diff options
Diffstat (limited to 'graphics')
20 files changed, 15 insertions, 442 deletions
diff --git a/graphics/items/use/potions/skull.png b/graphics/items/use/potions/skull.png Binary files differnew file mode 100644 index 00000000..519a6823 --- /dev/null +++ b/graphics/items/use/potions/skull.png diff --git a/graphics/minimaps/035-2.png b/graphics/minimaps/035-2.png Binary files differnew file mode 100644 index 00000000..17721f13 --- /dev/null +++ b/graphics/minimaps/035-2.png diff --git a/graphics/minimaps/036-2.png b/graphics/minimaps/036-2.png Binary files differnew file mode 100644 index 00000000..33167719 --- /dev/null +++ b/graphics/minimaps/036-2.png diff --git a/graphics/particles/aniblaze.png b/graphics/particles/aniblaze.png Binary files differindex d2e76054..e6750d1f 100644 --- a/graphics/particles/aniblaze.png +++ b/graphics/particles/aniblaze.png diff --git a/graphics/particles/bonfire-shifted.particle.xml b/graphics/particles/bonfire-shifted.particle.xml index 65b51363..7af3e097 100644 --- a/graphics/particles/bonfire-shifted.particle.xml +++ b/graphics/particles/bonfire-shifted.particle.xml @@ -12,7 +12,7 @@ This one can be placed directly on the border between four tiles <property name="vertical-angle" min="0" max="90"/> <property name="power" min="0" max="0.05"/> <property name="gravity" value="-0.03"/> - <animation imageset="graphics/particles/aniblaze.png" width="8" height="8"> + <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8"> <sequence start="0" end="14" delay="30"/> <frame index="14" delay="1000"/> </animation> @@ -28,7 +28,7 @@ This one can be placed directly on the border between four tiles <property name="vertical-angle" min="0" max="90"/> <property name="power" min="0" max="0.05"/> <property name="gravity" value="-0.03"/> - <animation imageset="graphics/particles/aniblaze.png" width="8" height="8"> + <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8"> <sequence start="0" end="14" delay="30"/> <frame index="14" delay="1000"/> </animation> @@ -43,7 +43,7 @@ This one can be placed directly on the border between four tiles <property name="vertical-angle" min="0" max="90"/> <property name="power" min="0.0" max="0.05"/> <property name="gravity" value="-0.03"/> - <animation imageset="graphics/particles/aniblaze.png" width="8" height="8"> + <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8"> <sequence start="0" end="14" delay="30"/> <frame index="14" delay="1000"/> </animation> diff --git a/graphics/particles/bonfire.particle.xml b/graphics/particles/bonfire.particle.xml index f3a90fc2..c02afb60 100644 --- a/graphics/particles/bonfire.particle.xml +++ b/graphics/particles/bonfire.particle.xml @@ -11,7 +11,7 @@ Special fire animation for bonfire tile. Can be used only on the open air. <property name="vertical-angle" min="0" max="90"/> <property name="power" min="0" max="0.05"/> <property name="gravity" value="-0.03"/> - <animation imageset="graphics/particles/aniblaze.png" width="8" height="8"> + <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8"> <sequence start="0" end="14" delay="30"/> <frame index="14" delay="1000"/> </animation> @@ -27,7 +27,7 @@ Special fire animation for bonfire tile. Can be used only on the open air. <property name="vertical-angle" min="0" max="90"/> <property name="power" min="0" max="0.05"/> <property name="gravity" value="-0.03"/> - <animation imageset="graphics/particles/aniblaze.png" width="8" height="8"> + <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8"> <sequence start="0" end="14" delay="30"/> <frame index="14" delay="1000"/> </animation> @@ -42,7 +42,7 @@ Special fire animation for bonfire