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Diffstat (limited to 'graphics/sprites/equipment')
-rw-r--r--graphics/sprites/equipment/chest/redknightarmor-female.pngbin0 -> 13466 bytes
-rw-r--r--graphics/sprites/equipment/chest/redknightarmor-female.xml11
-rw-r--r--graphics/sprites/equipment/chest/redknightarmor-male.pngbin0 -> 13388 bytes
-rw-r--r--graphics/sprites/equipment/chest/redknightarmor-male.xml11
-rw-r--r--graphics/sprites/equipment/head/assassin-mask-female.xml229
-rw-r--r--graphics/sprites/equipment/head/assassin-mask.pngbin0 -> 4914 bytes
-rw-r--r--graphics/sprites/equipment/head/assassin-mask.xml229
-rw-r--r--graphics/sprites/equipment/head/beaniecopter-female.xml108
-rw-r--r--graphics/sprites/equipment/head/beaniecopter.xml108
-rw-r--r--graphics/sprites/equipment/head/blinkingevil-halloween.pngbin0 -> 5110 bytes
-rw-r--r--graphics/sprites/equipment/head/blinkingevil-halloween.xml6
-rw-r--r--graphics/sprites/equipment/head/blinkinghocus.pngbin0 -> 4469 bytes
-rw-r--r--graphics/sprites/equipment/head/blinkinghocus.xml5
-rw-r--r--graphics/sprites/equipment/head/blue-wolf-helmet.pngbin0 -> 7336 bytes
-rw-r--r--graphics/sprites/equipment/head/blue-wolf-helmet.xml7
-rw-r--r--graphics/sprites/equipment/head/captain-hat-female.xml46
-rw-r--r--graphics/sprites/equipment/head/captain-hat.pngbin2954 -> 12395 bytes
-rw-r--r--graphics/sprites/equipment/head/captain-hat.xml42
-rw-r--r--graphics/sprites/equipment/head/christmastree.pngbin3765 -> 1721 bytes
-rw-r--r--graphics/sprites/equipment/head/cloverhat.pngbin0 -> 2591 bytes
-rw-r--r--graphics/sprites/equipment/head/cloverhat.xml7
-rw-r--r--graphics/sprites/equipment/head/corsairhat.pngbin0 -> 1028 bytes
-rw-r--r--graphics/sprites/equipment/head/corsairhat.xml12
-rw-r--r--graphics/sprites/equipment/head/headmodel.pngbin0 -> 635 bytes
-rw-r--r--graphics/sprites/equipment/head/headmodel.xml191
-rw-r--r--graphics/sprites/equipment/head/leprechaunhat.pngbin0 -> 1805 bytes
-rw-r--r--graphics/sprites/equipment/head/leprechaunhat.xml5
-rw-r--r--graphics/sprites/equipment/head/overlordhelm-female.xml12
-rw-r--r--graphics/sprites/equipment/head/overlordhelm.xml11
-rw-r--r--graphics/sprites/equipment/head/paladinhelm-female.xml12
-rw-r--r--graphics/sprites/equipment/head/paladinhelm.xml11
-rw-r--r--graphics/sprites/equipment/head/party-blue.pngbin0 -> 1383 bytes
-rw-r--r--graphics/sprites/equipment/head/party-blue.xml5
-rw-r--r--graphics/sprites/equipment/head/party-green.pngbin0 -> 1352 bytes
-rw-r--r--graphics/sprites/equipment/head/party-green.xml5
-rw-r--r--graphics/sprites/equipment/head/party-red.pngbin0 -> 1819 bytes
-rw-r--r--graphics/sprites/equipment/head/party-red.xml5
-rw-r--r--graphics/sprites/equipment/head/phylactery-female.xml42
-rw-r--r--graphics/sprites/equipment/head/phylactery.xml42
-rw-r--r--graphics/sprites/equipment/head/terranite-mask.pngbin0 -> 1025 bytes
-rw-r--r--graphics/sprites/equipment/head/terranite-mask.xml229
-rw-r--r--graphics/sprites/equipment/head/underworld-mask-female.xml44
-rw-r--r--graphics/sprites/equipment/head/underworld-mask.xml38
-rw-r--r--graphics/sprites/equipment/head/wizard-hat-female.xml44
-rw-r--r--graphics/sprites/equipment/head/wizard-hat.xml40
-rw-r--r--graphics/sprites/equipment/shields/dragon.pngbin0 -> 14653 bytes
-rw-r--r--graphics/sprites/equipment/shields/dragon.xml11
