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2007-05-20Added different target cursor sizes for monsters. Graphics for small and ↵Philipp Sehmisch6-0/+0
large cursor are provisional until better versions based on the original SVG of the medium sized one are available.
2007-05-08Adjusted offsets of monster sprites (thanks to Pauan for finding out the ↵Philipp Sehmisch27-307/+315
correct offsets - I just subtracted 6 of all x offsets to take the new position of the target circle in account) and committed some modifications at some monster graphics by Pauan.
2007-05-04Merged particle engine into main eAthena branch.Philipp Sehmisch44-0/+258
2007-04-03Added bunny girl npc for the easter event.Philipp Sehmisch1-0/+0
2007-04-03Added six different easter egg item graphics for the easter event. Item IDs ↵Philipp Sehmisch6-0/+0
are 1208 - 1213.
2007-03-20Positioned the mouse cursor image more accurate.Philipp Sehmisch1-0/+0
2007-03-18This forgotten image still had pink pixels.Bjørn Lindeijer1-0/+0
2007-03-18Replaced pink pixels with transparent ones.Bjørn Lindeijer17-0/+0
2007-03-12New version of ranger hat icon by Pauan.Bjørn Lindeijer1-0/+0
2007-03-09Replaced cotton shirt with improved version by Pauan.Bjørn Lindeijer2-0/+0
2007-03-09Added targeting cursors by Pauan.Bjørn Lindeijer2-0/+0
2007-02-17Fixed Makefile.am still mentioning sprites. I know this is ugly, but whatever.Bjørn Lindeijer1-1/+1
2007-02-17Updated release date and excluded sprites directory from installed files.Bjørn Lindeijer3-186/+0
2007-02-15New mouse cursor.Philipp Sehmisch1-0/+0
2007-02-11Some make file updates and removed a strange duplicate cotton shirt.Bjørn Lindeijer3-8/+12
2007-02-03Removed the (i swear, it was unintentional) booty shaking from the female ↵Philipp Sehmisch2-0/+0
cotton shorts. Made it a bit better looking on the female jeans shorts.
2007-02-03Made the standing and walking of the female characters more feminine. Added ↵Philipp Sehmisch9-206/+414
different sprites for male and female pants.
2007-02-01A small color correction at the inventory icon by "The Judge".Philipp Sehmisch1-0/+0
2007-02-01Added chainmail shirt by "The Judge". The proposed values are: Item ID: 625, ↵Philipp Sehmisch6-0/+208
Sprite ID: 25, Defence: 12, Weight: 120. Added missing graphic for female cotton shirt.
2007-01-13Makefiles updated with regard to renaming of cotton equipment.Bjørn Lindeijer2-4/+8
2007-01-09Cosmetical corrections at icecave.png (thanks Nickman)Philipp Sehmisch1-0/+0
2007-01-07Added brown snake by Pauan.Bjørn Lindeijer2-0/+70
2007-01-07Added female cottonshirt sprites. I wanted to wait for a decision regarding ↵Philipp Sehmisch4-103/+207
the breast size in the side pose and the sitting pose before i finish it, but when i wait until someone in charge has the guts to make a decision about that i can wait forever.
2007-01-05Synchronized build files.Björn Steinbrink2-1/+2
2006-12-25Updates to Pauan's recent sprites by Pauan.Bjørn Lindeijer7-72/+72
2006-12-25Fixed name of image.Bjørn Lindeijer1-1/+1
2006-12-25Added Christmas tree by Pauan.Bjørn Lindeijer1-0/+0
2006-12-23Removed database files, minimaps, items, monster sprites, maps and sounds fromBjørn Lindeijer9-392/+5
the release. They will be released dynamically only.
2006-12-22Updated Makefiles.Bjørn Lindeijer4-68/+94
2006-12-22Added new Christmas themed headwear by Pauan.Bjørn Lindeijer13-0/+568
2006-12-18 New version of the inventory icon for the V-neck sweater by Saphy.Philipp Sehmisch1-0/+0
2006-12-15Removed some unused legacy tiles and added variant tiles for the cliffs. Philipp Sehmisch1-0/+0
Many pixel had to die to bring you these tiles.
2006-12-11Added new sweaters by Saphy. Info for server admins: Item IDs are 564 for ↵Philipp Sehmisch14-3/+437
turtleneck (should already be in there) and 624 for v-neck. The visible sprite IDs are 19 for turtleneck and 20 for v-neck. By the way, I would have liked to rename armor-chest-woolsweater.png to armor-chest-tnecksweater.png instead of deleting and adding it, but sourceforge didn't allowed it (got a 403 error).
2006-12-09Added pirate NPCEugenio Favalli1-0/+0
2006-12-06accidentally left in some working copies of some tilesPhilipp Sehmisch1-0/+0
2006-12-06More tiling related fixes at the cliffs.Philipp Sehmisch2-0/+0
2006-12-05forgot to include some changes from the last updatePhilipp Sehmisch1-0/+0
2006-12-05Improved the tiling behavior of the cliffs (still not gridless but at least ↵Philipp Sehmisch1-0/+0
the edges fit together in the most common situations)
2006-12-02A little change at the female leather shirt by mangamaniac.Philipp Sehmisch1-0/+0
2006-12-01Monster sound effect patchPhilipp Sehmisch1-2/+8
2006-11-29Implemented MonsterDB namespacePhilipp Sehmisch50-1426/+1426
2006-11-26Updated Makefiles and CMake ListsPhilipp Sehmisch4-7/+15
2006-11-26Equipment database namespace and support for gender specific equipment spritesPhilipp Sehmisch6-0/+218
2006-11-17Fixed some filenames.Björn Steinbrink1-5/+5
2006-11-15Added woodland village outdoor tileset and maps. Modified gates on the ↵Philipp Sehmisch5-3/+7
nearby maps.
2006-11-05Reverted wallpaper and added more useful logging to ResourceManager.Bjørn Lindeijer1-0/+0
2006-11-05fix for automake.Yohann Ferreira1-4/+4
2006-11-05Use tabs instead of spaces as required by automake (AFAIK)Björn Steinbrink1-8/+8
2006-11-04added scythe as a permanent weapon. Philipp Sehmisch9-23/+71
When you want to test it: either spawn an item with the id 623 or uncomment the lines 439-441 in being.cpp to use the sharp knive as scythe.
2006-11-04added minimap and music to woodland cave level 2Philipp Sehmisch3-2/+4