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2013-05-25minor quick fixwushin1-2/+4
2013-05-25Warp fixes and missed some overlay.wushin3-11/+12
2013-05-25paved roads in Tulimshar with sand coveringswushin11-51/+178
2013-04-22Fix all the wrong spawn namesBen Longbons67-475/+475
2013-04-22Add High priest crown M. attack info to items.xmlbh281-1/+1
2013-04-21Merge pull request #9 from stefanbeller/masterjtoelke1-3/+36
update mailmap file
2013-04-21Update .mailmap fileStefan Beller1-3/+36
# Finding out duplicates by comparing email addresses: git shortlog -sne |awk '{ print $NF }' |sort |uniq -d # Finding out duplicates by comparing names: git shortlog -sne |awk '{ NF--; $1=""; print }' |sort |uniq -d Signed-off-by: Stefan Beller <stefanbeller@googlemail.com>
2013-04-19tileset atlases: replace atlas names 001-1 and 001-2 with 'desert' and 'inn'Jessica Tölke1-4/+4
2013-04-19Add configuration file for tileset texture atlases.Andrei Karas1-0/+123
For now this file incomplete.
2013-04-12007-1 fixes:Vincent Petithory1-3/+3
* Move the roof from Fringe to Lower2 * Add missing tile of the building at (69,74)
2013-04-11021-1: Added collision tile at 51,87.tux9th1-1/+1
2013-04-11025-1:tux9th1-3/+3
* removed orphan path tiles. * removed orphan tree trunks. * moved tree trunks from Ground2 to Ground. * fixed missing tree tiles in over.
2013-04-11025-1: moved x1 tiles from Fringe to Ground2,tux9th1-3/+3
leaving one fence tile in Fringe.
2013-04-11045-1: added collision tile at 23,169.tux9th1-2/+2
2013-04-11007-1:tux9th1-2/+2
* Moved x1 tiles from Fringe to Lower. Part of a roof remains in Fringe. * added roof edge at 78,74.
2013-04-11013-1:tux9th1-5/+10
* Moved x1 tiles from Fringe to Ground2. * Moved treetrunks from Ground2 to Ground. * Erased orphan fence tiles within trees.
2013-04-11010-1:tux9th1-3/+8
* Moved x1 tiles from Fringe to Ground2 * Moved stones from Over to Ground2 * Removed grass tiles from Ground2 * Removed water tiles from Ground2 * Moved transparent tiles from Ground to Ground2 and replaced them with opaque ones
2013-04-05Update the icon for rednose to the latest version from ChefChelios.Jessica Tölke1-0/+0
In this version it doesn't look like the 'Eye Patch' icon anymore.
2013-04-01Clover patches on 017-1:Jessica Tölke1-8/+2
Remove one of the spawns and give a much larger delay to the other one.
2013-03-28Add a tool to get data about the maps database.Vincent Petithory1-0/+59
* Add a command to list maps that do not have a minimap
2013-03-28Add missing 019-4 minimapVincent Petithory1-0/+0
2013-03-27Minimap renderer: add special args:Vincent Petithory1-4/+13
* "all" to create minimaps of all existing maps * "update" to update all existing minimaps
2013-03-27Minimap renderer: allow to run elsewhere than tools/Vincent Petithory1-5/+8
2013-03-27Update all not up-to-date minimaps.Vincent Petithory80-0/+0
2013-03-25Add new id for invisible npcs, make old id not selectable as suggested by 4144.Jessica Tölke1-2/+12
Previously id 127 was used for both regular npcs with an invisible sprite and npcs used for e.g. spell effects, which shouldn't be selectable, but were.
2013-03-24Add a particle effect that can be used when the player receives some object.Vincent Petithory2-0/+38
2013-03-24Adapt the item description of the colored Easter eggs.Jessica Tölke1-6/+6
Since the event where you got a prize for collecting all of them isn't active anymore, the description was misleading.
2013-03-21008-1: Fixed Fringe Layer, added Ground2.tux9th1-3/+8
2013-03-21Collision fixes for 055-1 and 056-1.tux9th2-3/+8
2013-03-21056-1: Fixed Fringe layer, renamed Road to Ground2, fixed some incomplete ↵tux9th1-6/+6
treetrunks
2013-03-21055-1: Fixed Fringe layer, added Ground2. tux9th1-3/+8
2013-03-20Merge branch 'easter'Jessica Tölke7-3/+95
Conflicts: items.xml
2013-03-20Optimized eggshell hats:Vincent Petithory22-719/+17
* Delete png/xml files of recolored eggshells. * Made original eggshell hat dyeable (reduce number of shades + desaturate) * Add dye string for current eggshell hat (give back its slight blue tint) * Add dye strings for the 6 easter 2013 eggshell hats * Fix incorrect IDs of orange/dark eggshell hats
2013-03-20Add recolored eggshell heads.Stefan Beller19-1/+780
2013-03-20Add Npc 375 for annual easter events. (3 Eggs on the Ground)Stefan Beller3-0/+13
2013-03-20Merge remote-tracking branch 'Jenalya/beaniecopter'Jessica Tölke14-344/+596
Beanie Copter graphic created by Millarca, veryape and Alige. Beanie Copter xml created by veryape and Alige.
2013-03-19Fixed overlapping betweentux9th3-5/+5
* 007-1 * 010-1 * 016-1
2013-03-19Add grass tile to the Over layer at 125, 104.Jessica Tölke1-2/+2
The nearby tree needs to be moved into the over layer too because of this. Problem reported by veryape.
2013-03-19Fixed 019-1 over- and fringe-layer issues in 019-1tux9th1-7/+7
and made all layers visible
2013-03-19More adjustments on the Beanie Copter by Alige.Jessica Tölke2-0/+0
- fixed the propeller's contrast - improved colors a bit - fixed incorrect pixels on the direction="right" frames
2013-03-13Some changes on the graphics done by Alige.Jessica Tölke6-66/+66
Remove 'cap' from the name.
2013-03-09Jacko in woodland mine: reducing respawn timeStefan Dombrowski1-2/+2
Reducing the respawn time to 2-3 minutes. Players complained about the long waiting time. Reviewed-by: Johanne, bjorn
2013-03-06Less saturated version of the Beanie Copter Icon done by veryape.Jessica Tölke1-0/+0
2013-03-04Add missing + in effect description of Beanie Copter Cap.Jessica Tölke1-1/+1
2013-03-02Running formatXML.shJessica Tölke11-544/+522
2013-03-02Adding Beanie Copter Cap.Jessica Tölke4-1/+275
Graphic started by Millarca, finished by veryape. XML done by veryape.
2013-02-27Fix attack animation infinite loop in most monsters.Andrei Karas18-2/+79
2013-02-21Add items for the GM Killing Event:Vincent Petithory4-0/+142
* Add Magic GM Top Hat * Add Murderer Crown (prize)
2013-02-21Add 3-ways recolorable thin-crown sprite/iconVincent Petithory3-0/+117
2013-02-21Update Illia items description: bonuses are activated when requirements are metVincent Petithory1-3/+3