Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2012-08-05 | Fixed Tileset Pots_x2 in 009-2, added the fixed tileset | tux9th | 2 | -5/+9 | |
2012-08-03 | Fix use of barbarians-outdoor-fixme tileset | tux9th | 2 | -9/+5 | |
2012-08-03 | Add two missing collision tiles. Reported by tuX9th. | Jessica Tölke | 1 | -2/+2 | |
2012-08-02 | Adding minimaps for new maps | Stefan Dombrowski | 2 | -0/+0 | |
2012-08-01 | Fix improper use of an effectively x2 tileset. | Ben Longbons | 2 | -3/+7 | |
2012-08-01 | Fix tux9th's map changes for the new standards. | Ben Longbons | 3 | -423/+405 | |
2012-08-01 | Maps for PvP-last man standing Event | tux9th | 3 | -4/+860 | |
2012-07-31 | Canonicalize tileset order and use external tilesets | Ben Longbons | 157 | -42135/+39959 | |
2012-07-21 | Fixes on maps, bugs reported by Rodrigo. | tux9th | 2 | -6/+6 | |
027-1: remove tiles from the over layer around 85,83 031-2: remove tiles from the collision layer around 70,24 | |||||
2012-07-20 | Canonicalize tileset names. | Ben Longbons | 139 | -375/+390 | |
Also remove some executable bits | |||||
2012-07-20 | Updating minimaps | Stefan Dombrowski | 8 | -0/+0 | |
2012-07-17 | Fixed the large mapping error on 042-1 | Dweems | 6 | -1316/+1704 | |
042-1 had been completely remapped. 041-1, 024-1, and 022-1 have been fixed accordingly to match 042-1. | |||||
2012-07-17 | Remove warp to hideout on 017-4, since the quest planned for that place ↵ | Jessica Tölke | 1 | -7/+0 | |
isn't finished yet. | |||||
2012-07-15 | Some restructuring of the cave reachable from 017-1 and adding new caves. | Jessica Tölke | 4 | -343/+1354 | |
Moving cave from 013-3 to new map 017-3. Add new cave parts on 017-4, which connects different parts of 017-3. | |||||
2012-07-15 | Removing empty objects from 011-6 and 031-2. | Jessica Tölke | 2 | -2/+0 | |
2012-07-12 | Fix bugs in maps caught by my stricter converter | Ben Longbons | 12 | -32/+32 | |
2012-07-11 | Convert all maps to CSV. | Ben Longbons | 90 | -1328/+61310 | |
If you get merge conflicts from this, prefer yours, then open in Tiled and save in CSV again, then commit. | |||||
2012-06-20 | Fix some layer issues of the fence on 020-1 reported by Qwerty Dragon. | Jessica Tölke | 1 | -12/+12 | |
2012-06-12 | XML of lumberjack and dyer: reduce longest blinking time. | Jessica Tölke | 2 | -2/+2 | |
2012-06-11 | Format xml files. | Jessica Tölke | 450 | -26769/+24848 | |
Running tools/formatXML.sh Applying manual edits to: - effects.xml to place comments above the line they belong to instead of below - to paths.xml and portal-door.particle.xml to remove tabs within a comment - to playerglow.particle.xml to remove an superflous '-->' which messed up the automatic indentation. - used 'sed 's/^\(.*\)\(<!--.*-->\)\(.*\)$/\2\1\3/' -i npcs.xml' to move comments in front of the tags they belong to, manually edited npcs 251 to 265 | |||||
2012-06-11 | Add a script to automatically format xml files. | Jessica Tölke | 2 | -0/+20 | |
2012-06-11 | tiled automapping rules: move DeleteTiles into its own first rule. | Stefan Beller | 9 | -23/+43 | |
2012-06-03 | Adding new item Antlers, graphic made by Ali-G. Also replaced tabs by spaces ↵ | Jessica Tölke | 2 | -8/+14 | |
in items.xml. | |||||
2012-06-03 | Removed several trees in 047-1 as they were literally on the cliffs. | Alige | 1 | -1/+1 | |
2012-06-03 | Reduced the Reinboo Antlers spritesheet and remade the Mouboo XML file. | Alige | 4 | -148/+150 | |
