diff options
Diffstat (limited to 'graphics')
-rw-r--r-- | graphics/items/armor-chest-terranite.png | bin | 0 -> 727 bytes | |||
-rw-r--r-- | graphics/items/armor-legs-terranite.png | bin | 0 -> 855 bytes | |||
-rw-r--r-- | graphics/items/generic-terraniteore.png | bin | 0 -> 711 bytes | |||
-rw-r--r-- | graphics/sprites/chest-terranite-female.png | bin | 0 -> 17707 bytes | |||
-rw-r--r-- | graphics/sprites/chest-terranite-female.xml | 104 | ||||
-rw-r--r-- | graphics/sprites/chest-terranite-male.png | bin | 0 -> 17050 bytes | |||
-rw-r--r-- | graphics/sprites/chest-terranite-male.xml | 104 | ||||
-rw-r--r-- | graphics/sprites/head-terranitehelm.png | bin | 0 -> 1120 bytes | |||
-rw-r--r-- | graphics/sprites/head-terranitehelm.xml | 142 | ||||
-rw-r--r-- | graphics/sprites/leg-terranite-female.png | bin | 0 -> 19817 bytes | |||
-rw-r--r-- | graphics/sprites/leg-terranite-female.xml | 104 | ||||
-rw-r--r-- | graphics/sprites/leg-terranite-male.png | bin | 0 -> 55222 bytes | |||
-rw-r--r-- | graphics/sprites/leg-terranite-male.xml | 104 | ||||
-rw-r--r-- | graphics/sprites/monster-terranite-mask.png | bin | 0 -> 852 bytes | |||
-rw-r--r-- | graphics/sprites/monster-terranite-mask.xml | 142 |
15 files changed, 700 insertions, 0 deletions
diff --git a/graphics/items/armor-chest-terranite.png b/graphics/items/armor-chest-terranite.png Binary files differnew file mode 100644 index 00000000..7b06beac --- /dev/null +++ b/graphics/items/armor-chest-terranite.png diff --git a/graphics/items/armor-legs-terranite.png b/graphics/items/armor-legs-terranite.png Binary files differnew file mode 100644 index 00000000..c50daf22 --- /dev/null +++ b/graphics/items/armor-legs-terranite.png diff --git a/graphics/items/generic-terraniteore.png b/graphics/items/generic-terraniteore.png Binary files differnew file mode 100644 index 00000000..82aafd24 --- /dev/null +++ b/graphics/items/generic-terraniteore.png diff --git a/graphics/sprites/chest-terranite-female.png b/graphics/sprites/chest-terranite-female.png Binary files differnew file mode 100644 index 00000000..959d2631 --- /dev/null +++ b/graphics/sprites/chest-terranite-female.png diff --git a/graphics/sprites/chest-terranite-female.xml b/graphics/sprites/chest-terranite-female.xml new file mode 100644 index 00000000..81471665 --- /dev/null +++ b/graphics/sprites/chest-terranite-female.xml @@ -0,0 +1,104 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/chest-terranite-female.png" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/chest-terranite-male.png b/graphics/sprites/chest-terranite-male.png Binary files differnew file mode 100644 index 00000000..4847fead --- /dev/null +++ b/graphics/sprites/chest-terranite-male.png diff --git a/graphics/sprites/chest-terranite-male.xml b/graphics/sprites/chest-terranite-male.xml new file mode 100644 index 00000000..0085bfa5 --- /dev/null +++ b/graphics/sprites/chest-terranite-male.xml @@ -0,0 +1,104 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/chest-terranite-male.png" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/head-terranitehelm.png b/graphics/sprites/head-terranitehelm.png Binary files differnew file mode 100644 index 00000000..633fc066 --- /dev/null +++ b/graphics/sprites/head-terranitehelm.png diff --git a/graphics/sprites/head-terranitehelm.xml b/graphics/sprites/head-terranitehelm.xml new file mode 100644 index 00000000..8402bbad --- /dev/null +++ b/graphics/sprites/head-terranitehelm.xml @@ -0,0 +1,142 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/head-terranitehelm.png" width="19" height="26" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-42" /> + </animation> + <animation direction="left"> + <frame index="2" offsetX="-1" offsetY ="-41"/> + </animation> + <animation direction="up"> + <frame index="1" offsetX="-2" offsetY ="-41"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY ="-41"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-41" delay="75"/> + <frame index="0" offsetX="-1" offsetY ="-42" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-42" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-41" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-42" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-42" delay="75" /> + </animation> + <animation