-rw-r--r--graphics/sprites/equipment/shields/leather.pngbin0 -> 41096 bytes
-rw-r--r--graphics/sprites/equipment/shields/leather.xml11
-rw-r--r--graphics/sprites/equipment/shields/standard.xml87
-rw-r--r--graphics/sprites/equipment/shields/steel.pngbin0 -> 46026 bytes
-rw-r--r--graphics/sprites/equipment/shields/steel.xml11
-rw-r--r--graphics/sprites/equipment/shields/wooden.pngbin0 -> 48818 bytes
-rw-r--r--graphics/sprites/equipment/shields/wooden.xml11
-rw-r--r--graphics/sprites/equipment/weapons/beheader.pngbin0 -> 47670 bytes
-rw-r--r--graphics/sprites/equipment/weapons/beheader.xml80
-rw-r--r--graphics/sprites/equipment/weapons/gun.pngbin0 -> 2207 bytes
-rw-r--r--graphics/sprites/equipment/weapons/gun.xml26
-rw-r--r--graphics/sprites/equipment/weapons/jackal.pngbin0 -> 73332 bytes
-rw-r--r--graphics/sprites/equipment/weapons/jackal.xml100
-rw-r--r--graphics/sprites/equipment/weapons/null.pngbin0 -> 923 bytes
-rw-r--r--graphics/sprites/equipment/weapons/null.xml84
-rw-r--r--graphics/sprites/equipment/weapons/sandcutter.pngbin36057 -> 35706 bytes
-rw-r--r--graphics/sprites/equipment/weapons/sandcutter.xml8
-rw-r--r--graphics/sprites/equipment/weapons/xmas-bow-slingshot.pngbin0 -> 45866 bytes
-rw-r--r--graphics/sprites/equipment/weapons/xmas-bow-slingshot.xml5
66 files changed, 1722 insertions, 269 deletions
diff --git a/graphics/sprites/equipment/chest/redknightarmor-female.png b/graphics/sprites/equipment/chest/redknightarmor-female.png
new file mode 100644
index 00000000..53b067db
--- /dev/null
+++ b/graphics/sprites/equipment/chest/redknightarmor-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/redknightarmor-female.xml b/graphics/sprites/equipment/chest/redknightarmor-female.xml
new file mode 100644
index 00000000..b4d8b685
--- /dev/null
+++ b/graphics/sprites/equipment/chest/redknightarmor-female.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/chest/redknightarmor-female.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/redknightarmor-male.png b/graphics/sprites/equipment/chest/redknightarmor-male.png
new file mode 100644
index 00000000..e43ada59
--- /dev/null
+++ b/graphics/sprites/equipment/chest/redknightarmor-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/redknightarmor-male.xml b/graphics/sprites/equipment/chest/redknightarmor-male.xml
new file mode 100644
index 00000000..dae42e16
--- /dev/null
+++ b/graphics/sprites/equipment/chest/redknightarmor-male.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/chest/redknightarmor-male.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/assassin-mask-female.xml b/graphics/sprites/equipment/head/assassin-mask-female.xml
new file mode 100644
index 00000000..fe2ddc52
--- /dev/null
+++ b/graphics/sprites/equipment/head/assassin-mask-female.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset height="40" name="base" src="graphics/sprites/equipment/head/assassin-mask.png" width="40"/>
+ <action imageset="base" name="stand">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="walk">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="1" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ <frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="150" index="2" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="150" index="3" offsetX="0" offsetY="-29"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack">
+ <animation direction="down">
