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-rw-r--r--rules/icecave/rule_icecave.txt16
-rw-r--r--rules/icecave/rule_icecave_001.tmx8
-rw-r--r--rules/icecave/rule_icecave_002.tmx8
-rw-r--r--rules/icecave/rule_icecave_003.tmx8
-rw-r--r--rules/icecave/rule_icecave_004.tmx8
-rw-r--r--rules/icecave/rule_icecave_005.tmx8
-rw-r--r--rules/icecave/rule_icecave_006.tmx8
-rw-r--r--rules/icecave/rule_icecave_007.tmx8
-rw-r--r--rules/icecave/rule_icecave_100.tmx8
9 files changed, 40 insertions, 40 deletions
diff --git a/rules/icecave/rule_icecave.txt b/rules/icecave/rule_icecave.txt
index c3ab437c..256c72e8 100644
--- a/rules/icecave/rule_icecave.txt
+++ b/rules/icecave/rule_icecave.txt
@@ -4,22 +4,22 @@
# ice caves... similar to usual caves
# basic stuff: each rule-tile gets a default tile
-../rules/icecave/rule_icecave_001.tmx
+./rule_icecave_001.tmx
# straight walls:
-../rules/icecave/rule_icecave_002.tmx
+./rule_icecave_002.tmx
# corners at walls
-../rules/icecave/rule_icecave_003.tmx
-../rules/icecave/rule_icecave_004.tmx
-../rules/icecave/rule_icecave_005.tmx
+./rule_icecave_003.tmx
+./rule_icecave_004.tmx
+./rule_icecave_005.tmx
# frozen water straight waterside
-../rules/icecave/rule_icecave_006.tmx
+./rule_icecave_006.tmx
# frozen water: corners at waterside
-../rules/icecave/rule_icecave_007.tmx
+./rule_icecave_007.tmx
# error handling: some situations cannot be handled properly with this ruleset:
# so indicate these situations with the error-tile
-../rules/icecave/rule_cave_100.tmx
+./rule_icecave_100.tmx
diff --git a/rules/icecave/rule_icecave_001.tmx b/rules/icecave/rule_icecave_001.tmx
index 4d07cb41..52363cda 100644
--- a/rules/icecave/rule_icecave_001.tmx
+++ b/rules/icecave/rule_icecave_001.tmx
@@ -1,16 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" width="7" height="3" tilewidth="32" tileheight="32">
<tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png" width="64" height="32"/>
+ <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
</tileset>
<tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_icecave.png" width="64" height="64"/>
+ <image source="../../graphics/tiles/set_icecave.png" width="64" height="64"/>
</tileset>
<tileset firstgid="7" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_rules.png" width="64" height="64"/>
+ <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
</tileset>
<tileset firstgid="11" name="icecave" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/icecave.png" width="512" height="256"/>
+ <image source="../../graphics/tiles/icecave.png" width="512" height="256"/>
</tileset>
<layer name="ruleRegions" width="7" height="3">
<data encoding="base64" compression="gzip">
diff --git a/rules/icecave/rule_icecave_002.tmx b/rules/icecave/rule_icecave_002.tmx
index 72ae97b7..ccce22c3 100644
--- a/rules/icecave/rule_icecave_002.tmx
+++ b/rules/icecave/rule_icecave_002.tmx
@@ -1,16 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" width="9" height="6" tilewidth="32" tileheight="32">
<tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png" width="64" height="32"/>
+ <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
</tileset>
<tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_icecave.png" width="64" height="64"/>
+ <image source="../../graphics/tiles/set_icecave.png" width="64" height="64"/>
</tileset>
<tileset firstgid="7" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_rules.png" width="32" height="32"/>
+ <image source="../../graphics/tiles/set_rules.png" width="32" height="32"/>
</tileset>
<tileset firstgid="8" name="cave" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/icecave.png" width="512" height="256"/>
+ <image source="../../graphics/tiles/icecave.png" width="512" height="256"/>
</tileset>
<layer name="ruleRegions" width="9" height="6">
<data encoding="base64" compression="gzip">
diff --git a/rules/icecave/rule_icecave_003.tmx b/rules/icecave/rule_icecave_003.tmx
index 7ae48f94..2ccf03f0 100644
--- a/rules/icecave/rule_icecave_003.tmx
+++ b/rules/icecave/rule_icecave_003.tmx
@@ -1,16 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" width="13" height="4" tilewidth="32" tileheight="32">
<tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png" width="64" height="32"/>
+ <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
</tileset>
<tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_icecave.png" width="64" height="64"/>
+ <image source="../../graphics/tiles/set_icecave.png" width="64" height="64"/>
</tileset>
<tileset firstgid="7" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_rules.png" width="32" height="32"/>
+ <image source="../../graphics/tiles/set_rules.png" width="32" height="32"/>
</tileset>
<tileset firstgid="8" name="icecave" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/icecave.png" width="512" height="256"/>
+ <image source="../../graphics/tiles/icecave.png" width="512" height="256"/>
</tileset>
<layer name="ruleRegions" width="13" height="4">
<data encoding="base64" compression="gzip">
diff --git a/rules/icecave/rule_icecave_004.tmx b/rules/icecave/rule_icecave_004.tmx
index 43b422b3..86c3b9fb 100644
--- a/rules/icecave/rule_icecave_004.tmx
+++ b/rules/icecave/rule_icecave_004.tmx
@@ -1,16 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" width="7" height="6" tilewidth="32" tileheight="32">
<tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png" width="64" height="32"/>
+ <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
