diff options
Diffstat (limited to 'graphics')
-rw-r--r-- | graphics/items/armor-chest-terranite.png | bin | 727 -> 1044 bytes | |||
-rw-r--r-- | graphics/items/armor-ring-gem-generic.png | bin | 0 -> 804 bytes | |||
-rw-r--r-- | graphics/items/armor-ring-simple.png | bin | 0 -> 791 bytes | |||
-rw-r--r-- | graphics/items/generic-coal.png | bin | 0 -> 2028 bytes | |||
-rw-r--r-- | graphics/items/generic-ingot.png | bin | 0 -> 1615 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/monster-moggun.png | bin | 0 -> 57825 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/monster-moggun.xml | 71 | ||||
-rw-r--r-- | graphics/sprites/monsters/monster-terranite.png | bin | 0 -> 55460 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/monster-terranite.xml | 76 |
9 files changed, 147 insertions, 0 deletions
diff --git a/graphics/items/armor-chest-terranite.png b/graphics/items/armor-chest-terranite.png Binary files differindex 7b06beac..3cdf5b84 100644 --- a/graphics/items/armor-chest-terranite.png +++ b/graphics/items/armor-chest-terranite.png diff --git a/graphics/items/armor-ring-gem-generic.png b/graphics/items/armor-ring-gem-generic.png Binary files differnew file mode 100644 index 00000000..d771f49c --- /dev/null +++ b/graphics/items/armor-ring-gem-generic.png diff --git a/graphics/items/armor-ring-simple.png b/graphics/items/armor-ring-simple.png Binary files differnew file mode 100644 index 00000000..1a7b2a25 --- /dev/null +++ b/graphics/items/armor-ring-simple.png diff --git a/graphics/items/generic-coal.png b/graphics/items/generic-coal.png Binary files differnew file mode 100644 index 00000000..27090b3f --- /dev/null +++ b/graphics/items/generic-coal.png diff --git a/graphics/items/generic-ingot.png b/graphics/items/generic-ingot.png Binary files differnew file mode 100644 index 00000000..0dc7b1e7 --- /dev/null +++ b/graphics/items/generic-ingot.png diff --git a/graphics/sprites/monsters/monster-moggun.png b/graphics/sprites/monsters/monster-moggun.png Binary files differnew file mode 100644 index 00000000..9645ff0c --- /dev/null +++ b/graphics/sprites/monsters/monster-moggun.png diff --git a/graphics/sprites/monsters/monster-moggun.xml b/graphics/sprites/monsters/monster-moggun.xml new file mode 100644 index 00000000..d066975f --- /dev/null +++ b/graphics/sprites/monsters/monster-moggun.xml @@ -0,0 +1,71 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/monster-moggun.png" width="77" height="76" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="14" /> + </animation> + <animation direction="left"> + <frame index="7" /> + </animation> + <animation direction="up"> + <frame index="21" /> + </animation> + <animation direction="right"> + <frame index="0" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="14" end="17" delay="120" /> + </animation> + <animation direction="left"> + <sequence start="7" end="10" delay="120" /> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="120" /> + </animation> + <animation direction="right"> + <sequence start="0" end="3" delay="120" /> + </animation> + </action> + + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="20" delay="900" /> + </animation> + <animation direction="left"> + <frame index="13" delay="900" /> + </animation> + <animation direction="up"> + <frame index="27" delay="900" /> + </animation> + <animation direction="right"> + <frame index="6" delay="900" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="18" end="19" delay="100" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="11" end="12" delay="100" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="25" end="26" delay="100" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="5" end="6" delay="100" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/monsters/monster-terranite.png b/graphics/sprites/monsters/monster-terranite.png Binary files differnew file mode 100644 index 00000000..77f808b2 --- /dev/null +++ b/graphics/sprites/monsters/monster-terranite.png diff --git a/graphics/sprites/monsters/monster-terranite.xml b/graphics/sprites/monsters/monster-terranite.xml new file mode 100644 index 00000000..7c0a287b --- /dev/null +++ b/graphics/sprites/monsters/monster-terranite.xml @@ -0,0 +1,76 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" + src= "graphics/sprites/monsters/monster-terranite.png" + width= "64" + height= "64" + /> + + <action name = "stand" + imageset = "base" + > + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + +</sprite> |