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-rw-r--r--graphics/particles/dart.particle.xml8
-rw-r--r--graphics/particles/dart.pngbin0 -> 4275 bytes
-rw-r--r--graphics/particles/electricity.yellow.persist.xml17
-rw-r--r--graphics/particles/electricity.yellow.xml17
-rw-r--r--graphics/particles/levelup.particle.xml2
-rw-r--r--graphics/particles/lightning1.xml15
-rw-r--r--graphics/particles/lightning2.xml15
-rw-r--r--graphics/particles/lightning3.xml15
-rw-r--r--graphics/particles/magic.black.persist.xml18
-rw-r--r--graphics/particles/magic.green.persist.xml18
-rw-r--r--graphics/sprites/equipment/weapons/null.pngbin0 -> 923 bytes
-rw-r--r--graphics/sprites/equipment/weapons/null.xml84
12 files changed, 205 insertions, 4 deletions
diff --git a/graphics/particles/dart.particle.xml b/graphics/particles/dart.particle.xml
new file mode 100644
index 00000000..8b74e69c
--- /dev/null
+++ b/graphics/particles/dart.particle.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="32" lifetime="128">
+ <rotation imageset="graphics/particles/dart.png" width="16" height="16">
+ <sequence start="0" end="7"/>
+ </rotation>
+ </particle>
+</effect>
diff --git a/graphics/particles/dart.png b/graphics/particles/dart.png
new file mode 100644
index 00000000..afa27ca7
--- /dev/null
+++ b/graphics/particles/dart.png
Binary files differ
diff --git a/graphics/particles/electricity.yellow.persist.xml b/graphics/particles/electricity.yellow.persist.xml
new file mode 100644
index 00000000..f5534f0b
--- /dev/null
+++ b/graphics/particles/electricity.yellow.persist.xml
@@ -0,0 +1,17 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="0" lifetime="250">
+ <emitter>
+ <property name="lifetime" value="30"/>
+ <property name="output" value="1"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="gravity" value="-1"/>
+ <property name="momentum" value="0.05"/>
+ <animation imageset="graphics/particles/electricity.particle.png|W:#FFFF8F" width="15" height="15">
+ <sequence start="0" end="7" delay="20"/>
+ </animation>
+ <property name="fade-out" value="250"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/electricity.yellow.xml b/graphics/particles/electricity.yellow.xml
new file mode 100644
index 00000000..67df5739
--- /dev/null
+++ b/graphics/particles/electricity.yellow.xml
@@ -0,0 +1,17 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="0" lifetime="300">
+ <emitter>
+ <property name="lifetime" value="30"/>
+ <property name="output" value="1"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="gravity" value="-2"/>
+ <property name="momentum" value="0.3"/>
+ <animation imageset="graphics/particles/electricity.particle.png|W:#FFFF8F" width="15" height="15">
+ <sequence start="0" end="7" delay="20"/>
+ </animation>
+ <property name="fade-out" value="30"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/levelup.particle.xml b/graphics/particles/levelup.particle.xml
index 17e10f82..ccdf9044 100644
--- a/graphics/particles/levelup.particle.xml
+++ b/graphics/particles/levelup.particle.xml
@@ -3,7 +3,7 @@
Red stars which are supposed to engulf a character
-->
<effect>
- <particle position-x="0" position-y="0" position-z="0" lifetime="128">
+ <particle position-x="0" position-y="0" position-z="0" lifetime="500">
<emitter>
<property name="image" value="graphics/particles/star-medium.png|W:#ff0000,ffffff"/>
<property name="vertical-angle" value="90"/>
diff --git a/graphics/particles/lightning1.xml b/graphics/particles/lightning1.xml
index 0fe869b0..39071735 100644
--- a/graphics/particles/lightning1.xml
+++ b/graphics/particles/lightning1.xml
@@ -8,9 +8,22 @@ An explosion of white particles.
<property name="power" min="0" max="0"/>
<property name="gravity" value="0"/>
<property name="image" value="graphics/particles/lightning1-240.png"/>
- <property name="lifetime" min="5" max="10"/>
+ <property name="lifetime" min="5" max="50"/>
<property name="output" value="1"/>
<property name="fade-out" value="8"/>
</emitter>
+ <emitter>
+ <property name="lifetime" value="300"/>
+ <property name="output" min="5" max="30"/>
+ <property name="position-x" min="-32" max="32"/>
+ <property name="position-y" min="-16" max="-32"/>
+ <property name="position-z" value="-120"/>
+ <property name="gravity" value="1"/>
+ <property name="momentum" value="0.1"/>
+ <animation imageset="graphics/particles/electricity.particle.png|W:#FFFF8F" width="15" height="15">
+ <sequence start="0" end="7" delay="20"/>
+ </animation>
+ <property name="fade-out" value="0"/>
+ </emitter>
</particle>
</effect>
diff --git a/graphics/particles/lightning2.xml b/graphics/particles/lightning2.xml
index 6f5d059d..09d20888 100644
--- a/graphics/particles/lightning2.xml
+++ b/graphics/particles/lightning2.xml
@@ -8,9 +8,22 @@ An explosion of white particles.
