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Diffstat (limited to 'graphics/sprites')
-rw-r--r--graphics/sprites/equipment/chest/brassplate-female.pngbin0 -> 43740 bytes
-rw-r--r--graphics/sprites/equipment/chest/brassplate-female.xml104
-rw-r--r--graphics/sprites/equipment/chest/brassplate-male.pngbin0 -> 34187 bytes
-rw-r--r--graphics/sprites/equipment/chest/brassplate-male.xml104
-rw-r--r--graphics/sprites/equipment/feet/brassboots-female.pngbin0 -> 21614 bytes
-rw-r--r--graphics/sprites/equipment/feet/brassboots-female.xml104
-rw-r--r--graphics/sprites/equipment/feet/brassboots-male.pngbin0 -> 21713 bytes
-rw-r--r--graphics/sprites/equipment/feet/brassboots-male.xml104
-rw-r--r--graphics/sprites/equipment/hands/brassgloves-female.pngbin0 -> 10726 bytes
-rw-r--r--graphics/sprites/equipment/hands/brassgloves-female.xml104
-rw-r--r--graphics/sprites/equipment/hands/brassgloves-male.pngbin0 -> 10835 bytes
-rw-r--r--graphics/sprites/equipment/hands/brassgloves-male.xml104
-rw-r--r--graphics/sprites/equipment/head/brasshelmet.pngbin0 -> 3833 bytes
-rw-r--r--graphics/sprites/equipment/head/brasshelmet.xml142
-rw-r--r--graphics/sprites/equipment/leg/brasspants-female.pngbin0 -> 51963 bytes
-rw-r--r--graphics/sprites/equipment/leg/brasspants-female.xml104
-rw-r--r--graphics/sprites/equipment/leg/brasspants-male.pngbin0 -> 44940 bytes
-rw-r--r--graphics/sprites/equipment/leg/brasspants-male.xml104
18 files changed, 974 insertions, 0 deletions
diff --git a/graphics/sprites/equipment/chest/brassplate-female.png b/graphics/sprites/equipment/chest/brassplate-female.png
new file mode 100644
index 00000000..7035c735
--- /dev/null
+++ b/graphics/sprites/equipment/chest/brassplate-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/brassplate-female.xml b/graphics/sprites/equipment/chest/brassplate-female.xml
new file mode 100644
index 00000000..da984634
--- /dev/null
+++ b/graphics/sprites/equipment/chest/brassplate-female.xml
@@ -0,0 +1,104 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/chest/brassplate-female.png" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/equipment/chest/brassplate-male.png b/graphics/sprites/equipment/chest/brassplate-male.png
new file mode 100644
index 00000000..49394f2e
--- /dev/null
+++ b/graphics/sprites/equipment/chest/brassplate-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/brassplate-male.xml b/graphics/sprites/equipment/chest/brassplate-male.xml
new file mode 100644
index 00000000..d4400a4f
--- /dev/null
+++ b/graphics/sprites/equipment/chest/brassplate-male.xml
@@ -0,0 +1,104 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/chest/brassplate-male.png" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/equipment/feet/brassboots-female.png b/graphics/sprites/equipment/feet/brassboots-female.png
new file mode 100644
index 00000000..6e084914
--- /dev/null
+++ b/graphics/sprites/equipment/feet/brassboots-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/feet/brassboots-female.xml b/graphics/sprites/equipment/feet/brassboots-female.xml
new file mode 100644
index 00000000..eee14b80
--- /dev/null
+++ b/graphics/sprites/equipment/feet/brassboots-female.xml
@@ -0,0 +1,104 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/feet/brassboots-female.png" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/equipment/feet/brassboots-male.png b/graphics/sprites/equipment/feet/brassboots-male.png
new file mode 100644
index 00000000..7086470d
--- /dev/null
+++ b/graphics/sprites/equipment/feet/brassboots-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/feet/brassboots-male.xml b/graphics/sprites/equipment/feet/brassboots-male.xml
new file mode 100644
index 00000000..ada5bedf
--- /dev/null
+++ b/graphics/sprites/equipment/feet/brassboots-male.xml
@@ -0,0 +1,104 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/feet/brassboots-male.png" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/equipment/hands/brassgloves-female.png b/graphics/sprites/equipment/hands/brassgloves-female.png
new file mode 100644
index 00000000..ef4e19d5
--- /dev/null
+++ b/graphics/sprites/equipment/hands/brassgloves-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/hands/brassgloves-female.xml b/graphics/sprites/equipment/hands/brassgloves-female.xml
new file mode 100644
index 00000000..b4f3551c
--- /dev/null
+++ b/graphics/sprites/equipment/hands/brassgloves-female.xml
@@ -0,0 +1,104 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/hands/brassgloves-female.png" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/equipment/hands/brassgloves-male.png b/graphics/sprites/equipment/hands/brassgloves-male.png
new file mode 100644
index 00000000..b5379063
--- /dev/null
+++ b/graphics/sprites/equipment/hands/brassgloves-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/hands/brassgloves-male.xml b/graphics/sprites/equipment/hands/brassgloves-male.xml
new file mode 100644
index 00000000..958e5191
--- /dev/null
+++ b/graphics/sprites/equipment/hands/brassgloves-male.xml
@@ -0,0 +1,104 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/hands/brassgloves-male.png" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/equipment/head/brasshelmet.png b/graphics/sprites/equipment/head/brasshelmet.png
new file mode 100644
index 00000000..c5d35cee
--- /dev/null
+++ b/graphics/sprites/equipment/head/brasshelmet.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/brasshelmet.xml b/graphics/sprites/equipment/head/brasshelmet.xml
new file mode 100644
