Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2011-10-27 | Added the new version of Selim the Dyer made by ChefChelios. | ali-g | 3 | -0/+16 | |
2011-10-22 | Adding three lollipops. | Jessica Tölke | 4 | -1/+21 | |
2011-10-16 | Improve existing snow trees and add new one | enchilado | 1 | -0/+0 | |
By hal9000. | |||||
2011-10-13 | Added forgotten collision tiles on 020-1: 74 125 & 81 117 & 88 116. | Ali-G | 1 | -2/+2 | |
2011-10-13 | In map 012-3 350 118, tile was in over layer instead of fringe layer. | Ali-G | 1 | -2/+2 | |
2011-10-13 | Removed wrong minimaps on 030-1, 031-1, 033-1 and 034-1. | Ali-G | 4 | -35/+31 | |
Added a snow particle effect made by Dark_Mage on 030-1 and 034-1. | |||||
2011-10-13 | Added new snow effect. | Darky | 3 | -0/+36 | |
2011-10-13 | Added the pool particle effects for the Ancient Amulets project. Added as ↵ | Ali-G | 5 | -0/+40 | |
particle effects since colored tiles would be harder to handle. | |||||
2011-10-13 | Fixed some warps in 013-3, 017-1 and 017-9. | Ali-G | 3 | -10/+10 | |
2011-10-13 | Minor review on 041-1 and 042-1 maps. | Ali-G | 2 | -8/+8 | |
2011-10-13 | 025-3: missing collision tile: 71 56. | Ali-G | 1 | -1/+1 | |
2011-10-13 | Fixed some walls in 009-4. | Ali-G | 1 | -2/+2 | |
2011-10-13 | Removed two wrong collision tiles: 009-3 169 23 & 009-3 170 23 | Ali-G | 1 | -1/+1 | |
2011-10-13 | Added in 009-2 forgotten tiles in over layers. | Ali-G | 1 | -1/+1 | |
Added in the stairs of the top floor of the hurnscald inn. Added in the stairs of hurnscald hospital. | |||||
2011-10-13 | Added a missing fringe tile on 009-1 45 40. | Ali-G | 1 | -1/+1 | |
2011-10-13 | In map 011-6, made some fringe tiles go in the ground layer. | Ali-G | 1 | -2/+2 | |
2011-10-09 | Deleting 011-5. | Jessica Tölke | 1 | -55/+0 | |
2011-10-06 | Map was too small, made it slightly bigger. Doesn't change the surface on ↵ | Ali-G | 1 | -9/+9 | |
which the bot is getting checked. | |||||
2011-10-06 | Fixed all the empty tiles on ground layer of maps: 012-3, 013-1, 008-1, ↵ | Ali-G | 18 | -21/+31 | |
002-1, 009-1, 021-1, 022-1, 041-1, 004-1, 010-2, 005-4, 011-5, 018-1, 018-2, 024-1, 024-2. Added an over layer, even if unused, on maps 032-1 and botcheck area. Removed some over layer tiles and put them on ground or fringe layer, depending the sitation of maps: 012-3 (ground), 005-4 (ground & fringe). Map 011-5 had some collision tiles put outside of the map: layer height = 204, map height = 190. | |||||
2011-10-06 | Fixed the walls of the 011-3 map. | Ali-G | 1 | -1/+1 | |
2011-10-06 | Fixed a typo in items.xml, a ";" was added at the end of the dying color for ↵ | Ali-G | 1 | -1/+1 | |
item ID 4029. | |||||
2011-10-06 | Added a line in items.xml about the Platyna Red Dress for the males. Without ↵ | Ali-G | 1 | -0/+1 | |
it, the male character wearing the dress will not see the dress but will have its properties, such as defense for example. | |||||
2011-10-06 | Incorrect dye string for the Yeti Skin Shirt's Icon. | Ali-G | 1 | -1/+1 | |
2011-10-06 | Fixed several icons which didn't have the 32.32 pixels size: Antler Hat, ↵ | Ali-G | 5 | -0/+0 | |
Bowler Hat (Brown), Bowler Hat, Knight Helm, Animal Bones. | |||||
2011-10-06 | Added fringe and collision tiles above two barriers in 025-3 (70 58 & 78 ↵ | Ali-G | 1 | -2/+2 | |
128). Player was able to activate barrier by walking on the floor on top of the barrier. | |||||
