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-rw-r--r--graphics/sprites/equipment/weapons/dragon-sword.pngbin0 -> 72564 bytes
-rw-r--r--graphics/sprites/equipment/weapons/dragon-sword.xml11
-rw-r--r--graphics/sprites/equipment/weapons/lidersword.pngbin0 -> 45435 bytes
-rw-r--r--graphics/sprites/equipment/weapons/lidersword.xml89
4 files changed, 100 insertions, 0 deletions
diff --git a/graphics/sprites/equipment/weapons/dragon-sword.png b/graphics/sprites/equipment/weapons/dragon-sword.png
new file mode 100644
index 00000000..91a27abd
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/dragon-sword.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/dragon-sword.xml b/graphics/sprites/equipment/weapons/dragon-sword.xml
new file mode 100644
index 00000000..1f980832
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/dragon-sword.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Micksha
+Copyright (C) 2020 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/weapons/dragon-sword.png"
+ width="128"
+ height="128"/>
+
+ <include file="equipment/weapons/lidersword.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/lidersword.png b/graphics/sprites/equipment/weapons/lidersword.png
new file mode 100644
index 00000000..f3ca961c
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/lidersword.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/lidersword.xml b/graphics/sprites/equipment/weapons/lidersword.xml
new file mode 100644
index 00000000..2002cf58
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/lidersword.xml
@@ -0,0 +1,89 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="lider" src="graphics/sprites/equipment/weapons/lidersword.png" width="128" height="128"/>
+
+ <action name="default" imageset="lider">
+ </action>
+
+ <action name="stand" imageset="lider">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="32"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18" offsetX="0" offsetY="32"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36" offsetX="0" offsetY="32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54" offsetX="0" offsetY="32"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="lider">
+ <animation direction="down">
+ <sequence start="1" end="6" offsetX="0" offsetY="32" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" offsetX="0" offsetY="32" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" offsetX="0" offsetY="32" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" offsetX="0" offsetY="32" delay="75"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="lider">
+ <animation direction="down">
+ <sequence start="9" end="12" offsetX="0" offsetY="32" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" offsetX="0" offsetY="32" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" offsetX="0" offsetY="32" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" offsetX="0" offsetY="32" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="lider">
+ <animation direction="down">
+ <frame index="7" offsetX="0" offsetY="32"/>
+ </animation>
+ <animation direction="left">
+ <frame index="25" offsetX="0" offsetY="32"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43" offsetX="0" offsetY="32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="61" offsetX="0" offsetY="32"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="lider">
+ <animation direction="down">
+ <frame index="8" offsetX="0" offsetY="32"/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX="0" offsetY="32"/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="0" offsetY="32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="8" offsetX="0" offsetY="32"/>
+ </animation>
+ </action>
+
+
+
+</sprite>