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Diffstat (limited to 'maps/020-3.tmx')
-rw-r--r--maps/020-3.tmx78
1 files changed, 39 insertions, 39 deletions
diff --git a/maps/020-3.tmx b/maps/020-3.tmx
index 72f33b2f..0bb7c60d 100644
--- a/maps/020-3.tmx
+++ b/maps/020-3.tmx
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="160" height="160" tilewidth="32" tileheight="32">
+<map version="1.10" tiledversion="1.10.1" orientation="orthogonal" renderorder="right-down" width="160" height="160" tilewidth="32" tileheight="32" infinite="0" nextlayerid="6" nextobjectid="12">
<properties>
<property name="minimap" value="graphics/minimaps/020-3.png"/>
<property name="music" value="snow-village.ogg"/>
@@ -7,7 +7,7 @@
</properties>
<tileset firstgid="1" source="../tilesets/collision.tsx"/>
<tileset firstgid="3" source="../tilesets/icecave.tsx"/>
- <layer name="Ground1" width="160" height="160">
+ <layer id="1" name="Ground1" width="160" height="160">
<data encoding="csv">
23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,
23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,
@@ -171,7 +171,7 @@
23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23
</data>
</layer>
- <layer name="Fringe" width="160" height="160">
+ <layer id="2" name="Fringe" width="160" height="160">
<data encoding="csv">
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
@@ -335,7 +335,7 @@
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
</data>
</layer>
- <layer name="Over1" width="160" height="160">
+ <layer id="3" name="Over1" width="160" height="160">
<data encoding="csv">
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
@@ -499,7 +499,7 @@
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
</data>
</layer>
- <layer name="Collision" width="160" height="160">
+ <layer id="4" name="Collision" width="160" height="160">
<data encoding="csv">
2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
@@ -663,82 +663,82 @@
2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2
</data>
</layer>
- <objectgroup name="Objects" visible="0">
- <object name="Bat" type="spawn" x="832" y="1088" width="960" height="160">
+ <objectgroup id="5" name="Objects" visible="0">
+ <object id="1" name="Bat" type="spawn" x="832" y="1088" width="960" height="160">
<properties>
- <property name="eA_death" value="30000"/>
- <property name="eA_spawn" value="100000"/>
+ <property name="death" value="30000"/>
+ <property name="spawn" value="100000"/>
<property name="monster_id" value="15"/>
</properties>
</object>
- <object name="Pinkie" type="spawn" x="736" y="1472" width="1120" height="256">
+ <object id="2" name="Pinkie" type="spawn" x="736" y="1472" width="1120" height="256">
<properties>
- <property name="eA_death" value="30000"/>
- <property name="eA_spawn" value="100000"/>
+ <property name="death" value="30000"/>
+ <property name="spawn" value="100000"/>
<property name="monster_id" value="16"/>
</properties>
</object>
- <object name="To Nivalis" type="warp" x="992" y="800" width="32" height="32">
+ <object id="3" name="To Nivalis" type="warp" x="992" y="800" width="32" height="32">
<properties>
<property name="dest_map" value="020-1"/>
- <property name="dest_tile_x" value="76"/>
- <property name="dest_tile_y" value="37"/>
+ <property name="dest_x" value="76"/>
+ <property name="dest_y" value="37"/>
</properties>
</object>
- <object name="To Ice Cave" type="warp" x="800" y="704" width="32" height="32">
+ <object id="4" name="To Ice Cave" type="warp" x="800" y="704" width="32" height="32">
<properties>
<property name="dest_map" value="020-3"/>
- <property name="dest_tile_x" value="97"/>
- <property name="dest_tile_y" value="101"/>
+ <property name="dest_x" value="97"/>
+ <property name="dest_y" value="101"/>
</properties>
</object>
- <object name="To Ice Entrance" type="warp" x="3104" y="3168" width="32" height="32">
+ <object id="5" name="To Ice Entrance" type="warp" x="3104" y="3168" width="32" height="32">
<properties>
<property name="dest_map" value="020-3"/>
- <property name="dest_tile_x" value="25"/>
- <property name="dest_tile_y" value="24"/>
+ <property name="dest_x" value="25"/>
+ <property name="dest_y" value="24"/>
</properties>
</object>
- <object name="To Ice Cave" type="warp" x="896" y="1824" width="32" height="32">
+ <object id="6" name="To Ice Cave" type="warp" x="896" y="1824" width="32" height="32">
<properties>
<property name="dest_map" value="020-3"/>
- <property name="dest_tile_x" value="33"/>
- <property name="dest_tile_y" value="99"/>
+ <property name="dest_x" value="33"/>
+ <property name="dest_y" value="99"/>
</properties>
</object>
- <object name="To Ice Cave" type="warp" x="1568" y="1056" width="32" height="32">
+ <object id="7" name="To Ice Cave" type="warp" x="1568" y="1056" width="32" height="32">
<properties>
<property name="dest_map" value="020-3"/>
- <property name="dest_tile_x" value="110"/>
- <property name="dest_tile_y" value="56"/>
+ <property name="dest_x" value="110"/>
+ <property name="dest_y" value="56"/>
</properties>
</object>
- <object name="To Ice Entrance" type="warp" x="1056" y="3136" width="32" height="32">
+ <object id="8" name="To Ice Entrance" type="warp" x="1056" y="3136" width="32" height="32">
<properties>
<property name="dest_map" value="020-3"/>
- <property name="dest_tile_x" value="28"/>
- <property name="dest_tile_y" value="56"/>
+ <property name="dest_x" value="28"/>
+ <property name="dest_y" value="56"/>
</properties>
</object>
- <object name="To Ice Entrance" type="warp" x="3520" y="1824" width="32" height="32">
+ <object id="9" name="To Ice Entrance" type="warp" x="3520" y="1824" width="32" height="32">
<properties>
<property name="dest_map" value="020-3"/>
- <property name="dest_tile_x" value="49"/>
- <property name="dest_tile_y" value="34"/>
+ <property name="dest_x" value="49"/>
+ <property name="dest_y" value="34"/>
</properties>
</object>
- <object name="Bat" type="spawn" x="0" y="0">
+ <object id="10" name="Bat" type="spawn" x="0" y="0">
<properties>
- <property name="eA_death" value="0"/>
- <property name="eA_spawn" value="0"/>
+ <property name="death" value="0"/>
+ <property name="spawn" value="0"/>
<property name="max_beings" value="20"/>
<property name="monster_id" value="15"/>
</properties>
</object>
- <object name="Pinkie" type="spawn" x="0" y="0">
+ <object id="11" name="Pinkie" type="spawn" x="0" y="0">
<properties>
- <property name="eA_death" value="0"/>
- <property name="eA_spawn" value="0"/>
+ <property name="death" value="0"/>
+ <property name="spawn" value="0"/>
<property name="max_beings" value="10"/>
<property name="monster_id" value="16"/>
</properties>