</tileset>
<tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_icecave.png" width="64" height="64"/>
+ <image source="../../graphics/tiles/set_icecave.png" width="64" height="64"/>
</tileset>
<tileset firstgid="7" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_rules.png" width="32" height="32"/>
+ <image source="../../graphics/tiles/set_rules.png" width="32" height="32"/>
</tileset>
<tileset firstgid="8" name="cave" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/icecave.png" width="512" height="256"/>
+ <image source="../../graphics/tiles/icecave.png" width="512" height="256"/>
</tileset>
<layer name="ruleRegions" width="7" height="6">
<data encoding="base64" compression="gzip">
diff --git a/rules/icecave/rule_icecave_005.tmx b/rules/icecave/rule_icecave_005.tmx
index f0e766d1..609c6259 100644
--- a/rules/icecave/rule_icecave_005.tmx
+++ b/rules/icecave/rule_icecave_005.tmx
@@ -1,16 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" width="13" height="7" tilewidth="32" tileheight="32">
<tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png" width="64" height="32"/>
+ <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
</tileset>
<tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_icecave.png" width="64" height="64"/>
+ <image source="../../graphics/tiles/set_icecave.png" width="64" height="64"/>
</tileset>
<tileset firstgid="7" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_rules.png" width="32" height="32"/>
+ <image source="../../graphics/tiles/set_rules.png" width="32" height="32"/>
</tileset>
<tileset firstgid="8" name="icecave" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/icecave.png" width="512" height="256"/>
+ <image source="../../graphics/tiles/icecave.png" width="512" height="256"/>
</tileset>
<layer name="ruleRegions" width="13" height="7">
<data encoding="base64" compression="gzip">
diff --git a/rules/icecave/rule_icecave_006.tmx b/rules/icecave/rule_icecave_006.tmx
index 25b6a251..00629a67 100644
--- a/rules/icecave/rule_icecave_006.tmx
+++ b/rules/icecave/rule_icecave_006.tmx
@@ -1,16 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" width="6" height="6" tilewidth="32" tileheight="32">
<tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png" width="64" height="32"/>
+ <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
</tileset>
<tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_icecave.png" width="64" height="64"/>
+ <image source="../../graphics/tiles/set_icecave.png" width="64" height="64"/>
</tileset>
<tileset firstgid="7" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_rules.png" width="32" height="32"/>
+ <image source="../../graphics/tiles/set_rules.png" width="32" height="32"/>
</tileset>
<tileset firstgid="8" name="icecave" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/icecave.png" width="512" height="256"/>
+ <image source="../../graphics/tiles/icecave.png" width="512" height="256"/>
</tileset>
<layer name="ruleRegions" width="6" height="6">
<data encoding="base64" compression="gzip">
diff --git a/rules/icecave/rule_icecave_007.tmx b/rules/icecave/rule_icecave_007.tmx
index bf926e67..e8522525 100644
--- a/rules/icecave/rule_icecave_007.tmx
+++ b/rules/icecave/rule_icecave_007.tmx
@@ -1,16 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" width="13" height="7" tilewidth="32" tileheight="32">
<tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png" width="64" height="32"/>
+ <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
</tileset>
<tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_icecave.png" width="64" height="64"/>
+ <image source="../../graphics/tiles/set_icecave.png" width="64" height="64"/>
</tileset>
<tileset firstgid="7" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_rules.png" width="32" height="32"/>
+ <image source="../../graphics/tiles/set_rules.png" width="32" height="32"/>
</tileset>
<tileset firstgid="8" name="icecave" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/icecave.png" width="512" height="256"/>
+ <image source="../../graphics/tiles/icecave.png" width="512" height="256"/>
</tileset>
<layer name="ruleRegions" width="13" height="7">
<data encoding="base64" compression="gzip">
diff --git a/rules/icecave/rule_icecave_100.tmx b/rules/icecave/rule_icecave_100.tmx
index 0f4e5f18..e5e8ef62 100644
--- a/rules/icecave/rule_icecave_100.tmx
+++ b/rules/icecave/rule_icecave_100.tmx
@@ -1,16 +1,16 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.0" orientation="orthogonal" width="9" height="6" tilewidth="32" tileheight="32">
<tileset firstgid="1" name="collision" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/collision.png" width="64" height="32"/>
+ <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
</tileset>
<tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_icecave.png" width="64" height="64"/>
+ <image source="../../graphics/tiles/set_icecave.png" width="64" height="64"/>
</tileset>
<tileset firstgid="7" name="set_rules" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/set_rules.png" width="64" height="64"/>
+ <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
</tileset>
<tileset firstgid="11" name="icecave" tilewidth="32" tileheight="32">
- <image source="../graphics/tiles/icecave.png" width="512" height="256"/>
+ <image source="../../graphics/tiles/icecave.png" width="512" height="256"/>
</tileset>
<layer name="ruleRegions" width="9" height="6">
<data encoding="base64" compression="gzip">