tile. Can be used only on the open air. <property name="vertical-angle" min="0" max="90"/> <property name="power" min="0.0" max="0.05"/> <property name="gravity" value="-0.03"/> - <animation imageset="graphics/particles/aniblaze.png" width="8" height="8"> + <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8"> <sequence start="0" end="14" delay="30"/> <frame index="14" delay="1000"/> </animation> diff --git a/graphics/particles/cookingfire.hoveringpot.particle.xml b/graphics/particles/cookingfire.hoveringpot.particle.xml index 14f529e7..59f42fac 100644 --- a/graphics/particles/cookingfire.hoveringpot.particle.xml +++ b/graphics/particles/cookingfire.hoveringpot.particle.xml @@ -12,7 +12,7 @@ cauldron from the woodland_indoor tileset. <property name="vertical-angle" min="0" max="90"/> <property name="power" min="0" max="0.25"/> <property name="gravity" value="-0.02"/> - <animation imageset="graphics/particles/aniblaze.png" width="8" height="8"> + <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8"> <sequence start="0" end="14" delay="10"/> <frame index="14" delay="1000"/> </animation> diff --git a/graphics/particles/cookingfire.particle.xml b/graphics/particles/cookingfire.particle.xml index 3fce93a4..04bc4f66 100644 --- a/graphics/particles/cookingfire.particle.xml +++ b/graphics/particles/cookingfire.particle.xml @@ -12,7 +12,7 @@ cauldron from the woodland_indoor tileset. <property name="vertical-angle" min="0" max="90"/> <property name="power" min="0" max="0.25"/> <property name="gravity" value="-0.02"/> - <animation imageset="graphics/particles/aniblaze.png" width="8" height="8"> + <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8"> <sequence start="0" end="14" delay="10"/> <frame index="14" delay="1000"/> </animation> diff --git a/graphics/particles/fire-burst.xml b/graphics/particles/fire-burst.xml index ec337160..b710c89b 100644 --- a/graphics/particles/fire-burst.xml +++ b/graphics/particles/fire-burst.xml @@ -11,7 +11,7 @@ An explosion of white particles. <property name="horizontal-angle" min="0" max="360"/> <property name="power" min="0" max="2"/> <property name="gravity" value="0.1"/> - <animation imageset="graphics/particles/aniblaze.png" width="8" height="8"> + <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8"> <sequence start="0" end="14" delay="20"/> <frame index="14" delay="1000"/> </animation> diff --git a/graphics/particles/fire-explosion.xml b/graphics/particles/fire-explosion.xml index 4f7a7fec..056b7f63 100644 --- a/graphics/particles/fire-explosion.xml +++ b/graphics/particles/fire-explosion.xml @@ -11,7 +11,7 @@ An explosion of white particles. <property name="horizontal-angle" min="0" max="360"/> <property name="power" min="0" max="5"/> <property name="gravity" value="0.1"/> - <animation imageset="graphics/particles/aniblaze.png" width="8" height="8"> + <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8"> <sequence start="0" end="14" delay="20"/> <frame index="14" delay="1000"/> </animation> diff --git a/graphics/particles/fireplace.particle.xml b/graphics/particles/fireplace.particle.xml index 36b431ec..9d78d4ac 100644 --- a/graphics/particles/fireplace.particle.xml +++ b/graphics/particles/fireplace.particle.xml @@ -12,7 +12,7 @@ from the woodland_indoor tileset. <property name="vertical-angle" min="0" max="90"/> <property name="power" min="0.1" max="0.3"/> <property name="gravity" value="-0.04"/> - <animation imageset="graphics/particles/aniblaze.png" width="8" height="8"> + <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8"> <sequence start="0" end="14" delay="20"/> <frame index="14" delay="1000"/> </animation> diff --git