<property name="power" min="0" max="0"/>
<property name="gravity" value="0"/>
<property name="image" value="graphics/particles/lightning2-263.png"/>
- <property name="lifetime" min="5" max="10"/>
+ <property name="lifetime" min="5" max="50"/>
<property name="output" value="1"/>
<property name="fade-out" value="8"/>
</emitter>
+ <emitter>
+ <property name="lifetime" value="300"/>
+ <property name="output" min="5" max="30"/>
+ <property name="position-x" min="-32" max="32"/>
+ <property name="position-y" min="-16" max="-32"/>
+ <property name="position-z" value="-120"/>
+ <property name="gravity" value="1"/>
+ <property name="momentum" value="0.1"/>
+ <animation imageset="graphics/particles/electricity.particle.png|W:#FFFF8F" width="15" height="15">
+ <sequence start="0" end="7" delay="20"/>
+ </animation>
+ <property name="fade-out" value="0"/>
+ </emitter>
</particle>
</effect>
diff --git a/graphics/particles/lightning3.xml b/graphics/particles/lightning3.xml
index 3734f1f8..50c478a4 100644
--- a/graphics/particles/lightning3.xml
+++ b/graphics/particles/lightning3.xml
@@ -8,9 +8,22 @@ An explosion of white particles.
<property name="power" min="0" max="0"/>
<property name="gravity" value="0"/>
<property name="image" value="graphics/particles/lightning3-275.png"/>
- <property name="lifetime" min="5" max="10"/>
+ <property name="lifetime" min="5" max="50"/>
<property name="output" value="1"/>
<property name="fade-out" value="8"/>
</emitter>
+ <emitter>
+ <property name="lifetime" value="300"/>
+ <property name="output" min="5" max="30"/>
+ <property name="position-x" min="-32" max="32"/>
+ <property name="position-y" min="-16" max="-32"/>
+ <property name="position-z" value="-120"/>
+ <property name="gravity" value="1"/>
+ <property name="momentum" value="0.1"/>
+ <animation imageset="graphics/particles/electricity.particle.png|W:#FFFF8F" width="15" height="15">
+ <sequence start="0" end="7" delay="20"/>
+ </animation>
+ <property name="fade-out" value="0"/>
+ </emitter>
</particle>
</effect>
diff --git a/graphics/particles/magic.black.persist.xml b/graphics/particles/magic.black.persist.xml
new file mode 100644
index 00000000..842b33b6
--- /dev/null
+++ b/graphics/particles/magic.black.persist.xml
@@ -0,0 +1,18 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="0" lifetime="3000">
+ <emitter>
+ <animation imageset="graphics/particles/sparkle.png|W:#000000" width="15" height="15">
+ <sequence start="0" end="3" delay="50"/>
+ <frame index="0" delay="100"/>
+ </animation>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" min="1" max="1"/>
+ <property name="lifetime" min="15" max="25"/>
+ <property name="output" min="0" max="1"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="29" max="40"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/magic.green.persist.xml b/graphics/particles/magic.green.persist.xml
new file mode 100644
index 00000000..044911a2
--- /dev/null
+++ b/graphics/particles/magic.green.persist.xml
@@ -0,0 +1,18 @@
+<?xml version="1.0"?>
+<effect>
+ <particle position-x="0" position-y="0" position-z="0" lifetime="3000">
+ <emitter>
+ <animation imageset="graphics/particles/sparkle.png|W:#00a000,30ff30" width="15" height="15">
+ <sequence start="0" end="3" delay="50"/>
+ <frame index="0" delay="100"/>
+ </animation>
+ <property name="vertical-angle" value="90"/>
+ <property name="power" min="1" max="1"/>
+ <property name="lifetime" min="15" max="25"/>
+ <property name="output" min="1" max="1"/>
+ <property name="position-x" min="-16" max="16"/>
+ <property name="position-y" min="-16" max="16"/>
+ <property name="position-z" min="29" max="40"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/sprites/equipment/weapons/null.png b/graphics/sprites/equipment/weapons/null.png
new file mode 100644
index 00000000..0906ec03
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/null.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/null.xml b/graphics/sprites/equipment/weapons/null.xml
new file mode 100644
index 00000000..c706c02b
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/null.xml
@@ -0,0 +1,84 @@
+<?xml version="1.0"?>
+<!-- For use with weapons that require no sprite. e.g. items/misc/ (magic) -->
+<sprite variants="135" variant_offset="1">
+ <imageset name="null" src="graphics/sprites/equipment/weapons/null.png|B;R" width="128" height="128"/>
+ <action name="default" imageset="null"/>
+ <action name="stand" imageset="null">
+ <animation direction="down">
+ <frame index="0" offsetY="32"/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" offsetY="32"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" offsetY="32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" offsetY="32"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="null">
+ <animation direction="down">
+ <frame index="0" offsetY="32"/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" offsetY="32"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" offsetY="32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" offsetY="32"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="null">
+ <animation direction="down">
+ <sequence offsetY="32" start="1" end="1" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="1" end="1" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="1" end="1" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="1" end="1" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="null">
+ <animation direction="down">
+ <sequence offsetY="32" start="1" end="1" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="1" end="1" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="1" end="1" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="1" end="1" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="null">
+ <animation direction="down">
+ <sequence offsetY="32" start="1" end="1" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="1" end="1" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="1" end="1" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="1" end="1" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>