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2013-06-09Make the rose hat sprite/icon dyeable. Add dyestring to restore the rosehat ↵Vincent Petithory4-3/+3
item to its initial colors.
2013-06-09Add bluepar sprite made by meway based on the pinkie.Jessica Tölke3-0/+69
TODO: add this also to license file.
2013-06-09Temporary definitions of evil woodland monsters.Jessica Tölke1-0/+14
2013-06-09Change item id's of summon flowers and rose hat, since 891 is already taken.Jessica Tölke1-6/+6
2013-06-09Adding rose hat created by Nami, skipy and Alige.Jessica Tölke4-0/+134
2013-06-09Adding summon flowers. Icon created by Korcha, edited by v0id.Jessica Tölke2-0/+30
Thanks to v0id for helping with the dye strings.
2013-06-09011-1:tux9th1-7/+7
* Renamed SubFringe to Ground2. * Moved x1 tiles from Fringe to Ground2. * Added grass tile to 55,112 on Ground and moved cliff tile to Ground2 - reported by enchilado. * removed collision at shore to fit global standards.
2013-06-09Remove attributes.xml again, since charcreation.xml is now supported by the ↵Jessica Tölke2-17/+0
mana client too.
2013-06-09Add comments to attributes.xml and charcreation.xml making clear which is ↵Jessica Tölke2-0/+3
used by which client.
2013-06-09Added attributes.xmlThorbjørn Lindeijer1-0/+13
Used for telling the client about the minimum and maximum amount of points each attribute can have as well as the amount of points that need to be distributed. The listed attributes are only used to validate the correctness of the character starting points. We could make the client use them, but that would be at the cost of internationalization. See http://bugs.manasource.org/view.php?id=501
2013-04-27Add note in some xml files that they are only used by manaplus.Jessica Tölke2-0/+2
2013-04-22Fix all the wrong spawn namesBen Longbons67-475/+475
2013-04-22Add High priest crown M. attack info to items.xmlbh281-1/+1
2013-04-21Merge pull request #9 from stefanbeller/masterjtoelke1-3/+36
update mailmap file
2013-04-21Update .mailmap fileStefan Beller1-3/+36
# Finding out duplicates by comparing email addresses: git shortlog -sne |awk '{ print $NF }' |sort |uniq -d # Finding out duplicates by comparing names: git shortlog -sne |awk '{ NF--; $1=""; print }' |sort |uniq -d Signed-off-by: Stefan Beller <stefanbeller@googlemail.com>
2013-04-19tileset atlases: replace atlas names 001-1 and 001-2 with 'desert' and 'inn'Jessica Tölke1-4/+4
2013-04-19Add configuration file for tileset texture atlases.Andrei Karas1-0/+123
For now this file incomplete.
2013-04-12007-1 fixes:Vincent Petithory1-3/+3
* Move the roof from Fringe to Lower2 * Add missing tile of the building at (69,74)
2013-04-11021-1: Added collision tile at 51,87.tux9th1-1/+1
2013-04-11025-1:tux9th1-3/+3
* removed orphan path tiles. * removed orphan tree trunks. * moved tree trunks from Ground2 to Ground. * fixed missing tree tiles in over.
2013-04-11025-1: moved x1 tiles from Fringe to Ground2,tux9th1-3/+3
leaving one fence tile in Fringe.
2013-04-11045-1: added collision tile at 23,169.tux9th1-2/+2
2013-04-11007-1:tux9th1-2/+2
* Moved x1 tiles from Fringe to Lower. Part of a roof remains in Fringe. * added roof edge at 78,74.
2013-04-11013-1:tux9th1-5/+10
* Moved x1 tiles from Fringe to Ground2. * Moved treetrunks from Ground2 to Ground. * Erased orphan fence tiles within trees.
