diff options
Diffstat (limited to 'rules/rule_woodland_x.tmx')
-rw-r--r-- | rules/rule_woodland_x.tmx | 66 |
1 files changed, 66 insertions, 0 deletions
diff --git a/rules/rule_woodland_x.tmx b/rules/rule_woodland_x.tmx new file mode 100644 index 00000000..7ef32124 --- /dev/null +++ b/rules/rule_woodland_x.tmx @@ -0,0 +1,66 @@ +<?xml version="1.0" encoding="UTF-8"?> +<map version="1.0" orientation="orthogonal" width="16" height="16" tilewidth="32" tileheight="32"> + <properties> + <property name="minimap" value="graphics/minimaps/014-1.png"/> + <property name="music" value="The Mana World - The Forest.ogg"/> + <property name="name" value="Woodland"/> + <property name="overlay0image" value="graphics/images/ambient/clouds.png"/> + <property name="overlay0parallax" value="1.0"/> + <property name="overlay0scrollX" value="0.2"/> + <property name="overlay0scrollY" value="0.1"/> + </properties> + <tileset firstgid="1" name="Woodland" tilewidth="32" tileheight="32"> + <image source="../graphics/tiles/Woodland_ground.png" width="512" height="512"/> + </tileset> + <tileset firstgid="257" name="Woodland x2" tilewidth="32" tileheight="64"> + <image source="../graphics/tiles/Woodland_x2.png" width="512" height="128"/> + </tileset> + <tileset firstgid="289" name="Woodland x3" tilewidth="32" tileheight="96"> + <image source="../graphics/tiles/Woodland_x3.png" width="512" height="192"/> + </tileset> + <tileset firstgid="321" name="Woodland Village" tilewidth="32" tileheight="32"> + <image source="../graphics/tiles/Woodland_village.png" width="512" height="512"/> + </tileset> + <tileset firstgid="577" name="Woodland Water" tilewidth="32" tileheight="32"> + <image source="../graphics/tiles/Woodland_water.png" width="512" height="96"/> + </tileset> + <tileset firstgid="625" name="Collision" tilewidth="32" tileheight="32"> + <image source="../graphics/tiles/collision.png" width="64" height="32"/> + </tileset> + <tileset firstgid="627" name="set_rules" tilewidth="32" tileheight="32"> + <image source="../graphics/tiles/set_rules.png" width="32" height="32"/> + </tileset> + <tileset firstgid="628" name="set_woodland" tilewidth="32" tileheight="32"> + <image source="../graphics/tiles/set_woodland.png" width="192" height="192"/> + </tileset> + <layer name="RuleRegions" width="16" height="16"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgGAWjYBSMVAAALq+17wAEAAA= + </data> + </layer> + <layer name="RuleSet" width="16" height="16"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgGAWjYBSMVAAALq+17wAEAAA= + </data> + </layer> + <layer name="rule_Ground" width="16" height="16"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgGAWjYBSMVAAALq+17wAEAAA= + </data> + </layer> + <layer name="rule_Fringe" width="16" height="16"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgGAWjYBSMVAAALq+17wAEAAA= + </data> + </layer> + <layer name="rule_Over" width="16" height="16"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgGAWjYBSMVAAALq+17wAEAAA= + </data> + </layer> + <layer name="rule_Collision" width="16" height="16"> + <data encoding="base64" compression="gzip"> + H4sIAAAAAAAAA2NgGAWjYBSMVAAALq+17wAEAAA= + </data> + </layer> +</map> |