2011-10-06 | Several fixes on map 018-3: - 138 44 Missing Tile in Over Layer - 135 50 ↵ | Ali-G | 1 | -3/+3 | |
Missing Collision Tile - 145 143 & 147 143 Fixed walls | |||||
2011-10-06 | Fixed the potion (d)'s icon, a pixel didn't get colored. Thanks to EJlol for ↵ | Ali-G | 1 | -0/+0 | |
the fix. | |||||
2011-10-06 | Added 2 tiles on each cave entrance facing down on over layer of map 011-6 ↵ | Ali-G | 1 | -1/+1 | |
to add realism to the map. Was already on most of the cave maps. | |||||
2011-10-06 | Added some missing collision tiles on map 012-3 coordinates 270 137, 475 ↵ | Ali-G | 1 | -1/+1 | |
104, 210 150 and 252 146. | |||||
2011-09-29 | Adjust Bunny, Cat, and Rabbit Ears' death frames | enchilado | 3 | -3/+3 | |
The way these hats detached from the player's head on death without a very different-looking frame was silly, so they now stay attached. | |||||
2011-09-28 | Fixed the walls of 012-4, that implied the addition of some collision tiles ↵ | Ali-G | 1 | -4/+17 | |
sometimes. Also added some forgotten particle effects on torches. Tested. | |||||
2011-09-28 | Fixed the same ground tile on both maps: 021-1 96 6 and 022-1 96 94. | Ali-G | 2 | -2/+2 | |
2011-09-28 | Fix the warp in 031-3 between 34 25 and 281 22. | Ali-G | 1 | -3/+3 | |
2011-09-28 | Fixed all the walls of 031-4, that implied adding few collision tiles. | Ali-G | 1 | -4/+4 | |
2011-09-28 | Fixed some walls : 031-3 275 223 and 031-3 296 214. | Ali-G | 1 | -2/+2 | |
2011-09-28 | Added a missing o=tile on 013-3 73 139. | Ali-G | 1 | -1/+1 | |
2011-09-28 | Made the floor be bright under windows in the hurnscald indoor map. | Ali-G | 1 | -3/+3 | |
2011-09-28 | Fixed the outside borders of Hurnscald Inn. | Ali-G | 1 | -1/+1 | |
2011-09-28 | Added some tiles in over layer near cliffs to avoid layer issues with player ↵ | Ali-G | 3 | -8/+13 | |
with a scythe or a wooden staff in the hands. That implied the removal of some fringe tiles in the nearby maps. | |||||
2011-09-28 | Removed a tree that was overlapped by a collision tile. The tree was on two ↵ | Ali-G | 2 | -2/+2 | |
maps: 044-1 and 030-1. | |||||
2011-09-27 | Remove some executable bits again. | Ben Longbons | 9 | -0/+0 | |
2011-09-25 | Removing warp from 031-3 to unreleased 044-1. | Jessica Tölke | 1 | -7/+0 | |
This commit can be reverted when 044-1 is released. | |||||
2011-09-25 | Adding new maps 044-1 and 044-3. Adapting 030-1, 033-1 and 031-3 to fit. | Ali-G | 5 | -7/+242 | |
2011-09-25 | Fixed the warp going from 006-1 to 032-3 and adding a missing collision tile. | Ali-G | 2 | -3/+3 | |
2011-09-25 | Added some collision tiles to a small, closed area. | Ali-G | 1 | -12/+12 | |
2011-09-23 | Fixed the coordinates of some warps made in the same direction. The player ↵ | Ali-G | 6 | -87/+87 | |
will now be warped two tiles in front of the same directed warp. | |||||
2011-09-23 | Made 007-1 and 008-1 borders match together, some fringe tiles weren't the ↵ | Ali-G | 2 | -4/+4 | |
same on both maps. | |||||
2011-09-23 | Fixed a minor typo in items.xml. | Ali-G | 1 | -1/+1 | |
2011-09-20 | Some improvements on 033-1 and 034-1: | Ali-G | 2 | -33/+18 | |
Fixed some layering issues and changed some trees. | |||||
2011-09-20 | Changed some collision tiles on 020-1. | Jessica Tölke | 1 | -3/+3 | |
It seems some inconsistency isn't avoidable due to the tileset. |