Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2006-02-06 | fixed a little problem caused by the dynamic grass | Philipp Sehmisch | 1 | -0/+0 | |
2006-02-06 | added dynamic high grass | Philipp Sehmisch | 2 | -0/+0 | |
2006-02-05 | Added the new tilesets. | Björn Steinbrink | 1 | -0/+3 | |
2006-02-05 | the previous version was based on a depreciated version of the base tileset. | Philipp Sehmisch | 1 | -0/+0 | |
2006-02-04 | splitted the woodland tileset into three tilesets with different tile height | Philipp Sehmisch | 3 | -0/+0 | |
2006-02-04 | converted woodland tileset and woodland map to oversized tiles | Philipp Sehmisch | 1 | -0/+0 | |
2006-02-02 | Replaced the old sand tile with Irucards new one. Added new crates. Made ↵ | Philipp Sehmisch | 4 | -0/+0 | |
some minor corrections. | |||||
2006-01-10 | grass saturation reduced and blue flowers replaced | Philipp Sehmisch | 1 | -0/+0 | |
2005-12-12 | Cleaned Dev-Cpp project file, added new items definitions and new maps and ↵ | Eugenio Favalli | 3 | -1/+3 | |
tilesets. | |||||
2005-10-10 | Forgot to add new tilesets to Makefile.am and made another small fix to sprite | Bjørn Lindeijer | 1 | -0/+2 | |
rendering. | |||||
2005-10-09 | * Made Sprite into an interface implemented by both FloorItem and Being, which | Bjørn Lindeijer | 2 | -0/+0 | |
hook themselves into the map on construction. The improved fringe layer is working as expected now. * Made sure TMW compiles without warnings even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups. * Added two new small tilesets that contain the desert tiles that are twice and three times the height of a normal tile. One well in new_3-1 has been converted to use the new double tiles for testing purposes. | |||||
2005-09-05 | :/ fix | Marcel W. Wysocki | 1 | -0/+2 | |
2005-08-27 | Useful to see eyecandy on 7-1 since it's using mountain.png... | Yohann Ferreira | 1 | -1/+2 | |
2005-08-21 | I added some sugestions to Arena tileset | Krzysztof Daszuta | 1 | -0/+0 | |
2005-08-21 | New updates in INN tileset. | Krzysztof Daszuta | 1 | -0/+0 | |
2005-07-03 | Fixing code cleanups | Eugenio Favalli | 1 | -0/+0 | |
2005-07-01 | New tileset by iru (added Jetryl suggestions where possible) | Eugenio Favalli | 1 | -0/+0 | |
2005-06-30 | - Preparing for release | Eugenio Favalli | 1 | -0/+0 | |
- New mountain tileset | |||||
2005-06-25 | Starting arena | Eugenio Favalli | 1 | -0/+0 | |
2005-06-12 | Use alpha layer for tiles (feedback performance) | Bjørn Lindeijer | 3 | -0/+0 | |
2005-06-04 | Upgrades, lots of upgrades ;P | Eugenio Favalli | 1 | -0/+0 | |
2005-06-01 | Disabled development menu and buddy window for release | Mateusz Kaduk | 1 | -0/+0 | |
2005-05-15 | Ignore generated Makefile.in and Makefile. | Bjørn Lindeijer | 1 | -0/+2 | |
2005-05-01 | - Added installation of game data, install required on *nix systems | Rodney Dawes | 1 | -0/+11 | |
- Updated desktop file to work better - Install the desktop file to the standard location - Install the icon as tmw.png in the standard pixmaps data dir | |||||
2005-05-01 | Collision layer fix for cave map, added cave entrance to desert and tileset. | Bjørn Lindeijer | 1 | -0/+0 | |
2005-04-24 | Some map and tile fixes and some changes to docs. | Bjørn Lindeijer | 1 | -0/+0 | |
2005-04-24 | Imported cave tiles from Cave Adventure and adapted map to use them. | Bjørn Lindeijer | 1 | -0/+0 | |
2005-04-17 | New tileset and map | Eugenio Favalli | 1 | -0/+0 | |
2005-04-03 | ...and the old tileset | Eugenio Favalli | 1 | -0/+0 | |
2005-04-03 | Some corrections (removed pink, enhanced resolution in some places) | Bjørn Lindeijer | 1 | -0/+0 | |
2005-04-01 | Can you find the differences? (Graphics updates) | Eugenio Favalli | 2 | -0/+0 | |
2005-03-29 | Updating maps and tiles | Eugenio Favalli | 2 | -0/+0 | |
2005-03-25 | Updated tilesets with new and improved tiles. | Bjørn Lindeijer | 2 | -0/+0 | |
2005-03-25 | Moved datafiles in unified structure. | Bjørn Lindeijer | 4 | -0/+0 | |