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-25"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-24"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="75" index="1" offsetX="4" offsetY="-30"/>
+ <frame delay="75" index="1" offsetX="4" offsetY="-31"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="-1" offsetY="-27"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-2" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-23"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="75" index="3" offsetX="-3" offsetY="-30"/>
+ <frame delay="75" index="3" offsetX="-3" offsetY="-31"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="1" offsetY="-27"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-29"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-30"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-24"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-25"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-29"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-30"/>
+ <end/>
+ </animation>
+ </action>
+ <action imageset="base" name="sit">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action imageset="base" name="dead">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-26" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-29" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-26" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-29" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-29" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="7" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-4" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-29" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-23" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-22" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="280"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/assassin-mask.png b/graphics/sprites/equipment/head/assassin-mask.png
new file mode 100644
index 00000000..d385c6ad
--- /dev/null
+++ b/graphics/sprites/equipment/head/assassin-mask.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/assassin-mask.xml b/graphics/sprites/equipment/head/assassin-mask.xml
new file mode 100644
index 00000000..9757cec3
--- /dev/null
+++ b/graphics/sprites/equipment/head/assassin-mask.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/assassin-mask.png" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/beaniecopter-female.xml b/graphics/sprites/equipment/head/beaniecopter-female.xml
index d2ffedfb..3c999c11 100644
--- a/graphics/sprites/equipment/head/beaniecopter-female.xml
+++ b/graphics/sprites/equipment/head/beaniecopter-female.xml
@@ -45,30 +45,30 @@
</action>
<action name="walk" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="-1" delay="56"/>
- <frame index="1" offsetX="-1" delay="19"/>
- <frame index="1" offsetX="-1" offsetY="-1" delay="37"/>
- <frame index="2" offsetX="-1" offsetY="-1" delay="56"/>
- <frame index="3" offsetX="-1" offsetY="-1" delay="57"/>
- <frame index="0" offsetX="-1" delay="55"/>
- <frame index="1" offsetX="-1" delay="20"/>
- <frame index="1" offsetX="-1" offsetY="-1" delay="36"/>
- <frame index="2" offsetX="-1" offsetY="-1" delay="56"/>
- <frame index="3" offsetX="-1" offsetY="-1" delay="58"/>
+ <frame index="0" offsetX="-1" offsetY="1" delay="56"/>
+ <frame index="1" offsetX="-1" offsetY="1" delay="19"/>
