Age | Commit message (Collapse) | Author | Files | Lines |
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- Naming conventions
- Filled in some blank spots
- Merged Tilesets together
- Added more Desert Tiles
- Added more Crypt Tiles
- Added more Woodland Tiles
- Added more Dock Tiles
- Added more Indoor Tiles
- Added animated Water Tiles
- Added Sign Tiles
- Started process of desaturation
- Started process of consolidation
- Started making tilesets more consistant
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Replaced small NPCs with tiles wherever necessary
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Fatal error with skeleton fixed by using player_male_base_old.xml
New desert_x2.png tileset, old version is still in repo marked as "old"
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The other tilesets were optimized in the previous edits
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some minor corrections.
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hook themselves into the map on construction. The improved fringe layer is
working as expected now.
* Made sure TMW compiles without warnings even when using "-Wconversion
-Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups.
* Added two new small tilesets that contain the desert tiles that are twice and
three times the height of a normal tile. One well in new_3-1 has been
converted to use the new double tiles for testing purposes.
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