Fixed the potion (d)'s icon, a pixel didn't get colored. Thanks to EJlol for ↵Ali-G1-0/+0
the fix.
2011-09-29Adjust Bunny, Cat, and Rabbit Ears' death framesenchilado3-3/+3
The way these hats detached from the player's head on death without a very different-looking frame was silly, so they now stay attached.
2011-09-27Remove some executable bits again.Ben Longbons4-0/+0
2011-09-20Renamed tileset from thermin-town to thermin-outdoor to avoid confusion when ↵Ali-G1-0/+0
having the thermin-indoor tileset.
2011-09-20Cleaned the heart glasses spritesheet: some white half transparent pixels ↵Ali-G1-0/+0
were randomly placed around all of the frames.
2011-09-16Add Cotton Pantsenchilado5-0/+208
2011-09-12Fixed some small disturbing pixels in the empty circle of snow in Snow.png ↵Ali-G1-0/+0
tileset.
2011-09-03Removed some unecessary tiles used twice on the same tileset. Also replaced ↵Ali-G1-0/+0
a white blank in the middle of the "pillars" by colored ones.
2011-09-02Lowered the 3 NPCs. They were too far from their name. They now look like ↵Ali-G1-0/+0
other NPCs.
2011-09-02Changes on tilesets Snow.png and Snow_x2.pngAli-G2-0/+0
Added a new rock hal9000 made in the top left corner of the tileset. Also changed the rock next to the new one with hal9000's modifications. Removed unnecessary snow under the big rock. Also shortened the tileset that had a lot of useless blank on its right.
2011-08-30Replaced the small palm tree by the one Len improved on Desert_x5.png.Ali-G1-0/+0
2011-08-27snail slime particle effect: fix z positionJessica Tölke1-1/+1
2011-08-26Changing the Yeti xml to work with speed 220, thanks to pateame.Jessica Tölke1-17/+12
2011-08-05Adding Automapping rules for thermin cavesStefan Beller1-0/+0
2011-07-17Barbarians: adding sprites for barbarian NPCs as image, xml and in npcs.xmlJessica Tölke2-0/+10
2011-07-09snail particle added output-pause property to reduce lag issuesWombat1-0/+1
Graphically, may be superior to a long streak of slime. if this is returned to, the image used is the primary issue and should be larger to create the desired effect.
2011-07-04Added particle effect for bonfire.Dark Nick1-0/+123
2011-07-02Brass armors were renamed to Bromenal armors.Ali-G27-318/+318
2011-07-01Added the particle effect for the doors into for the maze project.Ali-G1-0/+49
2011-07-01Made the a, b, c and d potions have a saturation of 65 as enchilado requested.Ali-G4-0/+0
2011-07-01Added the grub slime made by enchilado.Ali-G1-0/+0
2011-07-01Added the mob drops for the rossy quest. The grub-slime.png icon is still ↵Ali-G2-0/+0
missing though. Some maps were also fixed. Moreover, Flyvern became Hyvern. In addition, the brass armors became bromenal armors, however their sprites and icons kept the same name with "brass" in them.
2011-07-01Added the flame on the candle helmet which implied some fixes on few maps.Ali-G2-53/+115
2011-06-27Added new four-leaf amulets for the labyrinth project.Ali-G2-0/+0
2011-06-26Added the mana potions and a light crystal.Ali-G2-0/+0
These items will be used later, when Thermin project will be done.
2011-06-21Remove a bunch of executable bitsBen Longbons79-0/+0
2011-06-21Added a new pentagram for the boss cave.Ali-G2-11/+156
2011-06-16Made the element ball dyable and dyed the ice element through monster.xmlAli-G2-0/+101
Added the new boss for the quest including its particle effect.
2011-06-16Removed the wolf that wasn't supposed to be pushed.Ali-G2-107/+0
2011-06-16Added the wolf and made the black boots as powerful as the fur boots.Ali-G2-0/+107
2011-06-16Fixed some maps issues, added 2 new mobs, added the leaf particle effect.Ali-G5-0/+131
2011-06-16Finished the reorganisationof the monster spritesheet.Ali-G65-52/+52
2011-06-15Updated the thermin-town tilset by removing the floor which isn't used for ↵Ali-G1-0/+0
the outdoor town tilset but for the indoor one, my mistake.
2011-06-15Merge branch 'master' of git://gitorious.org/+dm-developers/tmw/rossy-clientAli-G5-0/+75
Conflicts: monsters.xml
2011-06-14Added the Ice Skull.Ali-G2-0/+75
2011-06-14Added updated version of the thermin tilesets.Ali-G2-0/+0
2011-06-14Reorganised some spritesheets. Isn't finished yet.Ali-G16-10/+10
Also added 2 new mobs.
2011-06-14Removed the chick and cleaned the sprites folder a bit.Ali-G8-86/+5
2011-06-14Remove stray pixel in Woodland_village_x2.pngEnchilado1-0/+0
2011-06-13Organised the monsters folder a bit, the end will come after.Ali-G16-8/+89
Added the chick.
2011-06-12Remade some outlines of the Yeti as well a reviewed its xml file. Thank you ↵Ali-G2-21/+17
peteame for that wonderful job.
2011-06-10Replaced the pinkie helmet's icon & spritesheet by some which were fixed by ↵Ali-G2-0/+0
the author of that work: ChefChelios.
2011-06-10Fixed the xml because the assassin gloves' male spritesheet didn't work.Ali-G1-1/+1
2011-06-10Made Darnel NPC (map 027-2) fit the table where he sits by changing his ↵Ali-G1-0/+0
spritesheet and the table where he sits: the tile (in over layer) in front of him was removed to avoid an overlaping problem. Same thing with the beer is still happening but that'll stay like this unless the author of the NPC agrees to let it be changed.
2011-06-10Add 'Serqet' mobEnchilado2-0/+77
Graphics by ChefChelios, .xml by pateame.
2011-06-10Add the data need for the electricity boss battleChuck Miller7-0/+126
2011-06-04Removed the fluffies and replaced by snails. Also changed the hp given by 4 ↵Ali-G1-1/+1
food items. Amendment by Wombat: decrease delay for snail trail particle
2011-06-04Fixing a mistake I made in deserthatCoffee1-15/+33
2011-06-03Cleaning some lines in animation tagsCoffee77-5791/+4691