diff options
Diffstat (limited to 'rules/cave')
-rw-r--r-- | rules/cave/rule_cave.txt | 2 | ||||
-rw-r--r-- | rules/cave/rule_cave_001.tmx | 4 |
2 files changed, 0 insertions, 6 deletions
diff --git a/rules/cave/rule_cave.txt b/rules/cave/rule_cave.txt index 8308c683..fc567ece 100644 --- a/rules/cave/rule_cave.txt +++ b/rules/cave/rule_cave.txt @@ -4,8 +4,6 @@ # Rules for caves # basic stuff: each rule-tile gets a default tile -# here is a map attribute set: "DeleteTiles := true" This means to delete all -# tiles in all touched tileslayers first. ./rule_cave_001.tmx # straight walls: diff --git a/rules/cave/rule_cave_001.tmx b/rules/cave/rule_cave_001.tmx index d3997d9a..6b41f099 100644 --- a/rules/cave/rule_cave_001.tmx +++ b/rules/cave/rule_cave_001.tmx @@ -1,10 +1,6 @@ <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd"> <map version="1.0" orientation="orthogonal" width="17" height="17" tilewidth="32" tileheight="32"> - <properties> - <property name="AutomappingRadius" value="1"/> - <property name="DeleteTiles" value="true"/> - </properties> <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32"> <image source="../../graphics/tiles/collision.png" width="64" height="32"/> </tileset> |