+ <frame index="1" offsetX="-1" offsetY="0" delay="37"/>
+ <frame index="2" offsetX="-1" offsetY="0" delay="56"/>
+ <frame index="3" offsetX="-1" offsetY="0" delay="57"/>
+ <frame index="0" offsetX="-1" offsetY="1" delay="55"/>
+ <frame index="1" offsetX="-1" offsetY="1" delay="20"/>
+ <frame index="1" offsetX="-1" offsetY="0" delay="36"/>
+ <frame index="2" offsetX="-1" offsetY="0" delay="56"/>
+ <frame index="3" offsetX="-1" offsetY="0" delay="58"/>
</animation>
<animation direction="left">
- <frame index="4" offsetX="-1" offsetY="-1" delay="56"/>
- <frame index="5" offsetX="-1" offsetY="-1" delay="19"/>
- <frame index="5" offsetX="-1" delay="37"/>
- <frame index="6" offsetX="-1" delay="38"/>
- <frame index="6" offsetX="-1" offsetY="-1" delay="18"/>
- <frame index="7" offsetX="-1" offsetY="-1" delay="57"/>
- <frame index="4" offsetX="-1" offsetY="-1" delay="55"/>
- <frame index="5" offsetX="-1" offsetY="-1" delay="20"/>
- <frame index="5" offsetX="-1" delay="36"/>
- <frame index="6" offsetX="-1" delay="39"/>
- <frame index="6" offsetX="-1" offsetY="-1" delay="17"/>
- <frame index="7" offsetX="-1" offsetY="-1" delay="58"/>
+ <frame index="4" offsetX="0" offsetY="-1" delay="56"/>
+ <frame index="5" offsetX="0" offsetY="-1" delay="19"/>
+ <frame index="5" offsetX="0" delay="37"/>
+ <frame index="6" offsetX="0" delay="38"/>
+ <frame index="6" offsetX="0" offsetY="-1" delay="18"/>
+ <frame index="7" offsetX="0" offsetY="-1" delay="57"/>
+ <frame index="4" offsetX="0" offsetY="-1" delay="55"/>
+ <frame index="5" offsetX="0" offsetY="-1" delay="20"/>
+ <frame index="5" offsetX="0" delay="36"/>
+ <frame index="6" offsetX="0" delay="39"/>
+ <frame index="6" offsetX="0" offsetY="-1" delay="17"/>
+ <frame index="7" offsetX="0" offsetY="-1" delay="58"/>
</animation>
<animation direction="up">
<frame index="8" offsetX="-2" offsetY="-1" delay="56"/>
@@ -288,47 +288,47 @@
</action>
<action name="attack_spear" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="-3" offsetY="0" delay="75"/>
- <frame index="1" offsetX="-3" offsetY="0" delay="75"/>
- <frame index="2" offsetX="-3" offsetY="0" delay="75"/>
- <frame index="3" offsetX="-3" offsetY="0" delay="75"/>
- <frame index="0" offsetX="-3" offsetY="-1" delay="75"/>
- <frame index="1" offsetX="-3" offsetY="-1" delay="75"/>
- <frame index="2" offsetX="-3" offsetY="5" delay="75"/>
- <frame index="3" offsetX="-3" offsetY="5" delay="75"/>
+ <frame index="0" offsetX="-3" offsetY="0" delay="70"/>
+ <frame index="1" offsetX="-3" offsetY="0" delay="70"/>
+ <frame index="2" offsetX="-3" offsetY="0" delay="70"/>
+ <frame index="3" offsetX="-3" offsetY="0" delay="70"/>
+ <frame index="0" offsetX="-3" offsetY="-1" delay="70"/>
+ <frame index="1" offsetX="-3" offsetY="-1" delay="70"/>
+ <frame index="2" offsetX="-3" offsetY="5" delay="70"/>
+ <frame index="3" offsetX="-3" offsetY="5" delay="70"/>
<end/>
</animation>
<animation direction="left">
- <frame index="4" offsetX="4" offsetY="-2" delay="75"/>
- <frame index="5" offsetX="4" offsetY="-2" delay="75"/>
- <frame index="6" offsetX="7" offsetY="0" delay="75"/>
- <frame index="7" offsetX="7" offsetY="0" delay="75"/>
- <frame index="4" offsetX="1" offsetY="-2" delay="75"/>
- <frame index="5" offsetX="1" offsetY="-2" delay="75"/>
- <frame index="6" offsetX="0" offsetY="1" delay="75"/>
- <frame index="7" offsetX="0" offsetY="1" delay="75"/>
