diff options
Diffstat (limited to 'monsters.xml')
-rw-r--r-- | monsters.xml | 35 |
1 files changed, 29 insertions, 6 deletions
diff --git a/monsters.xml b/monsters.xml index 3d073dcb..4c81899c 100644 --- a/monsters.xml +++ b/monsters.xml @@ -1576,13 +1576,13 @@ <sound event="miss">monsters/golem/miss1.ogg</sound> </monster> - <monster id="1172" name="Bif" targetCursor="medium"> - <sprite>monsters/bif.xml</sprite> - </monster> + <monster id="1172" name="Bif" targetCursor="medium"> + <sprite>monsters/bif.xml</sprite> + </monster> - <monster id="1173" name="Mont Blanc" targetCursor="large"> - <sprite>monsters/montblanc.xml</sprite> - </monster> + <monster id="1173" name="Mont Blanc" targetCursor="large"> + <sprite>monsters/montblanc.xml</sprite> + </monster> <monster id="1174" name="Emo"> <sprite>model/male.xml|#166876,32992e,23a988,70cd87,a7f1b2;#0e0036,4c264b,a04f62,d2a391,e6d7b8;#3a3a3a,d5d5d5</sprite> @@ -1607,6 +1607,29 @@ <sprite>monsters/accessories/generic-shadow-medium-circle.xml</sprite> <particlefx>graphics/particles/manadust.particle.xml</particlefx> </monster> + + <monster id="1176" name="Rotter"> + <sprite>monsters/rotter.xml</sprite> + <particlefx>graphics/particles/monster-rotter-trail.xml</particlefx> + <sound event="die">monsters/rotter/die1.ogg</sound> + <sound event="die">monsters/rotter/die2.ogg</sound> + <sound event="hit">monsters/rotter/hit1.ogg</sound> + <sound event="hit">monsters/rotter/hit2.ogg</sound> + <sound event="hurt">monsters/slime/hurt2.ogg</sound> + <sound event="hurt">monsters/slime/hurt3.ogg</sound> + <sound event="miss">monsters/rotter/miss1.ogg</sound> + <sound event="miss">monsters/rotter/miss2.ogg</sound> + <sound event="move">monsters/rotter/move1.ogg</sound> + <sound event="move">monsters/rotter/move2.ogg</sound> + <sound event="move">monsters/rotter/move3.ogg</sound> + <attack id="1" critical-hit-effect-id="71" hit-effect-id="70" missile-particle="graphics/particles/monster-rotter-vomit.xml" action="attack"/> + </monster> + + <monster id="1177" name="Rot"> + <sprite>monsters/rot.xml</sprite> + <sound event="die">monsters/slime/slime-die1.ogg</sound> + <attack id="1" critical-hit-effect-id="71" hit-effect-id="70" action="attack"/> + </monster> <!-- Mods should use the following code --> <include name="mods/monsters.xml" /> |