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-rw-r--r--graphics/sprites/monsters/monster-moggun.pngbin0 -> 57825 bytes
-rw-r--r--graphics/sprites/monsters/monster-moggun.xml71
-rw-r--r--graphics/sprites/monsters/monster-terranite.pngbin0 -> 55460 bytes
-rw-r--r--graphics/sprites/monsters/monster-terranite.xml76
4 files changed, 147 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/monster-moggun.png b/graphics/sprites/monsters/monster-moggun.png
new file mode 100644
index 00000000..9645ff0c
--- /dev/null
+++ b/graphics/sprites/monsters/monster-moggun.png
Binary files differ
diff --git a/graphics/sprites/monsters/monster-moggun.xml b/graphics/sprites/monsters/monster-moggun.xml
new file mode 100644
index 00000000..d066975f
--- /dev/null
+++ b/graphics/sprites/monsters/monster-moggun.xml
@@ -0,0 +1,71 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/monster-moggun.png" width="77" height="76" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="14" />
+ </animation>
+ <animation direction="left">
+ <frame index="7" />
+ </animation>
+ <animation direction="up">
+ <frame index="21" />
+ </animation>
+ <animation direction="right">
+ <frame index="0" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="14" end="17" delay="120" />
+ </animation>
+ <animation direction="left">
+ <sequence start="7" end="10" delay="120" />
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="120" />
+ </animation>
+ <animation direction="right">
+ <sequence start="0" end="3" delay="120" />
+ </animation>
+ </action>
+
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="20" delay="900" />
+ </animation>
+ <animation direction="left">
+ <frame index="13" delay="900" />
+ </animation>
+ <animation direction="up">
+ <frame index="27" delay="900" />
+ </animation>
+ <animation direction="right">
+ <frame index="6" delay="900" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="18" end="19" delay="100" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="12" delay="100" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="26" delay="100" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="5" end="6" delay="100" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/monsters/monster-terranite.png b/graphics/sprites/monsters/monster-terranite.png
new file mode 100644
index 00000000..77f808b2
--- /dev/null
+++ b/graphics/sprites/monsters/monster-terranite.png
Binary files differ
diff --git a/graphics/sprites/monsters/monster-terranite.xml b/graphics/sprites/monsters/monster-terranite.xml
new file mode 100644
index 00000000..7c0a287b
--- /dev/null
+++ b/graphics/sprites/monsters/monster-terranite.xml
@@ -0,0 +1,76 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base"
+ src= "graphics/sprites/monsters/monster-terranite.png"
+ width= "64"
+ height= "64"
+ />
+
+ <action name = "stand"
+ imageset = "base"
+ >
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>