+ <frame index="4" offsetX="4" offsetY="-2" delay="70"/>
+ <frame index="5" offsetX="4" offsetY="-2" delay="70"/>
+ <frame index="6" offsetX="7" offsetY="0" delay="70"/>
+ <frame index="7" offsetX="7" offsetY="0" delay="70"/>
+ <frame index="4" offsetX="1" offsetY="-2" delay="70"/>
+ <frame index="5" offsetX="1" offsetY="-2" delay="70"/>
+ <frame index="6" offsetX="0" offsetY="1" delay="70"/>
+ <frame index="7" offsetX="0" offsetY="1" delay="70"/>
<end/>
</animation>
<animation direction="up">
- <frame index="8" offsetX="-5" offsetY="-1" delay="75"/>
- <frame index="9" offsetX="-5" offsetY="-1" delay="75"/>
- <frame index="10" offsetX="-4" offsetY="-1" delay="75"/>
- <frame index="11" offsetX="-4" offsetY="-1" delay="75"/>
- <frame index="8" offsetX="-4" offsetY="0" delay="75"/>
- <frame index="9" offsetX="-4" offsetY="0" delay="75"/>
- <frame index="10" offsetX="-5" offsetY="-5" delay="75"/>
- <frame index="11" offsetX="-5" offsetY="-5" delay="75"/>
+ <frame index="8" offsetX="-5" offsetY="-1" delay="70"/>
+ <frame index="9" offsetX="-5" offsetY="-1" delay="70"/>
+ <frame index="10" offsetX="-4" offsetY="-1" delay="70"/>
+ <frame index="11" offsetX="-4" offsetY="-1" delay="70"/>
+ <frame index="8" offsetX="-4" offsetY="0" delay="70"/>
+ <frame index="9" offsetX="-4" offsetY="0" delay="70"/>
+ <frame index="10" offsetX="-5" offsetY="-5" delay="70"/>
+ <frame index="11" offsetX="-5" offsetY="-5" delay="70"/>
<end/>
</animation>
<animation direction="right">
- <frame index="12" offsetX="-3" offsetY="-2" delay="75"/>
- <frame index="13" offsetX="-3" offsetY="-2" delay="75"/>
- <frame index="14" offsetX="-5" offsetY="0" delay="75"/>
- <frame index="15" offsetX="-5" offsetY="0" delay="75"/>
- <frame index="12" offsetX="1" offsetY="-2" delay="75"/>
- <frame index="13" offsetX="1" offsetY="-2" delay="75"/>
- <frame index="14" offsetX="4" offsetY="1" delay="75"/>
- <frame index="15" offsetX="4" offsetY="1" delay="75"/>
+ <frame index="12" offsetX="-3" offsetY="-2" delay="70"/>
+ <frame index="13" offsetX="-3" offsetY="-2" delay="70"/>
+ <frame index="14" offsetX="-5" offsetY="0" delay="70"/>
+ <frame index="15" offsetX="-5" offsetY="0" delay="70"/>
+ <frame index="12" offsetX="1" offsetY="-2" delay="70"/>
+ <frame index="13" offsetX="1" offsetY="-2" delay="70"/>
+ <frame index="14" offsetX="4" offsetY="1" delay="70"/>
+ <frame index="15" offsetX="4" offsetY="1" delay="70"/>
<end/>
</animation>
</action>
diff --git a/graphics/sprites/equipment/head/beaniecopter.xml b/graphics/sprites/equipment/head/beaniecopter.xml
index 62a4dc83..b0fbf8f6 100644
--- a/graphics/sprites/equipment/head/beaniecopter.xml
+++ b/graphics/sprites/equipment/head/beaniecopter.xml
@@ -45,30 +45,30 @@
</action>
<action name="walk" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="-1" delay="56"/>
- <frame index="1" offsetX="-1" delay="19"/>
- <frame index="1" offsetX="-1" offsetY="-1" delay="37"/>
- <frame index="2" offsetX="-1" offsetY="-1" delay="56"/>
- <frame index="3" offsetX="-1" offsetY="-1" delay="57"/>
- <frame index="0" offsetX="-1" delay="55"/>
- <frame index="1" offsetX="-1" delay="20"/>
- <frame index="1" offsetX="-1" offsetY="-1" delay="36"/>
- <frame index="2" offsetX="-1" offsetY="-1" delay="56"/>
- <frame index="3" offsetX="-1" offsetY="-1" delay="58"/>
+ <frame index="0" offsetX="-1" offsetY="1" delay="56"/>
