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Diffstat (limited to 'graphics/sprites')
-rw-r--r--graphics/sprites/chest-terranite-female.pngbin0 -> 17707 bytes
-rw-r--r--graphics/sprites/chest-terranite-female.xml104
-rw-r--r--graphics/sprites/chest-terranite-male.pngbin0 -> 17050 bytes
-rw-r--r--graphics/sprites/chest-terranite-male.xml104
-rw-r--r--graphics/sprites/head-terranitehelm.pngbin0 -> 1120 bytes
-rw-r--r--graphics/sprites/head-terranitehelm.xml142
-rw-r--r--graphics/sprites/leg-terranite-female.pngbin0 -> 19817 bytes
-rw-r--r--graphics/sprites/leg-terranite-female.xml104
-rw-r--r--graphics/sprites/leg-terranite-male.pngbin0 -> 55222 bytes
-rw-r--r--graphics/sprites/leg-terranite-male.xml104
-rw-r--r--graphics/sprites/monster-terranite-mask.pngbin0 -> 852 bytes
-rw-r--r--graphics/sprites/monster-terranite-mask.xml142
12 files changed, 700 insertions, 0 deletions
diff --git a/graphics/sprites/chest-terranite-female.png b/graphics/sprites/chest-terranite-female.png
new file mode 100644
index 00000000..959d2631
--- /dev/null
+++ b/graphics/sprites/chest-terranite-female.png
Binary files differ
diff --git a/graphics/sprites/chest-terranite-female.xml b/graphics/sprites/chest-terranite-female.xml
new file mode 100644
index 00000000..81471665
--- /dev/null
+++ b/graphics/sprites/chest-terranite-female.xml
@@ -0,0 +1,104 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/chest-terranite-female.png" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite> \ No newline at end of file
diff --git a/graphics/sprites/chest-terranite-male.png b/graphics/sprites/chest-terranite-male.png
new file mode 100644
index 00000000..4847fead
--- /dev/null
+++ b/graphics/sprites/chest-terranite-male.png
Binary files differ
diff --git a/graphics/sprites/chest-terranite-male.xml b/graphics/sprites/chest-terranite-male.xml
new file mode 100644
index 00000000..0085bfa5
--- /dev/null
+++ b/graphics/sprites/chest-terranite-male.xml
@@ -0,0 +1,104 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/chest-terranite-male.png" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite> \ No newline at end of file
diff --git a/graphics/sprites/head-terranitehelm.png b/graphics/sprites/head-terranitehelm.png
new file mode 100644
index 00000000..633fc066
--- /dev/null
+++ b/graphics/sprites/head-terranitehelm.png
Binary files differ
diff --git a/graphics/sprites/head-terranitehelm.xml b/graphics/sprites/head-terranitehelm.xml
new file mode 100644
index 00000000..8402bbad
--- /dev/null
+++ b/graphics/sprites/head-terranitehelm.xml
@@ -0,0 +1,142 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/head-terranitehelm.png" width="19" height="26" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-42" />
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="-1" offsetY ="-41"/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-2" offsetY ="-41"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY ="-41"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-41" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY ="-42" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-42" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-41" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-42" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-42" delay="75" />
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="-1" offsetY ="-41" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-40" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-41" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-41" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-40" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-41" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-2" offsetY ="-41" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-42" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-42" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-41" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-42" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY ="-41" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-40" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-41" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-41" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-40" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-41" delay="75"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-40" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-41" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-37" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-36" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="3" offsetY ="-41" delay="75" />
+ <frame index="2" offsetX="3" offsetY ="-42" delay="75" />
+ <frame index="2" offsetX="0" offsetY ="-39" delay="75" />
+ <frame index="2" offsetX="-1" offsetY ="-38" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-3" offsetY ="-41" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY ="-41" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY ="-41" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY ="-39" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY ="-42" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY ="-43" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-40" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-39" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-41" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-41" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-41" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-40" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-41" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="2" offsetY ="-41" delay="75" />
+ <frame index="2" offsetX="2" offsetY ="-41" delay="75" />
+ <frame index="2" offsetX="2" offsetY ="-41" delay="75" />
+ <frame index="2" offsetX="4" offsetY ="-42" delay="75" />