a/graphics/particles/flame.particle.xml b/graphics/particles/flame.particle.xml index 145aa889..78eb8a7c 100644 --- a/graphics/particles/flame.particle.xml +++ b/graphics/particles/flame.particle.xml @@ -11,7 +11,7 @@ launched by a parent emitter - a small fireball. <property name="vertical-angle" min="0" max="90"/> <property name="power" min="0.1" max="0.3"/> <property name="gravity" value="-0.02"/> - <animation imageset="graphics/particles/aniblaze.png" width="8" height="8"> + <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8"> <sequence start="0" end="14" delay="30"/> <frame index="14" delay="1000"/> </animation> diff --git a/graphics/particles/heat.xml b/graphics/particles/heat.xml index daf223f5..3895e16a 100644 --- a/graphics/particles/heat.xml +++ b/graphics/particles/heat.xml @@ -15,7 +15,7 @@ Green poison bubbles <emitter> <property name="gravity" value="-0.1"/> <property name="momentum" value="0.9"/> - <animation imageset="graphics/particles/aniblaze.png" width="8" height="8"> + <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8"> <frame index="0" delay="80"/> <frame index="1" delay="80"/> <frame index="2" delay="80"/> diff --git a/graphics/particles/monster-angry-fire-goblin.particle.xml b/graphics/particles/monster-angry-fire-goblin.particle.xml index a02d7c5d..a3052d5a 100644 --- a/graphics/particles/monster-angry-fire-goblin.particle.xml +++ b/graphics/particles/monster-angry-fire-goblin.particle.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> <!-- -A fire effect intended for use with the fire goblin mob +A fire effect intended for use with the fire goblin mob --> <effect> <particle position-x="0" position-y="0" position-z="0"> @@ -11,7 +11,7 @@ A fire effect intended for use with the fire goblin mob <property name="vertical-angle" min="0" max="90"/> <property name="power" min="0.1" max="0.3"/> <property name="gravity" value="-0.03"/> - <animation imageset="graphics/particles/aniblaze.png" width="8" height="8"> + <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8"> <sequence start="0" end="14" delay="20"/> <frame index="14" delay="1000"/> </animation> diff --git a/graphics/sprites/equipment/chest/robe-male.png b/graphics/sprites/equipment/chest/robe-male.png Binary files differindex 598c70ed..c06474df 100644 --- a/graphics/sprites/equipment/chest/robe-male.png +++ b/graphics/sprites/equipment/chest/robe-male.png diff --git a/graphics/sprites/equipment/chest/sorcerer-robe-male.png b/graphics/sprites/equipment/chest/sorcerer-robe-male.png Binary files differindex 6dfdeea1..9114f0f0 100644 --- a/graphics/sprites/equipment/chest/sorcerer-robe-male.png +++ b/graphics/sprites/equipment/chest/sorcerer-robe-male.png diff --git a/graphics/sprites/equipment/head/beaniecopter-female.xml.bak b/graphics/sprites/equipment/head/beaniecopter-female.xml.bak deleted file mode 100644 index 2a226588..00000000 --- a/graphics/sprites/equipment/head/beaniecopter-female.xml.bak +++ /dev/null @@ -1,427 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/beaniecopter.png" width="30" height="30" offsetY="-44"/> - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" delay="56"/> - <frame index="1" offsetX="-1" delay="19"/> - <frame index="1" offsetX="-1" delay="37"/> - <frame index="2" offsetX="-1" delay="38"/> - <frame index="2" offsetX="-1" delay="18"/> - <frame index="3" offsetX="-1" delay="57"/> - <frame index="0" offsetX="-1" delay="55"/> - <frame index="1" offsetX="-1" delay="20"/> - <frame index="1" offsetX="-1" delay="36"/> - <frame index="2" offsetX="-1" delay="39"/> - <frame index="2" offsetX="-1" delay="17"/> - <frame index="3" offsetX="-1" delay="58"/> - </animation> - <animation