diff options
Diffstat (limited to 'items.xml')
-rw-r--r-- | items.xml | 19 |
1 files changed, 14 insertions, 5 deletions
@@ -11,9 +11,7 @@ --> <items> - <!-- Version of this items.xml file to ensure that account-server and - game-server are in-sync --> - <version revision="1" /> + <version revision="$Revision$" /> <!-- Pseudo-item hairstyles. Using negative IDs is just a temporary solution. I would like to use the lower ID numbers when they aren't @@ -55,9 +53,13 @@ <sprite gender="female">player_female_base.xml</sprite> </item> + <item id="16"> +<!-- <sprite>weapon-dagger.xml</sprite>--> + </item> <!-- TEMPORARY LOW WEAPON ID:S (< 256) --> + <item id="30" weapon_type="1"> <sprite>weapon-dagger.xml</sprite> @@ -479,7 +481,7 @@ weight="365" max-per-slot="10"/> <item id="543" - image="armor-head-standardheadband.png|W:#e8ca19" + image="armor-head-standardheadband.png|W:#291e16,99784c,d8bd86,ffffff" name="Standard Headband" description="Just a standard headband." effect="+3% Defense" @@ -487,7 +489,7 @@ weight="45" max-per-slot="1" defense="3"> - <sprite>item007.xml|#e8ca19</sprite> + <sprite>item007.xml|#563f25,99784c,d8bd86,ffffff</sprite> </item> <item id="544" image="armor-head-silkheadband.png" @@ -2143,6 +2145,13 @@ <!-- HERE ARE SOME UNUSED ITEM IDS --> + <item id="1198" + image="generic-spectral-orb.png|R:#FF6600,FF9933,FFFF33" + name="Jack O Soul" + description="The soul of a Jack O." + effect="" + type="generic" + weight="1"/> <item id="1199" image="weapon-arrow-arrow.png" name="Arrow" |