direction="left"> + <frame index="2" offsetX="-1" offsetY ="-41" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-40" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-41" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-41" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-40" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-41" delay="75"/> + </animation> + <animation direction="up"> + <frame index="1" offsetX="-2" offsetY ="-41" delay="75"/> + <frame index="1" offsetX="-2" offsetY ="-42" delay="75"/> + <frame index="1" offsetX="-2" offsetY ="-42" delay="75"/> + <frame index="1" offsetX="-2" offsetY ="-41" delay="75"/> + <frame index="1" offsetX="-2" offsetY ="-42" delay="75"/> + <frame index="1" offsetX="-2" offsetY ="-42" delay="75"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY ="-41" delay="75"/> + <frame index="3" offsetX="-1" offsetY ="-40" delay="75"/> + <frame index="3" offsetX="-1" offsetY ="-41" delay="75"/> + <frame index="3" offsetX="-1" offsetY ="-41" delay="75"/> + <frame index="3" offsetX="-1" offsetY ="-40" delay="75"/> + <frame index="3" offsetX="-1" offsetY ="-41" delay="75"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-40" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-41" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-37" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-36" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="2" offsetX="3" offsetY ="-41" delay="75" /> + <frame index="2" offsetX="3" offsetY ="-42" delay="75" /> + <frame index="2" offsetX="0" offsetY ="-39" delay="75" /> + <frame index="2" offsetX="-1" offsetY ="-38" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <frame index="1" offsetX="-3" offsetY ="-41" delay="75"/> + <frame index="1" offsetX="-3" offsetY ="-41" delay="75"/> + <frame index="1" offsetX="-3" offsetY ="-41" delay="75"/> + <frame index="1" offsetX="-3" offsetY ="-39" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY ="-42" delay="75"/> + <frame index="3" offsetX="-4" offsetY ="-43" delay="75"/> + <frame index="3" offsetX="-1" offsetY ="-40" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-39" delay="75"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-41" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-41" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-41" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-40" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-41" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="2" offsetX="2" offsetY ="-41" delay="75" /> + <frame index="2" offsetX="2" offsetY ="-41" delay="75" /> + <frame index="2" offsetX="2" offsetY ="-41" delay="75" /> + <frame index="2" offsetX="4" offsetY ="-42" delay="75" /> + <frame index="2" offsetX="4" offsetY ="-42" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <frame index="1" offsetX="-2" offsetY ="-41" delay="75"/> + <frame index="1" offsetX="-2" offsetY ="-41" delay="75"/> + <frame index="1" offsetX="-3" offsetY ="-41" delay="75"/> + <frame index="1" offsetX="-3" offsetY ="-40" delay="75"/> + <frame index="1" offsetX="-3" offsetY ="-41" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY ="-41" delay="75"/> + <frame index="3" offsetX="-4" offsetY ="-41" delay="75"/> + <frame index="3" offsetX="-4" offsetY ="-41" delay="75"/> + <frame index="3" offsetX="-6" offsetY ="-42" delay="75"/> + <frame index="3" offsetX="-6" offsetY ="-42" delay="75"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-30" /> + </animation> + <animation direction="left"> + <frame index="2" offsetX="3" offsetY ="-32"/> + </animation> + <animation direction="up"> + <frame index="1" offsetX="-1" offsetY ="-33"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-7" offsetY ="-32"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="30" offsetY="-4"/> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/leg-terranite-female.png b/graphics/sprites/leg-terranite-female.png Binary files differnew file mode 100644 index 00000000..ad8c2e0e --- /dev/null +++ b/graphics/sprites/leg-terranite-female.png diff --git a/graphics/sprites/leg-terranite-female.xml b/graphics/sprites/leg-terranite-female.xml new file mode 100644 index 00000000..53e34ead --- /dev/null +++ b/graphics/sprites/leg-terranite-female.xml @@ -0,0 +1,104 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/leg-terranite-female.png" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/leg-terranite-male.png b/graphics/sprites/leg-terranite-male.png Binary files differnew file mode 100644 index 00000000..f8415753 --- /dev/null +++ b/graphics/sprites/leg-terranite-male.png diff --git a/graphics/sprites/leg-terranite-male.xml b/graphics/sprites/leg-terranite-male.xml new file mode 100644 index 00000000..17a2224b --- /dev/null +++ b/graphics/sprites/leg-terranite-male.xml @@ -0,0 +1,104 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/leg-terranite-male.png" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite>
\ No newline at end of file diff --git a/graphics/sprites/monster-terranite-mask.png b/graphics/sprites/monster-terranite-mask.png Binary files differnew file mode 100644 index 00000000..dad9334c --- /dev/null +++ b/graphics/sprites/monster-terranite-mask.png diff --git a/graphics/sprites/monster-terranite-mask.xml b/graphics/sprites/monster-terranite-mask.xml new file mode 100644 index 00000000..52d62d21 --- /dev/null +++ b/graphics/sprites/monster-terranite-mask.xml @@ -0,0 +1,142 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monster-terranite-mask.png" width="19" height="27" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-40" /> + </animation> + <animation direction="left"> + <frame index="2" offsetX="-1" offsetY ="-41"/> + </animation> + <animation direction="up"> + <frame index="1" offsetX="-2" offsetY ="-41"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY ="-41"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-39" delay="75"/> + <frame index="0" offsetX="-1" offsetY ="-40" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-40" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-39" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-40" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-40" delay="75" /> + </animation> + <animation direction="left"> + <frame index="2" offsetX="-1" offsetY ="-41" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-40" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-41" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-41" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-40" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-41" delay="75"/> + </animation> + <animation direction="up"> + <frame index="1" offsetX="-2" offsetY ="-41" delay="75"/> + <frame index="1" offsetX="-2" offsetY ="-42" delay="75"/> + <frame index="1" offsetX="-2" offsetY ="-42" delay="75"/> + <frame index="1" offsetX="-2" offsetY ="-41" delay="75"/> + <frame index="1" offsetX="-2" offsetY ="-42" delay="75"/> + <frame index="1" offsetX="-2" offsetY ="-42" delay="75"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY ="-41" delay="75"/> + <frame index="3" offsetX="-1" offsetY ="-40" delay="75"/> + <frame index="3" offsetX="-1" offsetY ="-41" delay="75"/> + <frame index="3" offsetX="-1" offsetY ="-41" delay="75"/> + <frame index="3" offsetX="-1" offsetY ="-40" delay="75"/> + <frame index="3" offsetX="-1" offsetY ="-41" delay="75"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-38" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-39" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-35" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-34" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="2" offsetX="3" offsetY ="-41" delay="75" /> + <frame index="2" offsetX="3" offsetY ="-42" delay="75" /> + <frame index="2" offsetX="0" offsetY ="-39" delay="75" /> + <frame index="2" offsetX="-1" offsetY ="-38" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <frame index="1" offsetX="-3" offsetY ="-41" delay="75"/> + <frame index="1" offsetX="-3" offsetY ="-41" delay="75"/> + <frame index="1" offsetX="-3" offsetY ="-41" delay="75"/> + <frame index="1" offsetX="-3" offsetY ="-39" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY ="-42" delay="75"/> + <frame index="3" offsetX="-4" offsetY ="-43" delay="75"/> + <frame index="3" offsetX="-1" offsetY ="-40" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-39" delay="75"/> + <end /> + </animation> + </action> + + <action 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