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2006-10-26Merged CMake branchBjörn Steinbrink1-0/+22
2006-10-12Enlarge the trunk and the base of the trees in the woodland tileset.Cédric Borgese1-0/+0
2006-09-21Added missing tilesetEugenio Favalli1-0/+1
2006-09-06Reverted new market stand addition.Eugenio Favalli2-0/+0
2006-09-06Added new market standEugenio Favalli2-0/+0
2006-09-05Some minor improvements and additions at my tilesets.Philipp Sehmisch3-0/+0
2006-09-01Added new big cave map, lamp-snake monster, improved arena mapEugenio Favalli2-0/+0
2006-08-17added transmission tileset between desert and woodland (why did noone ↵Philipp Sehmisch1-0/+0
complain about the missing tileset yet?)
2006-08-07added a new woodland map, a connection map between desert and woodland and ↵Philipp Sehmisch1-0/+0
some new rocks on the woodland tileset.
2006-08-04Replaced the old cactus with a nice new high-res one.Frode Lindeijer1-0/+0
2006-07-26Added map with inside of snow village buildings and fixed makefiles.Eugenio Favalli1-5/+8
2006-07-25Improved the snow village both in the tile sets and mapwise.Frode Lindeijer3-0/+0
2006-05-22A bunch of updates to the world and disabled art and type xml parser checks ↵Eugenio Favalli2-0/+1
since they're not used.
2006-05-17New NPCs, new snow tiles and village.Eugenio Favalli3-0/+1
2006-04-29Added tiles by yosuhara.Eugenio Favalli1-0/+0
2006-04-28Some small graphic enhancements i didn't bother to commit yet.Philipp Sehmisch1-0/+0
2006-03-07Removed unused tileset.Eugenio Favalli2-1/+0
2006-02-26Got rid of .cvsignore files and converted them to svn:ignore properties.Bjørn Lindeijer1-2/+0
2006-02-22Fixed two almost invisible pixel errorsPhilipp Sehmisch1-0/+0
2006-02-06fixed a little problem caused by the dynamic grassPhilipp Sehmisch1-0/+0
2006-02-06added dynamic high grassPhilipp Sehmisch2-0/+0
2006-02-05Added the new tilesets.Björn Steinbrink1-0/+3
2006-02-05the previous version was based on a depreciated version of the base tileset.Philipp Sehmisch1-0/+0
2006-02-04splitted the woodland tileset into three tilesets with different tile heightPhilipp Sehmisch3-0/+0
2006-02-04converted woodland tileset and woodland map to oversized tilesPhilipp Sehmisch1-0/+0
2006-02-02Replaced the old sand tile with Irucards new one. Added new crates. Made ↵Philipp Sehmisch4-0/+0
some minor corrections.
2006-01-10grass saturation reduced and blue flowers replacedPhilipp Sehmisch1-0/+0
2005-12-12Cleaned Dev-Cpp project file, added new items definitions and new maps and ↵Eugenio Favalli3-1/+3
tilesets.
2005-10-10Forgot to add new tilesets to Makefile.am and made another small fix to spriteBjørn Lindeijer1-0/+2
rendering.
2005-10-09* Made Sprite into an interface implemented by both FloorItem and Being, whichBjørn Lindeijer2-0/+0
hook themselves into the map on construction. The improved fringe layer is working as expected now. * Made sure TMW compiles without warnings even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups. * Added two new small tilesets that contain the desert tiles that are twice and three times the height of a normal tile. One well in new_3-1 has been converted to use the new double tiles for testing purposes.
2005-09-05:/ fixMarcel W. Wysocki1-0/+2
2005-08-27Useful to see eyecandy on 7-1 since it's using mountain.png...Yohann Ferreira1-1/+2
2005-08-21I added some sugestions to Arena tilesetKrzysztof Daszuta1-0/+0
2005-08-21New updates in INN tileset.Krzysztof Daszuta1-0/+0
2005-07-03Fixing code cleanupsEugenio Favalli1-0/+0
2005-07-01New tileset by iru (added Jetryl suggestions where possible)Eugenio Favalli1-0/+0
2005-06-30- Preparing for releaseEugenio Favalli1-0/+0
- New mountain tileset
2005-06-25Starting arenaEugenio Favalli1-0/+0
2005-06-12Use alpha layer for tiles (feedback performance)Bjørn Lindeijer3-0/+0
2005-06-04Upgrades, lots of upgrades ;PEugenio Favalli1-0/+0
2005-06-01Disabled development menu and buddy window for releaseMateusz Kaduk1-0/+0
2005-05-15Ignore generated Makefile.in and Makefile.Bjørn Lindeijer1-0/+2
2005-05-01- Added installation of game data, install required on *nix systemsRodney Dawes1-0/+11
- Updated desktop file to work better - Install the desktop file to the standard location - Install the icon as tmw.png in the standard pixmaps data dir
2005-05-01Collision layer fix for cave map, added cave entrance to desert and tileset.Bjørn Lindeijer1-0/+0
2005-04-24Some map and tile fixes and some changes to docs.Bjørn Lindeijer1-0/+0
2005-04-24Imported cave tiles from Cave Adventure and adapted map to use them.Bjørn Lindeijer1-0/+0
2005-04-17New tileset and mapEugenio Favalli1-0/+0
2005-04-03...and the old tilesetEugenio Favalli1-0/+0
2005-04-03Some corrections (removed pink, enhanced resolution in some places)Bjørn Lindeijer1-0/+0
2005-04-01Can you find the differences? (Graphics updates)Eugenio Favalli2-0/+0