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path: root/graphics/sprites/weapon-axe-blacksmith.xml
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2012-06-11Format xml files.Jessica Tölke1-23/+20
Running tools/formatXML.sh Applying manual edits to: - effects.xml to place comments above the line they belong to instead of below - to paths.xml and portal-door.particle.xml to remove tabs within a comment - to playerglow.particle.xml to remove an superflous '-->' which messed up the automatic indentation. - used 'sed 's/^\(.*\)\(<!--.*-->\)\(.*\)$/\2\1\3/' -i npcs.xml' to move comments in front of the tags they belong to, manually edited npcs 251 to 265
2011-06-21Remove a bunch of executable bitsBen Longbons1-0/+0
2011-04-30Started reorganising graphics folder. Started with graphics/items folder. ↵Ali-G1-1/+1
Shields, neck, weapons and ammo equipments are now done.
2011-01-03Updates I made since ta-client-testing repo was closed: minor fix to ↵nmaligec1-0/+26
Hurnsald map entrances, plus additions for the crypt quest.