Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2009-10-23 | Added the Forest Armor (Set by Goku/Dallas, Icon by Skipy). Mantis #911. | Bertram | 6 | -0/+220 | |
2009-10-23 | Added the Witch Doctor Mask (From Black Don). Mantis #910. | Bertram | 4 | -0/+154 | |
2009-10-17 | Adjust spawns for the mask antechamber | Jared Adams | 1 | -19/+55 | |
File from wombat. | |||||
2009-10-16 | Fix a few things in monsters.xml | Freeyorp | 1 | -7/+4 | |
Removes flame attack from the Skeleton, LadySkeleton, and Fallen. Adjusts a few typos in the opening comments | |||||
2009-10-15 | Graveyard maps update | Freeyorp | 3 | -63/+386 | |
Adds mob spawns to 025-1, 026-1 and 027-1 Maps more of 025-1 | |||||
2009-10-15 | Speed code unification part 2: Changed speed values in monsters.xml accordingly. | Bertram | 1 | -46/+80 | |
2009-10-09 | Replace a place holder with sufficient info. | Bertram | 1 | -0/+2 | |
2009-10-09 | Moved feet equipment sprites and items into the corresponding ↵ | Bertram | 22 | -86/+86 | |
equipment/feet/ subfolder. And corrected the format of the steack item. | |||||
2009-10-09 | Moved NPCs to a npcs/ subfolders. | Bertram | 12 | -126/+126 | |
2009-10-09 | Moved the monsters into the monsters/ subfolder. | Bertram | 62 | -80/+80 | |
2009-10-09 | Added Archer NPC by Fate and login Wallpaper by Spit23. | Bertram | 3 | -0/+1 | |
2009-10-09 | Added green apple. | Bertram | 1 | -3/+10 | |
Who could still know about which item was the placeholder 719 for? | |||||
2009-10-09 | Added Duck (pseudo-)monster by Meway and Fother J. | Bertram | 3 | -0/+106 | |
2009-10-09 | Added several NPCs. | Bertram | 4 | -0/+40 | |
2009-10-07 | Add the Miniskirt | Kess Vargavind | 6 | -0/+340 | |
Graphics: knulfine and Black Don XML: MadCamel I only had to tweak the XML files for current Git state and gender specific sprites. Many thanks! | |||||
2009-10-05 | Fix some map continuity issues | Jared Adams | 2 | -4/+4 | |
2009-10-05 | Add a better 011-5 map | Jared Adams | 1 | -13/+33 | |
2009-10-05 | Fix a bad tree | Jared Adams | 1 | -1/+1 | |
2009-10-03 | Delete deprecated image | Kess Vargavind | 1 | -0/+0 | |
Dyeable graphics already exists for this item. | |||||
2009-09-29 | Fix ID for Poltergeist | Jared Adams | 1 | -1/+3 | |
2009-09-29 | Add Poltergeist monster | Jared Adams | 1 | -0/+36 | |
2009-09-28 | Reduce map 001-4 | Jared Adams | 2 | -80/+17 | |
2009-09-27 | Add warps between maps 021-1 and 022-1 | Jared Adams | 2 | -5/+19 | |
2009-09-27 | Rename the map 001-4 for the converter | Chuck Miller | 1 | -1/+1 | |
2009-09-27 | Added three new NPC graphics: assassin girl, gambler (by SpamMaster), | Fate | 2 | -0/+3 | |
old knight (by Black Don) | |||||
2009-09-25 | Converted Windows newlines to UNIX format | Thorbjørn Lindeijer | 1 | -141/+141 | |
2009-09-23 | Use the same format for new item names | Kess Vargavind | 1 | -9/+9 | |
2009-09-23 | Adding all the files from [REQ] Digest in Mantis #793, permitting to close it. | Bertram | 13 | -0/+86 | |
See Mantis #917 for new Digest... | |||||
2009-09-22 | Added the Skull Mask item (By Beelzebub and Fother J) | Bertram | 4 | -0/+152 | |
2009-09-21 | Add graveyard monsters | Jared Adams | 1 | -7/+127 | |
2009-09-21 | A few more map fixes to graveyard (walkmap has changed) | Philipp Sehmisch | 1 | -1/+1 | |
2009-09-18 | Remove basic skill | Jared Adams | 2 | -2/+6 | |
2009-09-18 | Fixed a map bug (no new walkmap required) | Philipp Sehmisch | 1 | -1/+1 | |
2009-09-17 | Added the I-am-a-boss script to maggots as a proof of concept | Philipp Sehmisch | 1 | -0/+1 | |
2009-09-15 | Adds 001-4.tmx map, same as 001-2.tmx, but with new audio | Chuck Miller | 1 | -0/+106 | |
2009-09-14 | Removed stray white pixel from Lizard monster on frame 28. | Jarrett Thomas-Huxley | 1 | -0/+0 | |
2009-09-13 | The fluffies on 010-1 are now actual fluffies. | Fate | 1 | -1/+1 | |
2009-09-11 | Added parsley item | Fate | 4 | -0/+152 | |
2009-09-11 | Fix mistake in previous commit | Kess Vargavind | 1 | -1/+1 | |
I accidentally moved the 'Over' layer just before the last save... | |||||
2009-09-11 | Map fixes | Kess Vargavind | 2 | -6/+6 | |
2009-09-08 | Add data from eA to the assassin outfit placeholders | Kess Vargavind | 1 | -3/+36 | |
2009-09-07 | Adds missing north and south stairs and misc items to Docks Set. | fother | 1 | -0/+0 | |
2009-09-06 | Stray, empty tiles removed from maps | Kess Vargavind | 23 | -112/+111 | |
A couple of the maps had thousands of these... The initiative that has begun to give empty/free tiles some graphics is a needed one. A couple of "monster traps" were removed as well, I'll submit a patch with the walkmaps later. Maps: 003-1, 013-1 and 018-1. The three swamp/cemetery maps have not yet been checked. | |||||
2009-09-06 | Finally, resolved Mantis #732 thanks to Krazyjakee and Freeyorp for his kind ↵ | Bertram | 4 | -3/+7 | |
support. | |||||
2009-09-05 | Removed path endings from west swamp and selected a more appropriate music. | Philipp Sehmisch | 1 | -2/+2 | |
2009-09-05 | Removed path endings from east swamp and set more appropriate music | Philipp Sehmisch | 1 | -2/+2 | |
2009-09-05 | Some fixes to new map | Kess Vargavind | 1 | -13/+5 | |
Monster fixes, some empty tiles removed and wrongly placed tiles. Will probably need some more fixing. | |||||
2009-09-05 | Added unused tile markers to graveyard tilesets | Philipp Sehmisch | 2 | -0/+0 | |
2009-09-04 | Added path endings to woodland tileset | Philipp Sehmisch | 1 | -0/+0 | |
2009-09-04 | Corrected map properties of graveyard maps | Philipp Sehmisch | 1 | -3/+11 | |