2013-04-11010-1:tux9th1-3/+8
* Moved x1 tiles from Fringe to Ground2 * Moved stones from Over to Ground2 * Removed grass tiles from Ground2 * Removed water tiles from Ground2 * Moved transparent tiles from Ground to Ground2 and replaced them with opaque ones
2013-04-05Update the icon for rednose to the latest version from ChefChelios.Jessica Tölke1-0/+0
In this version it doesn't look like the 'Eye Patch' icon anymore.
2013-04-01Clover patches on 017-1:Jessica Tölke1-8/+2
Remove one of the spawns and give a much larger delay to the other one.
2013-03-28Add a tool to get data about the maps database.Vincent Petithory1-0/+59
* Add a command to list maps that do not have a minimap
2013-03-28Add missing 019-4 minimapVincent Petithory1-0/+0
2013-03-27Minimap renderer: add special args:Vincent Petithory1-4/+13
* "all" to create minimaps of all existing maps * "update" to update all existing minimaps
2013-03-27Minimap renderer: allow to run elsewhere than tools/Vincent Petithory1-5/+8
2013-03-27Update all not up-to-date minimaps.Vincent Petithory80-0/+0
2013-03-25Add new id for invisible npcs, make old id not selectable as suggested by 4144.Jessica Tölke1-2/+12
Previously id 127 was used for both regular npcs with an invisible sprite and npcs used for e.g. spell effects, which shouldn't be selectable, but were.
2013-03-24Add a particle effect that can be used when the player receives some object.Vincent Petithory2-0/+38
2013-03-24Adapt the item description of the colored Easter eggs.Jessica Tölke1-6/+6
Since the event where you got a prize for collecting all of them isn't active anymore, the description was misleading.
2013-03-21008-1: Fixed Fringe Layer, added Ground2.tux9th1-3/+8
2013-03-21Collision fixes for 055-1 and 056-1.tux9th2-3/+8
2013-03-21056-1: Fixed Fringe layer, renamed Road to Ground2, fixed some incomplete ↵tux9th1-6/+6
treetrunks
2013-03-21055-1: Fixed Fringe layer, added Ground2. tux9th1-3/+8
2013-03-20Merge branch 'easter'Jessica Tölke7-3/+95
Conflicts: items.xml
2013-03-20Optimized eggshell hats:Vincent Petithory22-719/+17
* Delete png/xml files of recolored eggshells. * Made original eggshell hat dyeable (reduce number of shades + desaturate) * Add dye string for current eggshell hat (give back its slight blue tint) * Add dye strings for the 6 easter 2013 eggshell hats * Fix incorrect IDs of orange/dark eggshell hats
2013-03-20Add recolored eggshell heads.Stefan Beller19-1/+780
2013-03-20Add Npc 375 for annual easter events. (3 Eggs on the Ground)Stefan Beller3-0/+13
2013-03-20Merge remote-tracking branch 'Jenalya/beaniecopter'Jessica Tölke14-344/+596
Beanie Copter graphic created by Millarca, veryape and Alige. Beanie Copter xml created by veryape and Alige.
2013-03-19Fixed overlapping betweentux9th3-5/+5
* 007-1 * 010-1 * 016-1
2013-03-19Add grass tile to the Over layer at 125, 104.Jessica Tölke1-2/+2
The nearby tree needs to be moved into the over layer too because of this. Problem reported by veryape.
2013-03-19Fixed 019-1 over- and fringe-layer issues in 019-1tux9th1-7/+7
and made all layers visible
2013-03-19More adjustments on the Beanie Copter by Alige.Jessica Tölke2-0/+0
- fixed the propeller's contrast - improved colors a bit - fixed incorrect pixels on the direction="right" frames
2013-03-13Some changes on the graphics done by Alige.Jessica Tölke6-66/+66
Remove 'cap' from the name.
2013-03-09Jacko in woodland mine: reducing respawn timeStefan Dombrowski1-2/+2
Reducing the respawn time to 2-3 minutes. Players complained about the long waiting time. Reviewed-by: Johanne, bjorn