direction="left"> - <frame index="4" offsetY="-1" delay="56"/> - <frame index="5" offsetY="-1" delay="19"/> - <frame index="5" offsetY="-1" delay="37"/> - <frame index="6" offsetY="-1" delay="38"/> - <frame index="6" offsetY="-1" delay="18"/> - <frame index="7" offsetY="-1" delay="56"/> - <frame index="4" offsetY="-1" delay="56"/> - <frame index="5" offsetY="-1" delay="20"/> - <frame index="5" offsetY="-1" delay="36"/> - <frame index="6" offsetY="-1" delay="39"/> - <frame index="6" offsetY="-1" delay="17"/> - <frame index="7" offsetY="-1" delay="58"/> - </animation> - <animation direction="up"> - <frame index="8" offsetX="-2" offsetY="-1" delay="56"/> - <frame index="9" offsetX="-2" offsetY="-1" delay="19"/> - <frame index="9" offsetX="-2" offsetY="-1" delay="37"/> - <frame index="10" offsetX="-2" offsetY="-1" delay="38"/> - <frame index="10" offsetX="-2" offsetY="-1" delay="18"/> - <frame index="11" offsetX="-2" offsetY="-1" delay="57"/> - <frame index="8" offsetX="-2" offsetY="-1" delay="55"/> - <frame index="9" offsetX="-2" offsetY="-1" delay="20"/> - <frame index="9" offsetX="-2" offsetY="-1" delay="36"/> - <frame index="10" offsetX="-2" offsetY="-1" delay="39"/> - <frame index="10" offsetX="-2" offsetY="-1" delay="17"/> - <frame index="11" offsetX="-2" offsetY="-1" delay="58"/> - </animation> - <animation direction="right"> - <frame index="12" offsetY="-1" delay="56"/> - <frame index="13" offsetY="-1" delay="19"/> - <frame index="13" offsetY="-1" delay="37"/> - <frame index="14" offsetY="-1" delay="38"/> - <frame index="14" offsetY="-1" delay="18"/> - <frame index="15" offsetY="-1" delay="56"/> - <frame index="12" offsetY="-1" delay="56"/> - <frame index="13" offsetY="-1" delay="20"/> - <frame index="13" offsetY="-1" delay="36"/> - <frame index="14" offsetY="-1" delay="39"/> - <frame index="14" offsetY="-1" delay="17"/> - <frame index="15" offsetY="-1" delay="56"/> - </animation> - </action> - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" delay="56"/> - <frame index="1" offsetX="-1" delay="19"/> - <frame index="1" offsetX="-1" offsetY="-1" delay="37"/> - <frame index="2" offsetX="-1" offsetY="-1" delay="38"/> - <frame index="2" offsetX="-1" offsetY="-1" delay="18"/> - <frame index="3" offsetX="-1" offsetY="-1" delay="57"/> - <frame index="0" offsetX="-1" delay="55"/> - <frame index="1" offsetX="-1" delay="20"/> - <frame index="1" offsetX="-1" offsetY="-1" delay="36"/> - <frame index="2" offsetX="-1" offsetY="-1" delay="39"/> - <frame index="2" offsetX="-1" offsetY="-1" delay="17"/> - <frame index="3" offsetX="-1" offsetY="-1" delay="58"/> - </animation> - <animation direction="left"> - <frame index="4" offsetX="-1" offsetY="-1" delay="56"/> - <frame index="5" offsetX="-1" offsetY="-1" delay="19"/> - <frame index="5" offsetX="-1" delay="37"/> - <frame index="6" offsetX="-1" delay="38"/> - <frame index="6" offsetX="-1" offsetY="-1" delay="18"/> - <frame index="7" offsetX="-1" offsetY="-1" delay="57"/> - <frame index="4" offsetX="-1" offsetY="-1" delay="55"/> - <frame index="5" offsetX="-1" offsetY="-1" delay="20"/> - <frame index="5" offsetX="-1" delay="36"/> - <frame index="6" offsetX="-1" delay="39"/> - <frame index="6" offsetX="-1" offsetY="-1" delay="17"/> - <frame index="7" offsetX="-1" offsetY="-1" delay="58"/> - </animation> - <animation direction="up"> - <frame index="8" offsetX="-2" offsetY="-1" delay="56"/> - <frame index="9" offsetX="-2" offsetY="-1" delay="19"/> - <frame index="9" offsetX="-2" offsetY="-2" delay="37"/> - <frame index="10" offsetX="-2" offsetY="-2" delay="38"/> - <frame index="10" offsetX="-2" offsetY="-2" delay="18"/> - <frame