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2011-05-01Fixed a comment ending on effects.xmlYohann Ferreira1-1/+5
2011-05-01Fixed the effects.xml backward compatibility.Yohann Ferreira1-60/+1
Based on 4144's good advice, xml files should not have more than one root node, and as we don't know whether the clients will handle that (depending on the platform and the libxml version). I'm removing the future definition.
2011-04-29Fixed a small mistake on effects.xmlYohann Ferreira1-1/+1
My changes are fully backward compatible, so don't worry ;)
2011-04-29Added the <effects> section in effects.xml.Yohann Ferreira1-55/+125
This new part will slowly be adapted to follow new effects specs. Stay tuned! :)
2011-01-03synch with new test repo.nmaligec1-14/+14
2011-01-03Updates I made since ta-client-testing repo was closed: minor fix to ↵nmaligec1-0/+4
Hurnsald map entrances, plus additions for the crypt quest.
2010-11-04Update emotes to be used by the particle systemChuck Miller1-14/+14
Reviewed-by: Bertram
2010-04-11Easter 2010Freeyorp1-0/+3
2009-09-27Emotion particle effects for TMWServ emotion special support.Philipp Sehmisch1-0/+16
2009-08-03Rearranged the sfx files to handle the long term contributions more nicely...Bertram1-2/+2
2009-02-11Added crit effect to effects.xmlPhilipp Sehmisch1-0/+1
2009-01-06Add missing XML declarationsJared Adams1-0/+1
2008-11-29Added arrow hail effect and fine-tuned rain effectFate1-0/+1
2008-11-20Added new magic effect structureFate1-4/+7
2008-10-30Some attack angle changes by Kage JittaiJared Adams1-0/+2
2008-10-11Commit magic patch and bilevel cave tilesetJared Adams1-3/+9
2008-08-28Added the being effects from Fate's magic patch.Bjørn Lindeijer1-0/+21