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2013-03-28Add a tool to get data about the maps database.Vincent Petithory1-0/+59
* Add a command to list maps that do not have a minimap
2013-03-28Add missing 019-4 minimapVincent Petithory1-0/+0
2013-03-27Minimap renderer: add special args:Vincent Petithory1-4/+13
* "all" to create minimaps of all existing maps * "update" to update all existing minimaps
2013-03-27Minimap renderer: allow to run elsewhere than tools/Vincent Petithory1-5/+8
2013-03-27Update all not up-to-date minimaps.Vincent Petithory80-0/+0
2013-03-25Add new id for invisible npcs, make old id not selectable as suggested by 4144.Jessica Tölke1-2/+12
Previously id 127 was used for both regular npcs with an invisible sprite and npcs used for e.g. spell effects, which shouldn't be selectable, but were.
2013-03-24Add a particle effect that can be used when the player receives some object.Vincent Petithory2-0/+38
2013-03-24Adapt the item description of the colored Easter eggs.Jessica Tölke1-6/+6
Since the event where you got a prize for collecting all of them isn't active anymore, the description was misleading.
2013-03-21008-1: Fixed Fringe Layer, added Ground2.tux9th1-3/+8
2013-03-21Collision fixes for 055-1 and 056-1.tux9th2-3/+8
2013-03-21056-1: Fixed Fringe layer, renamed Road to Ground2, fixed some incomplete ↵tux9th1-6/+6
treetrunks
2013-03-21055-1: Fixed Fringe layer, added Ground2. tux9th1-3/+8
2013-03-20Merge branch 'easter'Jessica Tölke7-3/+95
Conflicts: items.xml
2013-03-20Optimized eggshell hats:Vincent Petithory22-719/+17
* Delete png/xml files of recolored eggshells. * Made original eggshell hat dyeable (reduce number of shades + desaturate) * Add dye string for current eggshell hat (give back its slight blue tint) * Add dye strings for the 6 easter 2013 eggshell hats * Fix incorrect IDs of orange/dark eggshell hats
2013-03-20Add recolored eggshell heads.Stefan Beller19-1/+780
2013-03-20Add Npc 375 for annual easter events. (3 Eggs on the Ground)Stefan Beller3-0/+13
2013-03-20Merge remote-tracking branch 'Jenalya/beaniecopter'Jessica Tölke14-344/+596
Beanie Copter graphic created by Millarca, veryape and Alige. Beanie Copter xml created by veryape and Alige.
2013-03-19Fixed overlapping betweentux9th3-5/+5
* 007-1 * 010-1 * 016-1
2013-03-19Add grass tile to the Over layer at 125, 104.Jessica Tölke1-2/+2
The nearby tree needs to be moved into the over layer too because of this. Problem reported by veryape.
2013-03-19Fixed 019-1 over- and fringe-layer issues in 019-1tux9th1-7/+7
and made all layers visible
2013-03-19More adjustments on the Beanie Copter by Alige.Jessica Tölke2-0/+0
- fixed the propeller's contrast - improved colors a bit - fixed incorrect pixels on the direction="right" frames
2013-03-13Some changes on the graphics done by Alige.Jessica Tölke6-66/+66
Remove 'cap' from the name.
2013-03-09Jacko in woodland mine: reducing respawn timeStefan Dombrowski1-2/+2
Reducing the respawn time to 2-3 minutes. Players complained about the long waiting time. Reviewed-by: Johanne, bjorn
2013-03-06Less saturated version of the Beanie Copter Icon done by veryape.Jessica Tölke1-0/+0
2013-03-04Add missing + in effect description of Beanie Copter Cap.Jessica Tölke1-1/+1
2013-03-02Running formatXML.shJessica Tölke11-544/+522
2013-03-02Adding Beanie Copter Cap.Jessica Tölke4-1/+275
Graphic started by Millarca, finished by veryape. XML done by veryape.
2013-02-27Fix attack animation infinite loop in most monsters.Andrei Karas18-2/+79
2013-02-21Add items for the GM Killing Event:Vincent Petithory4-0/+142
* Add Magic GM Top Hat * Add Murderer Crown (prize)
2013-02-21Add 3-ways recolorable thin-crown sprite/iconVincent Petithory3-0/+117
2013-02-21Update Illia items description: bonuses are activated when requirements are metVincent Petithory1-3/+3
2013-02-18Map tools: use new --tilesize option of tmwrasterizer and update some thingsVincent Petithory2-16/+27
2013-02-18Add a tool to render minimapsVincent Petithory1-0/+148
2013-02-18Add a tool to visualize map differences between revisionsVincent Petithory1-0/+188
2013-02-15Merge pull request #8 from alige/masterjtoelke2-6/+6
Reaper improvements.
2013-02-15Changed the reaper's spritesheet into actual pixel art, with a restricted ↵Alige1-0/+0
pallet.
2013-02-15Made the death animation be at the end of the reaper XML file, because it ↵Alige1-6/+6
makes more sense.
2013-02-11client-updates: add a verbose README explaining how to initialize the client ↵Vincent Petithory1-0/+97
updates
2013-02-02Remove wrong collision tiles on 056-1 map.Reid Yaro1-2/+2
2013-01-23Disable default sound for weapon attack.Jessica Tölke1-1/+4
The currently used sound is too specific and loud to be used as default sound. also adding a line about a miss sound (also disabled), to make aware that it's possible to use.
2013-01-20Add Client updates tools to generate zip updates.Vincent Petithory12-0/+277
2013-01-19Adding xml file about char creation for the manaplus client.Jessica Tölke1-0/+9
It informs the client about - the valid range of hairstyles and colors at character creation. - the amount of status points (already given and those to distribute). - the clothes to display in the character creation dialog.
2013-01-18Adding collision tiles in enclosed areas, issue reported by BoomerTheKran.Jessica Tölke3-6/+6
2013-01-14Removed unecessary, default strings from monsters.xml.Alige1-3/+3
2013-01-14Fix path on 041-1, reported by Chicka-Maria.Jessica Tölke1-1/+1
2013-01-10Remove collision tiles from behind the counter in Hurnscald storage building.Jessica Tölke1-1/+1
This way it is possible to move the friendly bot ManaMarket behind the counter, so other players can't stand on it to trick people who want to use ManaMarket.
2013-01-07Revert "Adding Christmastree to 020-1." since Christmas is over.Jessica Tölke1-5/+4
This reverts commit d1a99868672caeca6dd2454aae4e6cf221ddcc7f.
2013-01-07Add Ragged Shorts to items.xmlJessica Tölke1-0/+11
Dye string picked by v0id.
2013-01-05Renaming broken-fourleaf-amulet.png so it matches items.xmlStefan Dombrowski1-0/+0
2012-12-31Fit spelling of "Miner's Hat" instead of "Miners Hat".Jessica Tölke1-1/+1