index 00000000..30f77c39
--- /dev/null
+++ b/graphics/sprites/equipment/head/brasshelmet.xml
@@ -0,0 +1,142 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/brasshelmet.png" width="27" height="19" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-42" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY ="-42"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-42"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY ="-42"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-41" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY ="-42" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-42" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-41" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-42" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-42" delay="75" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY ="-42" delay="75"/>
+ <frame index="1" offsetX="4" offsetY ="-41" delay="75"/>
+ <frame index="1" offsetX="4" offsetY ="-42" delay="75"/>
+ <frame index="1" offsetX="4" offsetY ="-42" delay="75"/>
+ <frame index="1" offsetX="4" offsetY ="-41" delay="75"/>
+ <frame index="1" offsetX="4" offsetY ="-42" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-42" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-43" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-43" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-42" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-43" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-43" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY ="-42" delay="75"/>
+ <frame index="3" offsetX="2" offsetY ="-41" delay="75"/>
+ <frame index="3" offsetX="2" offsetY ="-42" delay="75"/>
+ <frame index="3" offsetX="2" offsetY ="-42" delay="75"/>
+ <frame index="3" offsetX="2" offsetY ="-41" delay="75"/>
+ <frame index="3" offsetX="2" offsetY ="-42" delay="75"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-40" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-41" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-38" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-37" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="7" offsetY ="-43" delay="75" />
+ <frame index="1" offsetX="7" offsetY ="-44" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-41" delay="75" />
+ <frame index="1" offsetX="2" offsetY ="-40" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY ="-42" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-42" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-42" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-39" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY ="-43" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY ="-44" delay="75"/>
+ <frame index="3" offsetX="1" offsetY ="-41" delay="75"/>
+ <frame index="3" offsetX="2" offsetY ="-40" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-41" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-41" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-41" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-40" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-41" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="6" offsetY ="-42" delay="75" />
+ <frame index="1" offsetX="6" offsetY ="-42" delay="75" />
+ <frame index="1" offsetX="6" offsetY ="-42" delay="75" />
+ <frame index="1" offsetX="8" offsetY ="-43" delay="75" />
+ <frame index="1" offsetX="8" offsetY ="-43" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-42" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-42" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-42" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-41" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-42" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY ="-42" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-42" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-42" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-43" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-43" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-30" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="7" offsetY ="-33"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY ="-33"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="31" offsetY="-8"/>
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/equipment/leg/brasspants-female.png b/graphics/sprites/equipment/leg/brasspants-female.png
new file mode 100644
index 00000000..e100059f
--- /dev/null
+++ b/graphics/sprites/equipment/leg/brasspants-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/leg/brasspants-female.xml b/graphics/sprites/equipment/leg/brasspants-female.xml
new file mode 100644
index 00000000..9567b7a6
--- /dev/null
+++ b/graphics/sprites/equipment/leg/brasspants-female.xml
@@ -0,0 +1,104 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/leg/brasspants-female.png" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/equipment/leg/brasspants-male.png b/graphics/sprites/equipment/leg/brasspants-male.png
new file mode 100644
index 00000000..ee682d84
--- /dev/null
+++ b/graphics/sprites/equipment/leg/brasspants-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/leg/brasspants-male.xml b/graphics/sprites/equipment/leg/brasspants-male.xml
new file mode 100644
index 00000000..b7ea46b7
--- /dev/null
+++ b/graphics/sprites/equipment/leg/brasspants-male.xml
@@ -0,0 +1,104 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/leg/brasspants-male.png" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>