diff options
Diffstat (limited to 'graphics/sprites/monsters/snake-cave.xml')
-rw-r--r-- | graphics/sprites/monsters/snake-cave.xml | 152 |
1 files changed, 73 insertions, 79 deletions
diff --git a/graphics/sprites/monsters/snake-cave.xml b/graphics/sprites/monsters/snake-cave.xml index d0603ae0..95f61449 100644 --- a/graphics/sprites/monsters/snake-cave.xml +++ b/graphics/sprites/monsters/snake-cave.xml @@ -1,82 +1,76 @@ <?xml version="1.0"?> <sprite> - - <imageset name="base" src="graphics/sprites/monsters/snake-cave.png" width="96" height="56" /> - - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX ="0" offsetY ="6" /> - </animation> - <animation direction="left"> - <frame index="7" offsetX ="-1" offsetY ="4" /> - </animation> - <animation direction="up"> - <frame index="14" offsetX ="0" offsetY ="-5" /> - </animation> - <animation direction="right"> - <frame index="21" offsetX ="1" offsetY ="5" /> - </animation> - </action> - - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="4" offsetX ="0" offsetY ="6" delay="150" /> - </animation> - <animation direction="left"> - <sequence start="8" end="11" offsetX ="-1" offsetY ="4" delay="150" /> - </animation> - <animation direction="up"> - <sequence start="15" end="18" offsetX ="0" offsetY ="-5" delay="150" /> - </animation> - <animation direction="right"> - <sequence start="22" end="25" offsetX ="1" offsetY ="5" delay="150" /> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="29" delay="300" offsetX ="0" offsetY ="6" /> - <frame index="28" delay="500" offsetX ="0" offsetY ="6" /> - <frame index="30" delay="3000" offsetX ="0" offsetY ="6" /> - </animation> - <animation direction="left"> - <frame index="36" delay="300" offsetX ="0" offsetY ="6" /> - <frame index="8" delay="500" offsetX ="0" offsetY ="6" /> - <frame index="37" delay="3000" offsetX ="0" offsetY ="6" /> - </animation> - <animation direction="up"> - <frame index="43" delay="300" offsetX ="0" offsetY ="6" /> - <frame index="42" delay="500" offsetX ="0" offsetY ="6" /> - <frame index="44" delay="3000" offsetX ="0" offsetY ="6" /> - </animation> - <animation direction="right"> - <frame index="50" delay="300" offsetX ="0" offsetY ="6" /> - <frame index="22" delay="500" offsetX ="0" offsetY ="6" /> - <frame index="51" delay="3000" offsetX ="0" offsetY ="6" /> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="5" end="6" delay="150" offsetX ="0" offsetY ="6" /> - <sequence start="28" end="29" delay="150" offsetX ="0" offsetY ="6" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="12" end="13" delay="150" offsetX ="-1" offsetY ="4" /> - <sequence start="35" end="36" delay="150" offsetX ="-1" offsetY ="4" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="19" end="20" delay="150" offsetX ="0" offsetY ="-5" /> - <sequence start="42" end="43" delay="150" offsetX ="0" offsetY ="-5" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="26" end="27" delay="150" offsetX ="1" offsetY ="5" /> - <sequence start="49" end="50" delay="150" offsetX ="1" offsetY ="5" /> - <end /> - </animation> - </action> - + <imageset name="base" src="graphics/sprites/monsters/snake-cave.png" width="96" height="56"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="6"/> + </animation> + <animation direction="left"> + <frame index="7" offsetX="-1" offsetY="4"/> + </animation> + <animation direction="up"> + <frame index="14" offsetX="0" offsetY="-5"/> + </animation> + <animation direction="right"> + <frame index="21" offsetX="1" offsetY="5"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" offsetX="0" offsetY="6" delay="150"/> + </animation> + <animation direction="left"> + <sequence start="8" end="11" offsetX="-1" offsetY="4" delay="150"/> + </animation> + <animation direction="up"> + <sequence start="15" end="18" offsetX="0" offsetY="-5" delay="150"/> + </animation> + <animation direction="right"> + <sequence start="22" end="25" offsetX="1" offsetY="5" delay="150"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="29" delay="300" offsetX="0" offsetY="6"/> + <frame index="28" delay="500" offsetX="0" offsetY="6"/> + <frame index="30" delay="3000" offsetX="0" offsetY="6"/> + </animation> + <animation direction="left"> + <frame index="36" delay="300" offsetX="0" offsetY="6"/> + <frame index="8" delay="500" offsetX="0" offsetY="6"/> + <frame index="37" delay="3000" offsetX="0" offsetY="6"/> + </animation> + <animation direction="up"> + <frame index="43" delay="300" offsetX="0" offsetY="6"/> + <frame index="42" delay="500" offsetX="0" offsetY="6"/> + <frame index="44" delay="3000" offsetX="0" offsetY="6"/> + </animation> + <animation direction="right"> + <frame index="50" delay="300" offsetX="0" offsetY="6"/> + <frame index="22" delay="500" offsetX="0" offsetY="6"/> + <frame index="51" delay="3000" offsetX="0" offsetY="6"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="6" delay="150" offsetX="0" offsetY="6"/> + <sequence start="28" end="29" delay="150" offsetX="0" offsetY="6"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="12" end="13" delay="150" offsetX="-1" offsetY="4"/> + <sequence start="35" end="36" delay="150" offsetX="-1" offsetY="4"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="19" end="20" delay="150" offsetX="0" offsetY="-5"/> + <sequence start="42" end="43" delay="150" offsetX="0" offsetY="-5"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="26" end="27" delay="150" offsetX="1" offsetY="5"/> + <sequence start="49" end="50" delay="150" offsetX="1" offsetY="5"/> + <end/> + </animation> + </action> </sprite> |