Age | Commit message (Collapse) | Author | Files | Lines |
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Changed default sitting key back to 's'.
Fixed a problem with all equipment being interpreted as weapon sprite.
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installed.
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like the style of the new playerset. Corrected a few mapping errors in the new woodland village. Tweaked description and values of the scythe.
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through the equipment sprite database. (use -u to ignore updates)
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caused by particles with child emitters that have an image than isn't used elsewhere. Added a particle effect at the spawn point in Tulimshar (we should have at least one particle effect that demonstrates acceleration and particles with emitters)
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large cursor are provisional until better versions based on the original SVG of the medium sized one are available.
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correct offsets - I just subtracted 6 of all x offsets to take the new position of the target circle in account) and committed some modifications at some monster graphics by Pauan.
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are 1208 - 1213.
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was superfluous anyway.
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somehow during the halloween and christmas chaos.
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