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2024-12-11mobs and items 20241210HoraK-FDF6-1/+131
gfx to https://git.themanaworld.org/legacy/serverdata/-/merge_requests/825 - renamed some particle effects to be in better order - super slime may need to get attack animations added for up and down and maybe opacity can be fine tuned atm is only the same ****
2024-12-05Mana Battery overheat effectsHoraK-FDF1-0/+59
gfx+sfx effects for https://git.themanaworld.org/legacy/serverdata/-/merge_requests/822 ****
2024-10-30Mobs and Items commentHoraK-FDF2-2/+2
2024-10-30Mobs and ItemsHoraK-FDF3-0/+189
2024-10-30Chill out Troll fireLed Mitz1-3/+3
Lowered a few values to make Troll fire less random and more linear in appearance, as it looked slightly too cluttered. ****
2024-10-11Chill out Red BoneLed Mitz1-24/+24
The Red Bone's particle emitters were huge and blocking a lot of action. Most of this came from the larger black smoke/fog. After fine tuning it over too much time, I finally made it like it was but without the steroids. You can now see it starts at the head as it always had. It's now the same, but smaller when mob is still and almost hair-like when in motion. You can test locally for yourself, if you wish to comment: .../mana/updates/updates.themanaworld.org/legacy/local/graphics/particles/necroblast.particle.xml ****
2024-04-11Flinlock, not Revolver or gunstaff. Added bullet GFXLedmitz1-0/+26
2024-04-10Rainerangs rotate in flightLedmitz1-3/+4
2024-04-09RainerangLedmitz2-0/+8
2024-04-09Rainbow hit and critLedmitz3-1/+185
2024-04-09+3 more FX effects meant for boss powerups/actionsHello=)3-0/+162
2024-04-09+2 FX spell channeling effects for boss spells, based on Illia particlesHello=)2-0/+56
2024-04-08Added effects for Mont Blanc and lowered crocronut volumes as 2 are used and ↵Ledmitz1-0/+45
all were too loud for TMW
2024-04-05Floyd needed his own styleLedmitz4-0/+32
2023-12-02SetzerHoraK-FDF3-0/+0
2023-11-29Added Rotter and Rot mobs and effectsLed Mitz6-0/+108
2023-11-27Merge branch 'mana_battery_chamber' into 'master'Led Mitz4-0/+68
mana battery chamber fixes and improvements See merge request legacy/clientdata!556
2023-11-27Merge branch 'zombie_trail' into 'master'Led Mitz1-0/+17
Added blood trail to Zombie See merge request legacy/clientdata!555
2023-11-22mana battery chamber fixes and improvementsHoraK-FDF4-0/+68
2023-11-21Added blood trail to ZombieLedmitz1-0/+17
2023-11-21Snails have trails, not blobs under face yo!Ledmitz1-7/+7
2023-11-08SC_MATKPOTHoraK-FDF2-0/+66
2023-04-29Missing effect rectifiedLedmitz1-0/+21
2023-02-16CI updateJesusaves2-0/+0
2023-02-03Added XML for lavaslime sounds. Includes firetrail.xmlLedmitz1-0/+71
2022-10-15Full magic SFX set, dart animation for flar/phlex, custom ingrav part…Administrator10-4/+121
2022-10-02Merge branch 'icons' into 'master'Jesusalva Jesusalva2-0/+0
icon offset fixes and outlines See merge request legacy/clientdata!474
2022-09-20new mobs and fixesHoraK-FDF4-1/+87
2022-09-19icon offset fixes and outlinesHoraK-FDF2-0/+0
2021-08-19fix several xml issuesgumi1-13/+13
2021-04-14Assassin set and Mana Pearl gfx + xmls (#444)HoraK-FDF2-0/+38
For Brawlers, mostly, but also for mages.
2020-11-26Christmas 2020 part BJesusaves1-0/+47
Co-Authored By: Hocus, Hello=) and Ledmitz. Attribution not provided.
2020-11-26Added item image, animation and hit and miss sfx for snowball/launcher (#406)Ledmitz2-0/+8
Co-authored-by: Jesusaves <jesusalva@themanaworld.org>
2020-11-03Dark Talisman FX effect - by Hello=) of TMW.Hello=)1-0/+39
Adds fancy rotating ring and yellow-redish glow for players wearing Dark Talisman, so it would also have some "aura" comparable to few other "powerful" items. Additionally, it also fixes Dark Talisman description. Credits for this are going to Ledmitz who both hilighted problem, got me curious enough to fiddle with particle engine and showcased description fix. This commit is self-sufficient. Effect only relies on pre-existing images that are already in the tree. It should not cause any conflicts or problems as it touches bare minimum of what it have to touch.
2020-08-17Doomsday Act 5 - Keshlam's Adventurer Guild Utils (#378)Jesusaves5-0/+88
Maps, monsters, effects, also includes the katzei ears with edits. Additional (bonus) content: * PvP Coin ("Murderer Coin") * Golden PVP Cap
2020-05-10Special End Dungeon (#372)Jesusaves1-0/+38
Monsters, Rares, Maps, Riddles and Puzzles. Have fun!
2020-03-31End March Update (#367)Jesusaves1-0/+31
* Sand Cutter with SFX by Ledmitz. * Add Virus monster by Hocus and Micksha (it have graphical issues) * Update Assassin Set effects * Update Banshee Bow
2020-02-21[MOB] Mana Guardian (#363)Jesusaves1-0/+38
* Mana Guardian * And fix a minimap (which is maybe actually related to the Mana Guardians.) Tiled updated the map headers and a lot of other misc stuff. Should not be a problem, but diffs gets messy because this.
2018-11-11give unique ids to magic spell effectsgumi3-0/+369
2018-02-12add The Foot of Cupidgumi2-0/+9
2018-01-30remove useless metadata from assetsgumi54-0/+0
2018-01-30fix color depth of png filesgumi3-0/+0
2018-01-17add underworld, abyssgumi7-0/+87
2016-04-19Add Celestia questmekolat1-0/+22
Add 016-2 Add 009-8 Add heart necklace effect
2015-09-16Add effect for hugwushin2-0/+18
2015-04-28Example quest with all the quest log effectswushin2-0/+36
2014-11-22Reduce the amount of particle effects generated from prime offenderswushin2-11/+11
2014-10-24add fightclubmekolat1-0/+21
2014-07-23What Manaplus really seeswushin39-148/+80
2014-07-20Add XSD/indent checkingBen Longbons1-1/+1