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2012-08-01Fix tux9th's map changes for the new standards.Ben Longbons3-423/+405
2012-08-01Maps for PvP-last man standing Eventtux9th3-4/+860
2012-07-31Canonicalize tileset order and use external tilesetsBen Longbons157-42135/+39959
2012-07-21Fixes on maps, bugs reported by Rodrigo.tux9th2-6/+6
027-1: remove tiles from the over layer around 85,83 031-2: remove tiles from the collision layer around 70,24
2012-07-20Canonicalize tileset names.Ben Longbons139-375/+390
Also remove some executable bits
2012-07-20Updating minimapsStefan Dombrowski8-0/+0
2012-07-17Fixed the large mapping error on 042-1Dweems6-1316/+1704
042-1 had been completely remapped. 041-1, 024-1, and 022-1 have been fixed accordingly to match 042-1.
2012-07-17Remove warp to hideout on 017-4, since the quest planned for that place ↵Jessica Tölke1-7/+0
isn't finished yet.
2012-07-15Some restructuring of the cave reachable from 017-1 and adding new caves.Jessica Tölke4-343/+1354
Moving cave from 013-3 to new map 017-3. Add new cave parts on 017-4, which connects different parts of 017-3.
2012-07-15Removing empty objects from 011-6 and 031-2.Jessica Tölke2-2/+0
2012-07-12Fix bugs in maps caught by my stricter converterBen Longbons12-32/+32
2012-07-11Convert all maps to CSV.Ben Longbons90-1328/+61310
If you get merge conflicts from this, prefer yours, then open in Tiled and save in CSV again, then commit.
2012-06-20Fix some layer issues of the fence on 020-1 reported by Qwerty Dragon.Jessica Tölke1-12/+12
2012-06-12XML of lumberjack and dyer: reduce longest blinking time.Jessica Tölke2-2/+2
2012-06-11Format xml files.Jessica Tölke450-26769/+24848
Running tools/formatXML.sh Applying manual edits to: - effects.xml to place comments above the line they belong to instead of below - to paths.xml and portal-door.particle.xml to remove tabs within a comment - to playerglow.particle.xml to remove an superflous '-->' which messed up the automatic indentation. - used 'sed 's/^\(.*\)\(<!--.*-->\)\(.*\)$/\2\1\3/' -i npcs.xml' to move comments in front of the tags they belong to, manually edited npcs 251 to 265
2012-06-11Add a script to automatically format xml files.Jessica Tölke2-0/+20
2012-06-11tiled automapping rules: move DeleteTiles into its own first rule.Stefan Beller9-23/+43
2012-06-03Adding new item Antlers, graphic made by Ali-G. Also replaced tabs by spaces ↵Jessica Tölke2-8/+14
in items.xml.
2012-06-03Removed several trees in 047-1 as they were literally on the cliffs.Alige1-1/+1
2012-06-03Reduced the Reinboo Antlers spritesheet and remade the Mouboo XML file.Alige4-148/+150
This implied small changes on the Mouboo spritesheet.
2012-06-03Some fixes on the border between 019-1 and 033-1.Alige2-22/+22
Added a missing ground tile on 019-1 (25,68). Fixed the same ground tiles in 019-1 (22,57) and 033-1 (120,57).
2012-05-30Replacing xml file for the sittingsage with the correct one done by Reid.Jessica Tölke1-5/+19
2012-05-23Added a new set of emotes. Most of them were taken from manaplus.alige Ali-G117-428/+1113
Changed the emotes location from graphics/particles/emotes/ to graphics/emotes/.
2012-05-23Female Forest Armor spritesheet cleaned by Lizandra.Alige1-0/+0
2012-05-23Improved the dye string of the Silk Gloves, contrast was too low.alige Ali-G1-3/+3
2012-05-23Fixed the dye string of the Diluted Concentration Potion.alige Ali-G1-1/+1
The first color was lighter than the second one and it should be the other way around.
2012-05-23Var and Alige remade the potion icons using colors from the dye pallet.alige Ali-G4-0/+0
2012-05-23Remade the Resist Poison Skill icon with varuna using modanung's old skull.alige Ali-G1-0/+0
2012-05-20Resaving maps 046-1 and 047-1 in gzip instead of zlib, so it's compatible ↵Jessica Tölke2-26/+24
with the converter tool.
2012-05-14fix collision and a mapbugStefan Beller2-24/+26
a rock was missing a collision and some cliffs needed correction.
2012-05-13Fixed a broken cliff (two tiles in wrong layer)Erik Schilling1-5/+5
2012-05-08Move some wrong tiles from the over layer to the ground layer.Jessica Tölke1-4/+4
2012-05-04Fix weight of Ice Gladius to match the value in item_db. Reported by v0id.Jessica Tölke1-1/+1
2012-04-30Fixing collision tiles.Jessica Tölke1-1/+1
2012-04-29Fill some enclosed tiles with collision. Reported by GonzoDark.Jessica Tölke1-1/+1
2012-04-29Adding offset to dyers xml, so the target cycle is positioned on the dyer, ↵Jessica Tölke1-1/+1
not beside him.
2012-04-25Open warp from 034-1 to 046-1.Jessica Tölke1-3/+3
2012-04-21Adding silk gloves, using a recolored version of the already existing ↵Jessica Tölke1-0/+12
gloves. Dye color suggested by Ali-G.
2012-04-21Updating minimapsStefan Dombrowski6-0/+0
2012-04-18Adapting maps to the tileset changes in the previous commit. This involves ↵Jessica Tölke11-60/+127
some layer changes.
2012-04-18Modifications on the inn tilesets:Jessica Tölke3-0/+0
- Derpella seperated floor and walls - Derpella added a new wooden floor - varuna fixed some perspective issues
2012-04-18Adding some carpets on 048-2 to make the floor less repetitive.Jessica Tölke1-1/+1
2012-04-14Fixed some spelling errors reported by taree and sunako.Jessica Tölke1-2/+2
2012-04-14Adding music to 011-6 (Bandit Cave).Jessica Tölke1-0/+1
2012-04-10Adding new NPC sprites:Jessica Tölke6-0/+35
- sages and some helpers for the blue sage. Most made by Nami, male helpers made by salmondine, monk-like sage by Ali-G. XML for sitting sage made by Ali-G and Reid - two NPCs for Thermin, woman made by Nami, man made by varuna
2012-04-10Snow maps:Jessica Tölke6-146/+457
- Resave maps with gzip compression instead of zlib. - Fix warps. - Add music to 046-3. - Add monsters. - Fix some collision.
2012-04-10Starting the snow area expansionStefan Beller5-17/+544
These new maps for snow area will lead to one of the Sages and to the barbarian village.
2012-04-10Adding snow stone graphics created by Nami and salmondine to Snow_x2 tileset.Stefan Beller1-0/+0
2012-04-10Adding new item 'Ice Gladius' made by ChefChelios.Jessica Tölke4-0/+41
2012-04-10Turn Grimoire into equipment and add stats.Jessica Tölke1-1/+2