+ <frame index="2" offsetX="4" offsetY ="-42" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-2" offsetY ="-41" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-41" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY ="-41" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY ="-40" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY ="-41" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY ="-41" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY ="-41" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY ="-41" delay="75"/>
+ <frame index="3" offsetX="-6" offsetY ="-42" delay="75"/>
+ <frame index="3" offsetX="-6" offsetY ="-42" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-30" />
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="3" offsetY ="-32"/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-1" offsetY ="-33"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY ="-32"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="30" offsetY="-4"/>
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/leg-terranite-female.png b/graphics/sprites/leg-terranite-female.png
new file mode 100644
index 00000000..ad8c2e0e
--- /dev/null
+++ b/graphics/sprites/leg-terranite-female.png
Binary files differ
diff --git a/graphics/sprites/leg-terranite-female.xml b/graphics/sprites/leg-terranite-female.xml
new file mode 100644
index 00000000..53e34ead
--- /dev/null
+++ b/graphics/sprites/leg-terranite-female.xml
@@ -0,0 +1,104 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/leg-terranite-female.png" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite> \ No newline at end of file
diff --git a/graphics/sprites/leg-terranite-male.png b/graphics/sprites/leg-terranite-male.png
new file mode 100644
index 00000000..f8415753
--- /dev/null
+++ b/graphics/sprites/leg-terranite-male.png
Binary files differ
diff --git a/graphics/sprites/leg-terranite-male.xml b/graphics/sprites/leg-terranite-male.xml
new file mode 100644
index 00000000..17a2224b
--- /dev/null
+++ b/graphics/sprites/leg-terranite-male.xml
@@ -0,0 +1,104 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/leg-terranite-male.png" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite> \ No newline at end of file
diff --git a/graphics/sprites/monster-terranite-mask.png b/graphics/sprites/monster-terranite-mask.png
new file mode 100644
index 00000000..dad9334c
--- /dev/null
+++ b/graphics/sprites/monster-terranite-mask.png
Binary files differ
diff --git a/graphics/sprites/monster-terranite-mask.xml b/graphics/sprites/monster-terranite-mask.xml
new file mode 100644
index 00000000..52d62d21
--- /dev/null
+++ b/graphics/sprites/monster-terranite-mask.xml
@@ -0,0 +1,142 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monster-terranite-mask.png" width="19" height="27" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-40" />
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="-1" offsetY ="-41"/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-2" offsetY ="-41"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY ="-41"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-39" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY ="-40" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-40" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-39" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-40" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-40" delay="75" />
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="-1" offsetY ="-41" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-40" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-41" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-41" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-40" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-41" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-2" offsetY ="-41" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-42" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-42" delay="75"/>
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+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
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+ <frame index="0" offsetX="-1" offsetY ="-35" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-34" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
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+ <frame index="2" offsetX="3" offsetY ="-42" delay="75" />
+ <frame index="2" offsetX="0" offsetY ="-39" delay="75" />
+ <frame index="2" offsetX="-1" offsetY ="-38" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
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+ <frame index="1" offsetX="-3" offsetY ="-39" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
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+ <frame index="3" offsetX="0" offsetY ="-39" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
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+ <frame index="0" offsetX="-1" offsetY ="-39" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
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+ <frame index="2" offsetX="4" offsetY ="-42" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
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+ </animation>
+ <animation direction="right">
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+ <frame index="3" offsetX="-6" offsetY ="-42" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
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+ </animation>
+ <animation direction="left">
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+ </animation>
+ <animation direction="up">
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+ </animation>
+ <animation direction="right">
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+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
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+ </animation>
+ </action>
+
+</sprite>