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2013-06-21Map edits for new caves.wushin26-407/+938
Map edits to set all layers the same. added 021-3 sewers added 002-2 Malvox house added 002-3 mining camp added 043-1 new area for slime quest added 043-3 new dungeon for slime quest moved old 002-3,002-4 down one level added sewer entrances to 021-2
2013-06-21New cave tilesets: cave2_bilevel.png, cave2_bilevel_water_lava.png, ↵wushin21-0/+40
cave2.png, cave2_sewer_mine.png, cave2_sewer_mine_x2.png, cave2_sewer_mine_x3.png, cave2_sewer_mine_x4.png, cave2_sewers.png, cave2_transistions.png, cave2_x2.png, cave2_x3.png Edited Desert2 to add the sewer entrance
2013-06-07021-1/2:tux9th2-33/+33
021-1: * Moved all x1 tiles from Fringe to Ground2. * Renamed Ground1 to Ground. * Fixed Houses which were in Ground2 and belonged to Ground. * Fixed collision at the small pond at 105,140. * Added Plant at 123,23 and fixed collision around it. * Moved tiles at 107,48 into the correct layer. * Fixed warps into the new forge, renamed the warps to the old forge. * Edited all warps to have a "To <South Tulimshar>" instead of "to". * Added collision tiles to where Hetchel sits. 021-2: Cleaned up the mess in the new forge: * Cleaned up numerous layers, removing tiles which were overwritten by other tiles, moving them into the correct layer, replacing tiles with their newer x2 version. * Fixed collision at: - Chairs - Shelves * Fixed warps out to 021-2. * Edited all warps to have a "To <South Tulimshar>" instead of "to".
2013-06-06015-1:tux9th2-4/+9
* moved x1 tiles from Fringe to Ground2. * ran tools/minimap-render.py 015-1
2013-06-05034-2:tux9th1-30/+20
* fixed 20 tile borderzone. * moved 76,20 from Over to Ground3. * removed all tiles from Ground2 which were already in Ground. * exported tilesets. map is now using <tileset>.tsx. * moved 24, 23 / 24 from Ground2 to Ground. * edited Authors; tux9th is not an author of this map.
2013-06-05010-1: added collision at 24,99.tux9th1-1/+1
2013-06-05008-1: Collision fixestux9th1-1/+1
removed Collision: * 35,36 * 137 / 138 ,84 * 75 / 76, 100 * 47, 84
2013-06-04013-1: fixed bug reported by BigCrunchtux9th1-3/+3
moved and removed tiles which were overwritten by tiles in upper layers.
2013-06-03Merge pull request #15 from bjorn/mastero11c1-9/+9
Some license.txt updates
2013-06-01Added V0id for weapon-bansheebow.png and arrowh-banshee.pngThorbjørn Lindeijer1-4/+4
2013-06-01Added me as author of cave and collision tilesetsThorbjørn Lindeijer1-5/+5
Also attributed cave.png to Modanung and Georg since as far as I remember they also did parts of that tileset (like the water and the carpet). I only drew the walls and arches.
2013-05-28Remove Alige as artist from some files which he didn't contribute to in the ↵Jessica Tölke1-5/+5
version used by tmw.
2013-05-28Add silk-sheet.png to license file, and add author to towel icons.Jessica Tölke1-2/+3
2013-05-27add: npc-weaver.png (ChefChelios) (GPLv2), (CC BY-SA 3.0)bh281-0/+1
2013-05-27Merge remote-tracking branch 'upstream/master' into Hetchel_1bh2879-874/+2544
2013-05-26Merge pull request #14 from cody/mastero11c2-26/+26
Converting maps back to gzip compression
2013-05-26Converting maps back to gzip compressionStefan Dombrowski2-26/+26
Older clients can't read zlib.
2013-05-26map fix for warpwushin1-1/+1
2013-05-26forgot an file a needing to add me as authorwushin1-1/+1
2013-05-26adding author to fileswushin1-0/+1
2013-05-26fixed night stand and government buildingwushin1-3/+10
2013-05-26Merge branch 'master' of https://github.com/themanaworld/tmwa-client-data ↵wushin8-334/+1700
into paving-the-way
2013-05-25excess overswushin1-2/+2
2013-05-25overs on the docks instead of fringe.wushin1-2/+2
2013-05-25minor quick fixwushin1-2/+4
2013-05-25Warp fixes and missed some overlay.wushin3-11/+12
2013-05-25Fix tabs from the mergeBen Longbons1-8/+8
2013-05-25Merge remote-tracking branch 'cody/master'Ben Longbons1-134/+150
Conflicts: items.xml
2013-05-25paved roads in Tulimshar with sand coveringswushin11-51/+178
2013-05-25add sell protection attribute for quest items.Andrei Karas1-314/+627
2013-05-25Some fixes to items.xmlStefan Dombrowski1-135/+150
* Making 129 weights the same as on the server * Fixing some hp, defense and effects * The Grey Hint is now named Gray Hint * Removing "luk", because that has no meaning * Commenting items out, like on the server
2013-05-22Merge pull request #12 from atheros/paths-in-settings-xmljtoelke1-0/+1
paths.xml content is now read from settings.xml in Mana client
2013-05-22paths.xml content is now read from settings.xml in Mana clientPrzemysław Grzywacz1-0/+1
2013-05-21License file: Add authors to dress graphics.Jessica Tölke1-5/+5
2013-05-20License file: add more authors.Jessica Tölke1-11/+11
2013-05-18License file: fix more misspelled / non-existing filesVincent Petithory1-76/+76
2013-05-17Fix some misspelled or non-existing filenames in license file.Jessica Tölke1-33/+28
Found them using "grep graphics/ license.txt | while read name etc; do test -f "$name" || echo no such file: $name; done" There are still some missing to be fixed.
2013-05-17Add authors to mouboo, mush hat and shroom hat.Jessica Tölke1-3/+3
2013-05-17Remove additional wrong warp from 034-2.Jessica Tölke1-7/+0
2013-05-17Add 034-2: Snow forest indoors (trappers huts), add warps to 034-2 in 034-1.bh282-2/+94
2013-05-17Add 1x3 wall tile for partition wall usebh281-0/+0
2013-05-17Add Yuuki as author of the mushroom sprites.Jessica Tölke1-2/+2
2013-05-14Add Crush and Saphy as authors to several graphics.Jessica Tölke1-49/+49
2013-05-13License file: fix directory name of tileset graphics.Jessica Tölke1-73/+73
2013-05-10Update license file with EJlol as author of the orange item.Jessica Tölke1-1/+1
2013-05-10Adding license file with incomplete list of artists.Jessica Tölke1-0/+940
The information was collected by Alige.
2013-05-06Merge pull request #11 from atheros/settings-xmljtoelke1-0/+15
settings.xml is needed for the mana client
2013-05-06A comment description for settings.xmlPrzemysław Grzywacz1-0/+4
2013-05-05Settings.xml is needed for the mana clientPrzemysław Grzywacz1-0/+11
2013-04-29011-1:tux9th1-7/+7
* Renamed SubFringe to Ground2. * Moved x1 tiles from Fringe to Ground2. * Added grass tile to 55,112 on Ground and moved cliff tile to Ground2 - reported by enchilado. * removed collision at shore to fit global standards.