summaryrefslogtreecommitdiff
path: root/graphics
diff options
context:
space:
mode:
Diffstat (limited to 'graphics')
-rw-r--r--graphics/items/equipment/charms/darktalisman.pngbin0 -> 1628 bytes
-rw-r--r--graphics/items/generic/ore.pngbin0 -> 801 bytes
-rw-r--r--graphics/items/use/scrolls/scroll-alizarin.pngbin0 -> 1073 bytes
-rw-r--r--graphics/items/use/scrolls/scroll-cobalt.pngbin0 -> 1107 bytes
-rw-r--r--graphics/items/use/scrolls/scroll-gamboge.pngbin0 -> 1053 bytes
-rw-r--r--graphics/items/use/scrolls/scroll-joy.pngbin0 -> 1159 bytes
-rw-r--r--graphics/items/use/scrolls/scroll-mauve.pngbin0 -> 1105 bytes
-rw-r--r--graphics/sprites/equipment/weapons/null.xml24
8 files changed, 12 insertions, 12 deletions
diff --git a/graphics/items/equipment/charms/darktalisman.png b/graphics/items/equipment/charms/darktalisman.png
new file mode 100644
index 00000000..908839d5
--- /dev/null
+++ b/graphics/items/equipment/charms/darktalisman.png
Binary files differ
diff --git a/graphics/items/generic/ore.png b/graphics/items/generic/ore.png
new file mode 100644
index 00000000..46a552b1
--- /dev/null
+++ b/graphics/items/generic/ore.png
Binary files differ
diff --git a/graphics/items/use/scrolls/scroll-alizarin.png b/graphics/items/use/scrolls/scroll-alizarin.png
new file mode 100644
index 00000000..d3375bad
--- /dev/null
+++ b/graphics/items/use/scrolls/scroll-alizarin.png
Binary files differ
diff --git a/graphics/items/use/scrolls/scroll-cobalt.png b/graphics/items/use/scrolls/scroll-cobalt.png
new file mode 100644
index 00000000..807c0e99
--- /dev/null
+++ b/graphics/items/use/scrolls/scroll-cobalt.png
Binary files differ
diff --git a/graphics/items/use/scrolls/scroll-gamboge.png b/graphics/items/use/scrolls/scroll-gamboge.png
new file mode 100644
index 00000000..f29b7dd6
--- /dev/null
+++ b/graphics/items/use/scrolls/scroll-gamboge.png
Binary files differ
diff --git a/graphics/items/use/scrolls/scroll-joy.png b/graphics/items/use/scrolls/scroll-joy.png
new file mode 100644
index 00000000..f1768427
--- /dev/null
+++ b/graphics/items/use/scrolls/scroll-joy.png
Binary files differ
diff --git a/graphics/items/use/scrolls/scroll-mauve.png b/graphics/items/use/scrolls/scroll-mauve.png
new file mode 100644
index 00000000..c4782a28
--- /dev/null
+++ b/graphics/items/use/scrolls/scroll-mauve.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/null.xml b/graphics/sprites/equipment/weapons/null.xml
index c706c02b..d509b8bc 100644
--- a/graphics/sprites/equipment/weapons/null.xml
+++ b/graphics/sprites/equipment/weapons/null.xml
@@ -33,51 +33,51 @@
</action>
<action name="walk" imageset="null">
<animation direction="down">
- <sequence offsetY="32" start="1" end="1" delay="75"/>
+ <sequence offsetY="32" start="0" end="0" delay="75"/>
</animation>
<animation direction="left">
- <sequence offsetY="32" start="1" end="1" delay="75"/>
+ <sequence offsetY="32" start="0" end="0" delay="75"/>
</animation>
<animation direction="up">
- <sequence offsetY="32" start="1" end="1" delay="75"/>
+ <sequence offsetY="32" start="0" end="0" delay="75"/>
</animation>
<animation direction="right">
- <sequence offsetY="32" start="1" end="1" delay="75"/>
+ <sequence offsetY="32" start="0" end="0" delay="75"/>
</animation>
</action>
<action name="attack" imageset="null">
<animation direction="down">
- <sequence offsetY="32" start="1" end="1" delay="75"/>
+ <sequence offsetY="32" start="0" end="0" delay="75"/>
<end/>
</animation>
<animation direction="left">
- <sequence offsetY="32" start="1" end="1" delay="75"/>
+ <sequence offsetY="32" start="0" end="0" delay="75"/>
<end/>
</animation>
<animation direction="up">
- <sequence offsetY="32" start="1" end="1" delay="75"/>
+ <sequence offsetY="32" start="0" end="0" delay="75"/>
<end/>
</animation>
<animation direction="right">
- <sequence offsetY="32" start="1" end="1" delay="75"/>
+ <sequence offsetY="32" start="0" end="0" delay="75"/>
<end/>
</animation>
</action>
<action name="attack_chop" imageset="null">
<animation direction="down">
- <sequence offsetY="32" start="1" end="1" delay="140"/>
+ <sequence offsetY="32" start="0" end="0" delay="140"/>
<end/>
</animation>
<animation direction="left">
- <sequence offsetY="32" start="1" end="1" delay="140"/>
+ <sequence offsetY="32" start="0" end="0" delay="140"/>
<end/>
</animation>
<animation direction="up">
- <sequence offsetY="32" start="1" end="1" delay="140"/>
+ <sequence offsetY="32" start="0" end="0" delay="140"/>
<end/>
</animation>
<animation direction="right">
- <sequence offsetY="32" start="1" end="1" delay="140"/>
+ <sequence offsetY="32" start="0" end="0" delay="140"/>
<end/>
</animation>
</action>