This implied small changes on the Mouboo spritesheet. | |||||
2012-06-03 | Some fixes on the border between 019-1 and 033-1. | Alige | 2 | -22/+22 | |
Added a missing ground tile on 019-1 (25,68). Fixed the same ground tiles in 019-1 (22,57) and 033-1 (120,57). | |||||
2012-05-30 | Replacing xml file for the sittingsage with the correct one done by Reid. | Jessica Tölke | 1 | -5/+19 | |
2012-05-23 | Added a new set of emotes. Most of them were taken from manaplus. | alige Ali-G | 117 | -428/+1113 | |
Changed the emotes location from graphics/particles/emotes/ to graphics/emotes/. | |||||
2012-05-23 | Female Forest Armor spritesheet cleaned by Lizandra. | Alige | 1 | -0/+0 | |
2012-05-23 | Improved the dye string of the Silk Gloves, contrast was too low. | alige Ali-G | 1 | -3/+3 | |
2012-05-23 | Fixed the dye string of the Diluted Concentration Potion. | alige Ali-G | 1 | -1/+1 | |
The first color was lighter than the second one and it should be the other way around. | |||||
2012-05-23 | Var and Alige remade the potion icons using colors from the dye pallet. | alige Ali-G | 4 | -0/+0 | |
2012-05-23 | Remade the Resist Poison Skill icon with varuna using modanung's old skull. | alige Ali-G | 1 | -0/+0 | |
2012-05-20 | Resaving maps 046-1 and 047-1 in gzip instead of zlib, so it's compatible ↵ | Jessica Tölke | 2 | -26/+24 | |
with the converter tool. | |||||
2012-05-14 | fix collision and a mapbug | Stefan Beller | 2 | -24/+26 | |
a rock was missing a collision and some cliffs needed correction. | |||||
2012-05-13 | Fixed a broken cliff (two tiles in wrong layer) | Erik Schilling | 1 | -5/+5 | |
2012-05-08 | Move some wrong tiles from the over layer to the ground layer. | Jessica Tölke | 1 | -4/+4 | |
2012-05-04 | Fix weight of Ice Gladius to match the value in item_db. Reported by v0id. | Jessica Tölke | 1 | -1/+1 | |
2012-04-30 | Fixing collision tiles. | Jessica Tölke | 1 | -1/+1 | |
2012-04-29 | Fill some enclosed tiles with collision. Reported by GonzoDark. | Jessica Tölke | 1 | -1/+1 | |
2012-04-29 | Adding offset to dyers xml, so the target cycle is positioned on the dyer, ↵ | Jessica Tölke | 1 | -1/+1 | |
not beside him. | |||||
2012-04-25 | Open warp from 034-1 to 046-1. | Jessica Tölke | 1 | -3/+3 | |
2012-04-21 | Adding silk gloves, using a recolored version of the already existing ↵ | Jessica Tölke | 1 | -0/+12 | |
gloves. Dye color suggested by Ali-G. | |||||
2012-04-21 | Updating minimaps | Stefan Dombrowski | 6 | -0/+0 | |
2012-04-18 | Adapting maps to the tileset changes in the previous commit. This involves ↵ | Jessica Tölke | 11 | -60/+127 | |
some layer changes. | |||||
2012-04-18 | Modifications on the inn tilesets: | Jessica Tölke | 3 | -0/+0 | |
- Derpella seperated floor and walls - Derpella added a new wooden floor - varuna fixed some perspective issues | |||||
2012-04-18 | Adding some carpets on 048-2 to make the floor less repetitive. | Jessica Tölke | 1 | -1/+1 | |
2012-04-14 | Fixed some spelling errors reported by taree and sunako. | Jessica Tölke | 1 | -2/+2 | |
2012-04-14 | Adding music to 011-6 (Bandit Cave). | Jessica Tölke | 1 | -0/+1 | |
2012-04-10 | Adding new NPC sprites: | Jessica Tölke | 6 | -0/+35 | |
- sages and some helpers for the blue sage. Most made by Nami, male helpers made by salmondine, monk-like sage by Ali-G. XML for sitting sage made by Ali-G and Reid - two NPCs for Thermin, woman made by Nami, man made by varuna |