Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2010-08-18 | Sandstorm Mine Changes | Wombat | 12 | -94/+512 | |
Monsters and Map related Changes to Sandstorm Mines | |||||
2010-08-17 | inn sink npc added to npcs.xml | Wombat | 1 | -0/+1 | |
zeny sink npc id added to npcs.xml | |||||
2010-08-17 | Revert "npcs.xml change" | Wombat | 3 | -1/+98 | |
This reverts commit 2ee532afb6640ee469d9a08725a7da72936c4173. | |||||
2010-08-17 | npcs.xml change | Wombat | 3 | -98/+1 | |
added golbenez npc id modified: npcs.xml | |||||
2010-08-16 | Inn Sink Particles and Inn Map | Wombat | 2 | -18/+62 | |
Particles for zeny sink and 027-2.tmx graveyard inn (no objects added) new file: graphics/particles/golbenez.particle.xml modified: maps/027-2.tmx | |||||
2010-08-04 | Renamed stats.xml to attributes.xml. | Yohann Ferreira | 1 | -0/+0 | |
2010-07-30 | Added the stats.xml file for reference purpose. | Yohann Ferreira | 1 | -0/+38 | |
2010-07-29 | Added the 'attack-action' parameter for weapons in items.xml | Yohann Ferreira | 2 | -53/+46 | |
The 'weapon-type' parameter (but not weapon_type) is now deprecated as for client data. I also changed the non-existing 'animation' parameter in 'attack' node of monsters to the real one ('action'). Finally "Temporary" low id weapons are finally gone! | |||||
2010-07-29 | Applied FrosTr's changes to the Pinkie. | bcs | 1 | -0/+0 | |
The frames had to be chaged, so now use same size as the old sheet. indexed the color palette to optimize. level 6 of 9 zlib compressed. | |||||
2010-07-27 | Clean up some spawns and restore a warp | remoitnane | 12 | -14/+21 | |
Signed-off-by: Jared Adams <jaxad0127@gmail.com> | |||||
2010-07-23 | Fix map issue with half barrels everywhere | Chuck Miller | 1 | -0/+0 | |
It was not a mapping issue, older clients can't handle resizing of tilesets | |||||
2010-07-22 | Add new waterpump by meway | Chuck Miller | 1 | -0/+0 | |
2010-07-22 | Add map files for candor and fight cave | Chuck Miller | 2 | -0/+141 | |
Reviewed-by: Turmfalke | |||||
2010-07-16 | Merge branch 'master' of gitorious.org:tmwdata/mainline | Chuck Miller | 1 | -0/+54 | |
2010-07-11 | Added woodenpump | Dweems | 3 | -0/+18 | |
-Added woodenpump.png -Added woodenpump.xml -Added the NPC to npcs.xml | |||||
2010-07-11 | Added a sample paths.xml usable along with new configurable paths support. | Yohann Ferreira | 1 | -0/+54 | |
Currently, the given paths are equivalent to the one set before. | |||||
2010-07-10 | Merge branch 'master' of gitorious.org:tmwdata/mainline | Chuck Miller | 2 | -1/+2 | |
2010-07-10 | Renamed bee-shadow and added shadow to butterfly | Dweems | 2 | -1/+2 | |
-Gave the butterfly a shadow -Renamed bee-shadow to just shadow Signed-off-by: Jared Adams <jaxad0127@gmail.com> | |||||
2010-07-09 | Added woodenpump and wooden barrel | Dweems | 4 | -0/+18 | |
-Added npc-woodenpump.png -Added npc-woodenpump.xml -Added woodenpump to npcs.xml -Added barrel to woodland_indoor_x2.png | |||||
2010-07-09 | Resize the woodland water to 512x96 to fix collision issues | Chuck Miller | 1 | -0/+0 | |
The extra space was empty, and this seems to the tileset's original size | |||||
2010-07-09 | Revert "Added woodenpump and wooden barrel" | Chuck Miller | 4 | -18/+0 | |
This reverts commit 6d9dae4296409f63985fa10b8916f64d23f8171d. You can't resize tilesets. New clients break, and old ones will ignore the new tiles, or overwrite them with tiles earlier in the set. | |||||
2010-07-09 | Added woodenpump and wooden barrel | Dweems | 4 | -0/+18 | |
-Added npc-woodenpump.png -Added npc-woodenpump.xml -Added woodenpump to npcs.xml -Added barrel to woodland_indoor_x2.png | |||||
2010-07-09 | Added missing tiles to 009-1 | Dweems | 1 | -2/+1 | |
-Missing tree in the outskirts -Missing piece of building | |||||
2010-07-08 | Slow down the walking/standing animation for the butterfly | Chuck Miller | 1 | -4/+4 | |
Its a butterfly... not a hummingbird | |||||