index="11" offsetX="-2" offsetY="-2" delay="57"/> - <frame index="8" offsetX="-2" offsetY="-1" delay="55"/> - <frame index="9" offsetX="-2" offsetY="-1" delay="20"/> - <frame index="9" offsetX="-2" offsetY="-2" delay="36"/> - <frame index="10" offsetX="-2" offsetY="-2" delay="39"/> - <frame index="10" offsetX="-2" offsetY="-2" delay="17"/> - <frame index="11" offsetX="-2" offsetY="-2" delay="58"/> - </animation> - <animation direction="right"> - <frame index="12" offsetY="-1" delay="56"/> - <frame index="13" offsetY="-1" delay="19"/> - <frame index="13" delay="37"/> - <frame index="14" delay="38"/> - <frame index="14" offsetY="-1" delay="18"/> - <frame index="15" offsetY="-1" delay="57"/> - <frame index="12" offsetY="-1" delay="55"/> - <frame index="13" offsetY="-1" delay="20"/> - <frame index="13" delay="36"/> - <frame index="14" delay="39"/> - <frame index="14" offsetY="-1" delay="17"/> - <frame index="15" offsetY="-1" delay="56"/> - </animation> - </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="3" delay="75"/> - <frame index="1" offsetX="-1" offsetY="2" delay="75"/> - <frame index="2" offsetX="-1" offsetY="5" delay="75"/> - <frame index="3" offsetX="-1" offsetY="6" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="4" offsetX="3" offsetY="-3" delay="75"/> - <frame index="5" offsetX="3" offsetY="-4" delay="75"/> - <frame index="6" offsetX="-1" offsetY="-1" delay="75"/> - <frame index="7" offsetX="-2" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <frame index="8" offsetX="-3" delay="75"/> - <frame index="9" offsetX="-3" delay="75"/> - <frame index="10" offsetX="-3" delay="75"/> - <frame index="11" offsetX="-3" offsetY="2" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="12" offsetX="-2" offsetY="-2" delay="75"/> - <frame index="13" offsetX="-2" offsetY="-3" delay="75"/> - <frame index="14" offsetX="1" offsetY="1" delay="75"/> - <frame index="15" offsetX="2" offsetY="2" delay="75"/> - <end/> - </animation> - </action> - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="1" delay="75"/> - <frame index="0" offsetX="-1" offsetY="1" delay="19"/> - <frame index="1" offsetX="-1" offsetY="1" delay="75"/> - <frame index="1" offsetX="-1" offsetY="1" delay="19"/> - <frame index="2" offsetX="-1" offsetY="1" delay="37"/> - <frame index="2" offsetX="-1" offsetY="2" delay="57"/> - <frame index="3" offsetX="-1" offsetY="2" delay="18"/> - <frame index="3" offsetX="-1" offsetY="1" delay="75"/> - <end/> - </animation> - <animation direction="left"> - <frame index="4" offsetX="2" offsetY="-1" delay="75"/> - <frame index="4" offsetX="2" offsetY="-1" delay="19"/> - <frame index="5" offsetX="2" offsetY="-1" delay="75"/> - <frame index="5" offsetX="2" offsetY="-1" delay="19"/> - <frame index="6" offsetX="2" offsetY="-1" delay="37"/> - <frame index="6" offsetX="4" offsetY="-2" delay="57"/> - <frame index="7" offsetX="4" offsetY="-2" delay="18"/> - <frame index="7" offsetX="4" offsetY="-2" delay="75"/> - <end/> - </animation> - <animation direction="up"> - <frame index="8" offsetX="-2" offsetY="-1" delay="75"/> - <frame index="8" offsetX="-2" offsetY="-1" delay="19"/> - <frame index="9" offsetX="-2" offsetY="-1" delay="75"/> - <frame index="9" offsetX="-2" offsetY="-1" delay="19"/> - <frame index="10" offsetX="-2" offsetY="-1" delay="37"/> - <frame index="10" offsetX="-3" delay="57"/> - <frame index="11" offsetX="-3" delay="18"/> - <frame index="11" offsetX="-3" offsetY="-1" delay="75"/> - <end/> - </animation> - <animation direction="right"> - <frame index="12" offsetX="-5" offsetY="-1" delay="75"/> - <frame index="12" offsetX="-5" offsetY="-1" delay="19"/> - <frame