diff options
Diffstat (limited to 'graphics')
-rw-r--r-- | graphics/items/equipment/charms/darktalisman.png | bin | 0 -> 1628 bytes | |||
-rw-r--r-- | graphics/items/generic/ore.png | bin | 0 -> 801 bytes | |||
-rw-r--r-- | graphics/items/use/scrolls/scroll-alizarin.png | bin | 0 -> 1073 bytes | |||
-rw-r--r-- | graphics/items/use/scrolls/scroll-cobalt.png | bin | 0 -> 1107 bytes | |||
-rw-r--r-- | graphics/items/use/scrolls/scroll-gamboge.png | bin | 0 -> 1053 bytes | |||
-rw-r--r-- | graphics/items/use/scrolls/scroll-joy.png | bin | 0 -> 1159 bytes | |||
-rw-r--r-- | graphics/items/use/scrolls/scroll-mauve.png | bin | 0 -> 1105 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/weapons/null.xml | 24 |
8 files changed, 12 insertions, 12 deletions
diff --git a/graphics/items/equipment/charms/darktalisman.png b/graphics/items/equipment/charms/darktalisman.png Binary files differnew file mode 100644 index 00000000..908839d5 --- /dev/null +++ b/graphics/items/equipment/charms/darktalisman.png diff --git a/graphics/items/generic/ore.png b/graphics/items/generic/ore.png Binary files differnew file mode 100644 index 00000000..46a552b1 --- /dev/null +++ b/graphics/items/generic/ore.png diff --git a/graphics/items/use/scrolls/scroll-alizarin.png b/graphics/items/use/scrolls/scroll-alizarin.png Binary files differnew file mode 100644 index 00000000..d3375bad --- /dev/null +++ b/graphics/items/use/scrolls/scroll-alizarin.png diff --git a/graphics/items/use/scrolls/scroll-cobalt.png b/graphics/items/use/scrolls/scroll-cobalt.png Binary files differnew file mode 100644 index 00000000..807c0e99 --- /dev/null +++ b/graphics/items/use/scrolls/scroll-cobalt.png diff --git a/graphics/items/use/scrolls/scroll-gamboge.png b/graphics/items/use/scrolls/scroll-gamboge.png Binary files differnew file mode 100644 index 00000000..f29b7dd6 --- /dev/null +++ b/graphics/items/use/scrolls/scroll-gamboge.png diff --git a/graphics/items/use/scrolls/scroll-joy.png b/graphics/items/use/scrolls/scroll-joy.png Binary files differnew file mode 100644 index 00000000..f1768427 --- /dev/null +++ b/graphics/items/use/scrolls/scroll-joy.png diff --git a/graphics/items/use/scrolls/scroll-mauve.png b/graphics/items/use/scrolls/scroll-mauve.png Binary files differnew file mode 100644 index 00000000..c4782a28 --- /dev/null +++ b/graphics/items/use/scrolls/scroll-mauve.png diff --git a/graphics/sprites/equipment/weapons/null.xml b/graphics/sprites/equipment/weapons/null.xml index c706c02b..d509b8bc 100644 --- a/graphics/sprites/equipment/weapons/null.xml +++ b/graphics/sprites/equipment/weapons/null.xml @@ -33,51 +33,51 @@ </action> <action name="walk" imageset="null"> <animation direction="down"> - <sequence offsetY="32" start="1" end="1" delay="75"/> + <sequence offsetY="32" start="0" end="0" delay="75"/> </animation> <animation direction="left"> - <sequence offsetY="32" start="1" end="1" delay="75"/> + <sequence offsetY="32" start="0" end="0" delay="75"/> </animation> <animation direction="up"> - <sequence offsetY="32" start="1" end="1" delay="75"/> + <sequence offsetY="32" start="0" end="0" delay="75"/> </animation> <animation direction="right"> - <sequence offsetY="32" start="1" end="1" delay="75"/> + <sequence offsetY="32" start="0" end="0" delay="75"/> </animation> </action> <action name="attack" imageset="null"> <animation direction="down"> - <sequence offsetY="32" start="1" end="1" delay="75"/> + <sequence offsetY="32" start="0" end="0" delay="75"/> <end/> </animation> <animation direction="left"> - <sequence offsetY="32" start="1" end="1" delay="75"/> + <sequence offsetY="32" start="0" end="0" delay="75"/> <end/> </animation> <animation direction="up"> - <sequence offsetY="32" start="1" end="1" delay="75"/> + <sequence offsetY="32" start="0" end="0" delay="75"/> <end/> </animation> <animation direction="right"> - <sequence offsetY="32" start="1" end="1" delay="75"/> + <sequence offsetY="32" start="0" end="0" delay="75"/> <end/> </animation> </action> <action name="attack_chop" imageset="null"> <animation direction="down"> - <sequence offsetY="32" start="1" end="1" delay="140"/> + <sequence offsetY="32" start="0" end="0" delay="140"/> <end/> </animation> <animation direction="left"> - <sequence offsetY="32" start="1" end="1" delay="140"/> + <sequence offsetY="32" start="0" end="0" delay="140"/> <end/> </animation> <animation direction="up"> - <sequence offsetY="32" start="1" end="1" delay="140"/> + <sequence offsetY="32" start="0" end="0" delay="140"/> <end/> </animation> <animation direction="right"> - <sequence offsetY="32" start="1" end="1" delay="140"/> + <sequence offsetY="32" start="0" end="0" delay="140"/> <end/> </animation> </action> |