2010-07-08 | Adds graphics for the evil obelisk | Chuck Miller | 2 | -0/+43 | |
2010-07-08 | Maps don't need +x. | Maximilian Philipps | 1 | -0/+0 | |
2010-07-08 | Fixed holes in the collision layers | Helmut Grohne | 2 | -4/+3 | |
The maps 017-1 (the forst with the theatre) and 028-1 (doctor's island) contained some small disconnected areas. Mobs would respawn there and would be stuck there until the server is restarted. The holes are now filled with collision tiles. Signed-off-by: Maximilian Philipps <Turmfalke2007@web.de> | |||||
2010-07-08 | Fixed a few small map errors. | Maximilian Philipps | 3 | -50/+50 | |
2010-07-07 | Updated items.xml with the new weight values from the server. | Maximilian Philipps | 1 | -232/+232 | |
2010-06-23 | Fixed errors on 003-1 | Dweems | 1 | -6/+6 | |
* missing collision tiles * tiles on wrong layer | |||||
2010-06-19 | Fix layer for barrel piles on 003-2 | Jared Adams | 1 | -3/+3 | |
2010-06-18 | Add butterfly to maps | Jared Adams | 12 | -0/+96 | |
2010-06-18 | Improve the butterfly | Chuck Miller | 3 | -6/+29 | |
- Image is not Dyed - New Death animation - Added mising left and right frames | |||||
2010-06-18 | Add entry for the butterfly | Jared Adams | 1 | -0/+10 | |
2010-06-18 | Add image and XML file for the butterfly | Chuck Miller | 2 | -0/+66 | |
2010-06-18 | Add a start for map 003-2 | Jared Adams | 2 | -0/+73 | |
2010-06-13 | Remove the land bridge between desert and woodland | Jared Adams | 2 | -42/+39 | |
2010-06-12 | Add error.png and change error.xml to use it | Jared Adams | 2 | -1/+1 | |
The next client release has moved this file, so lets keep this working for it. These two files can be removed after Mana takes over. | |||||
2010-06-04 | Added the new scyte sprite (By Pauan), which is really an improvement! | Yohann Ferreira | 4 | -20/+81 | |
Resolves: TMW-Mantis #15. | |||||
2010-06-04 | Added bench for Tulimshar (from SuperKoop) | Yohann Ferreira | 1 | -0/+0 | |
Resolves: TMW-Mantis #445. | |||||
2010-05-27 | zombie sfx upgrade (By BCS) | Yohann Ferreira | 6 | -0/+0 | |
2009-12-25 BCS <9bi@comcast.net> * zombie/zombie-dying.ogg: Increased amplitude. * zombie/zombie-hit1.ogg: Increased amplitude and decreased pitch for better consistency. * zombie/zombie-hit2.ogg: Increased amplitude and tempo, added a slight wahwah to help hide cola-can-crush method. * zombie/zombie-move1.ogg: Increased amplitude. * zombie/zombie-move2.ogg: Increased amplitude and decreased pitch. Reviewed-by: Bertram | |||||
2010-05-14 | Fix slime XML death frame. | Jarrett Thomas-Huxley | 1 | -1/+1 | |
2010-05-14 | Fix lighting on slime monster sprite and reduce sheet. | Jarrett Thomas-Huxley | 5 | -50/+44 | |
Replace spider monster sprite. | |||||
2010-05-02 | Separated hat/antlers form Santa and Rudolph Slimes into accessory sheets, ↵ | Jarrett Thomas-Huxley | 17 | -160/+161 | |
removed legacy Santa/Rudolph sheets & created new refs using exisint slime sheet. Made flower petal item recolorable. Added seajelly accessory to differentiate Sea Slime. Made additional xml fixes. | |||||
2010-05-02 | Removed redundancies from Flower sprite and made recolorable. Renamed ↵ | Jarrett Thomas-Huxley | 4 | -31/+16 | |
Flower as Pink Flower, and Petal as Pink Petal. | |||||
2010-05-01 | Changed Bee shadow to accessory layer, removed redundant newlines from ↵ | Jarrett Thomas-Huxley | 5 | -71/+16 | |
monsters.xml, removed invalid closing tag from monster-squirrel.xml | |||||
2010-04-29 | Bee monster, and Honey inventory (non-floor) item | Jarrett Thomas-Huxley | 7 | -1/+173 | |
2010-04-16 | Revert "Add the new offset parameter to the monster DB" | Jared Adams | 1 | -1/+1 | |
This reverts commit 2a08848dbfa26599d2b5a185d1f7d0c2aa4dd764. That commit isn't needed and causes problems for other things. | |||||
2010-04-11 | Easter 2010 | Freeyorp | 32 | -2/+1108 | |
2010-04-10 | Fix some errors with the Theater and related maps | Jared Adams | 3 | -46/+46 | |