index="13" offsetX="-5" offsetY="-1" delay="75"/> - <frame index="13" offsetX="-5" offsetY="-1" delay="19"/> - <frame index="14" offsetX="-5" offsetY="-1" delay="37"/> - <frame index="14" offsetX="-7" offsetY="-2" delay="57"/> - <frame index="15" offsetX="-7" offsetY="-2" delay="18"/> - <frame index="15" offsetX="-7" offsetY="-2" delay="75"/> - <end/> - </animation> - </action> - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="12" delay="56"/> - <frame index="1" offsetX="-1" offsetY="12" delay="19"/> - <frame index="1" offsetX="-1" offsetY="12" delay="37"/> - <frame index="2" offsetX="-1" offsetY="12" delay="38"/> - <frame index="2" offsetX="-1" offsetY="12" delay="18"/> - <frame index="3" offsetX="-1" offsetY="12" delay="57"/> - <frame index="0" offsetX="-1" offsetY="12" delay="55"/> - <frame index="1" offsetX="-1" offsetY="12" delay="20"/> - <frame index="1" offsetX="-1" offsetY="12" delay="36"/> - <frame index="2" offsetX="-1" offsetY="12" delay="39"/> - <frame index="2" offsetX="-1" offsetY="12" delay="17"/> - <frame index="3" offsetX="-1" offsetY="12" delay="58"/> - </animation> - <animation direction="left"> - <frame index="4" offsetX="4" offsetY="8" delay="56"/> - <frame index="5" offsetX="4" offsetY="8" delay="19"/> - <frame index="5" offsetX="4" offsetY="8" delay="37"/> - <frame index="6" offsetX="4" offsetY="8" delay="38"/> - <frame index="6" offsetX="4" offsetY="8" delay="18"/> - <frame index="7" offsetX="4" offsetY="8" delay="56"/> - <frame index="4" offsetX="4" offsetY="8" delay="56"/> - <frame index="5" offsetX="4" offsetY="8" delay="20"/> - <frame index="5" offsetX="4" offsetY="8" delay="36"/> - <frame index="6" offsetX="4" offsetY="8" delay="39"/> - <frame index="6" offsetX="4" offsetY="8" delay="17"/> - <frame index="7" offsetX="4" offsetY="8" delay="58"/> - </animation> - <animation direction="up"> - <frame index="8" offsetX="-1" offsetY="8" delay="56"/> - <frame index="9" offsetX="-1" offsetY="8" delay="19"/> - <frame index="9" offsetX="-1" offsetY="8" delay="37"/> - <frame index="10" offsetX="-1" offsetY="8" delay="38"/> - <frame index="10" offsetX="-1" offsetY="8" delay="18"/> - <frame index="11" offsetX="-1" offsetY="8" delay="57"/> - <frame index="8" offsetX="-1" offsetY="8" delay="55"/> - <frame index="9" offsetX="-1" offsetY="8" delay="20"/> - <frame index="9" offsetX="-1" offsetY="8" delay="36"/> - <frame index="10" offsetX="-1" offsetY="8" delay="39"/> - <frame index="10" offsetX="-1" offsetY="8" delay="17"/> - <frame index="11" offsetX="-1" offsetY="8" delay="58"/> - </animation> - <animation direction="right"> - <frame index="12" offsetX="-6" offsetY="8" delay="56"/> - <frame index="13" offsetX="-6" offsetY="8" delay="19"/> - <frame index="13" offsetX="-6" offsetY="8" delay="37"/> - <frame index="14" offsetX="-6" offsetY="8" delay="38"/> - 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\ No newline at end of file diff --git a/graphics/sprites/equipment/head/witch-hat.png b/graphics/sprites/equipment/head/witch-hat.png Binary files differindex a2518c61..5c339046 100644 --- a/graphics/sprites/equipment/head/witch-hat.png +++ b/graphics/sprites/equipment/head/witch-hat.png diff --git a/graphics/tiles/desert_city_indoors.png b/graphics/tiles/desert_city_indoors.png Binary files differindex 81119f36..f71b2cc5 100644 --- a/graphics/tiles/desert_city_indoors.png +++ b/graphics/tiles/desert_city_indoors.png diff --git a/graphics/tiles/desert_city_indoors_x3.png b/graphics/tiles/desert_city_indoors_x3.png Binary files differindex 2e1cc934..1fc1b83c 100644 --- a/graphics/tiles/desert_city_indoors_x3.png +++ b/graphics/tiles/desert_city_indoors_x3.png |