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-rw-r--r--monsters.xml35
1 files changed, 29 insertions, 6 deletions
diff --git a/monsters.xml b/monsters.xml
index 3d073dcb..4c81899c 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -1576,13 +1576,13 @@
<sound event="miss">monsters/golem/miss1.ogg</sound>
</monster>
- <monster id="1172" name="Bif" targetCursor="medium">
- <sprite>monsters/bif.xml</sprite>
- </monster>
+ <monster id="1172" name="Bif" targetCursor="medium">
+ <sprite>monsters/bif.xml</sprite>
+ </monster>
- <monster id="1173" name="Mont Blanc" targetCursor="large">
- <sprite>monsters/montblanc.xml</sprite>
- </monster>
+ <monster id="1173" name="Mont Blanc" targetCursor="large">
+ <sprite>monsters/montblanc.xml</sprite>
+ </monster>
<monster id="1174" name="Emo">
<sprite>model/male.xml|#166876,32992e,23a988,70cd87,a7f1b2;#0e0036,4c264b,a04f62,d2a391,e6d7b8;#3a3a3a,d5d5d5</sprite>
@@ -1607,6 +1607,29 @@
<sprite>monsters/accessories/generic-shadow-medium-circle.xml</sprite>
<particlefx>graphics/particles/manadust.particle.xml</particlefx>
</monster>
+
+ <monster id="1176" name="Rotter">
+ <sprite>monsters/rotter.xml</sprite>
+ <particlefx>graphics/particles/monster-rotter-trail.xml</particlefx>
+ <sound event="die">monsters/rotter/die1.ogg</sound>
+ <sound event="die">monsters/rotter/die2.ogg</sound>
+ <sound event="hit">monsters/rotter/hit1.ogg</sound>
+ <sound event="hit">monsters/rotter/hit2.ogg</sound>
+ <sound event="hurt">monsters/slime/hurt2.ogg</sound>
+ <sound event="hurt">monsters/slime/hurt3.ogg</sound>
+ <sound event="miss">monsters/rotter/miss1.ogg</sound>
+ <sound event="miss">monsters/rotter/miss2.ogg</sound>
+ <sound event="move">monsters/rotter/move1.ogg</sound>
+ <sound event="move">monsters/rotter/move2.ogg</sound>
+ <sound event="move">monsters/rotter/move3.ogg</sound>
+ <attack id="1" critical-hit-effect-id="71" hit-effect-id="70" missile-particle="graphics/particles/monster-rotter-vomit.xml" action="attack"/>
+ </monster>
+
+ <monster id="1177" name="Rot">
+ <sprite>monsters/rot.xml</sprite>
+ <sound event="die">monsters/slime/slime-die1.ogg</sound>
+ <attack id="1" critical-hit-effect-id="71" hit-effect-id="70" action="attack"/>
+ </monster>
<!-- Mods should use the following code -->
<include name="mods/monsters.xml" />