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-rw-r--r--maps/011-3.tmx36
1 files changed, 18 insertions, 18 deletions
diff --git a/maps/011-3.tmx b/maps/011-3.tmx
index 8e287c33..87a3a5e1 100644
--- a/maps/011-3.tmx
+++ b/maps/011-3.tmx
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="60" height="60" tilewidth="32" tileheight="32">
+<map version="1.10" tiledversion="1.10.1" orientation="orthogonal" renderorder="right-down" width="60" height="60" tilewidth="32" tileheight="32" infinite="0" nextlayerid="6" nextobjectid="7">
<properties>
<property name="minimap" value="graphics/minimaps/011-3.png"/>
<property name="music" value="cavesong.ogg"/>
@@ -11,7 +11,7 @@
<tileset firstgid="1" source="../tilesets/collision.tsx"/>
<tileset firstgid="3" source="../tilesets/cave.tsx"/>
<tileset firstgid="131" source="../tilesets/cave_x2.tsx"/>
- <layer name="Ground1" width="60" height="60">
+ <layer id="1" name="Ground1" width="60" height="60">
<data encoding="csv">
23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,
23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,
@@ -75,7 +75,7 @@
23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23,23
</data>
</layer>
- <layer name="Fringe" width="60" height="60">
+ <layer id="2" name="Fringe" width="60" height="60">
<data encoding="csv">
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
@@ -139,7 +139,7 @@
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
</data>
</layer>
- <layer name="Over1" width="60" height="60">
+ <layer id="3" name="Over1" width="60" height="60">
<data encoding="csv">
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
@@ -203,7 +203,7 @@
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
</data>
</layer>
- <layer name="Collision" width="60" height="60">
+ <layer id="4" name="Collision" width="60" height="60">
<data encoding="csv">
2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
@@ -267,34 +267,34 @@
2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2
</data>
</layer>
- <objectgroup name="Objects" visible="0">
- <object name="graphics/particles/flame.particle.xml" type="particle_effect" x="928" y="736" width="32" height="32"/>
- <object name="graphics/particles/flame.particle.xml" type="particle_effect" x="992" y="736" width="32" height="32"/>
- <object name="Arkim the Hermit" type="npc" x="976" y="752">
+ <objectgroup id="5" name="Objects" visible="0">
+ <object id="1" name="graphics/particles/flame.particle.xml" type="particle_effect" x="928" y="736" width="32" height="32"/>
+ <object id="2" name="graphics/particles/flame.particle.xml" type="particle_effect" x="992" y="736" width="32" height="32"/>
+ <object id="3" name="Arkim the Hermit" type="npc" x="976" y="752">
<properties>
<property name="npc_id" value="116"/>
<property name="script" value=""/>
</properties>
</object>
- <object name="To Lake Cave" type="warp" x="992" y="448" width="32" height="32">
+ <object id="4" name="To Lake Cave" type="warp" x="992" y="448" width="32" height="32">
<properties>
<property name="dest_map" value="011-4"/>
- <property name="dest_tile_x" value="73"/>
- <property name="dest_tile_y" value="10"/>
+ <property name="dest_x" value="73"/>
+ <property name="dest_y" value="10"/>
</properties>
</object>
- <object name="Bat" type="spawn" x="0" y="0">
+ <object id="5" name="Bat" type="spawn" x="0" y="0">
<properties>
- <property name="eA_death" value="0"/>
- <property name="eA_spawn" value="0"/>
+ <property name="death" value="0"/>
+ <property name="spawn" value="0"/>
<property name="max_beings" value="10"/>
<property name="monster_id" value="15"/>
</properties>
</object>
- <object name="Silkworm" type="spawn" x="0" y="0">
+ <object id="6" name="Silkworm" type="spawn" x="0" y="0">
<properties>
- <property name="eA_death" value="30000"/>
- <property name="eA_spawn" value="60000"/>
+ <property name="death" value="30000"/>
+ <property name="spawn" value="60000"/>
<property name="max_beings" value="3"/>
<property name="monster_id" value="33"/>
</properties>