+ <frame index="1" offsetX="-1" offsetY="1" delay="19"/>
+ <frame index="1" offsetX="-1" offsetY="0" delay="37"/>
+ <frame index="2" offsetX="-1" offsetY="0" delay="56"/>
+ <frame index="3" offsetX="-1" offsetY="0" delay="57"/>
+ <frame index="0" offsetX="-1" offsetY="1" delay="55"/>
+ <frame index="1" offsetX="-1" offsetY="1" delay="20"/>
+ <frame index="1" offsetX="-1" offsetY="0" delay="36"/>
+ <frame index="2" offsetX="-1" offsetY="0" delay="56"/>
+ <frame index="3" offsetX="-1" offsetY="0" delay="58"/>
</animation>
<animation direction="left">
- <frame index="4" offsetX="-1" offsetY="-1" delay="56"/>
- <frame index="5" offsetX="-1" offsetY="-1" delay="19"/>
- <frame index="5" offsetX="-1" delay="37"/>
- <frame index="6" offsetX="-1" delay="38"/>
- <frame index="6" offsetX="-1" offsetY="-1" delay="18"/>
- <frame index="7" offsetX="-1" offsetY="-1" delay="57"/>
- <frame index="4" offsetX="-1" offsetY="-1" delay="55"/>
- <frame index="5" offsetX="-1" offsetY="-1" delay="20"/>
- <frame index="5" offsetX="-1" delay="36"/>
- <frame index="6" offsetX="-1" delay="39"/>
- <frame index="6" offsetX="-1" offsetY="-1" delay="17"/>
- <frame index="7" offsetX="-1" offsetY="-1" delay="58"/>
+ <frame index="4" offsetX="0" offsetY="-1" delay="56"/>
+ <frame index="5" offsetX="0" offsetY="-1" delay="19"/>
+ <frame index="5" offsetX="0" delay="37"/>
+ <frame index="6" offsetX="0" delay="38"/>
+ <frame index="6" offsetX="0" offsetY="-1" delay="18"/>
+ <frame index="7" offsetX="0" offsetY="-1" delay="57"/>
+ <frame index="4" offsetX="0" offsetY="-1" delay="55"/>
+ <frame index="5" offsetX="0" offsetY="-1" delay="20"/>
+ <frame index="5" offsetX="0" delay="36"/>
+ <frame index="6" offsetX="0" delay="39"/>
+ <frame index="6" offsetX="0" offsetY="-1" delay="17"/>
+ <frame index="7" offsetX="0" offsetY="-1" delay="58"/>
</animation>
<animation direction="up">
<frame index="8" offsetX="-2" offsetY="-1" delay="56"/>
@@ -288,47 +288,47 @@
</action>
<action name="attack_spear" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="-2" offsetY="-1" delay="75"/>
- <frame index="1" offsetX="-2" offsetY="-1" delay="75"/>
- <frame index="2" offsetX="-2" offsetY="-1" delay="75"/>
- <frame index="3" offsetX="-2" offsetY="-1" delay="75"/>
- <frame index="0" offsetX="-2" offsetY="-2" delay="75"/>
- <frame index="1" offsetX="-2" offsetY="-2" delay="75"/>
- <frame index="2" offsetX="-2" offsetY="5" delay="75"/>
- <frame index="3" offsetX="-2" offsetY="5" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-1" delay="70"/>
+ <frame index="1" offsetX="-2" offsetY="-1" delay="70"/>
+ <frame index="2" offsetX="-2" offsetY="-1" delay="70"/>
+ <frame index="3" offsetX="-2" offsetY="-1" delay="70"/>
+ <frame index="0" offsetX="-2" offsetY="-2" delay="70"/>
+ <frame index="1" offsetX="-2" offsetY="-2" delay="70"/>
+ <frame index="2" offsetX="-2" offsetY="5" delay="70"/>
+ <frame index="3" offsetX="-2" offsetY="5" delay="70"/>
<end/>
</animation>
<animation direction="left">
- <frame index="4" offsetX="5" offsetY="-2" delay="75"/>
- <frame index="5" offsetX="5" offsetY="-2" delay="75"/>
- <frame index="6" offsetX="6" offsetY="-3" delay="75"/>
- <frame index="7" offsetX="6" offsetY="-3" delay="75"/>
- <frame index="4" offsetX="2" offsetY="-4" delay="75"/>
- <frame index="5" offsetX="2" offsetY="-4" delay="75"/>
- <frame index="6" offsetX="-1" offsetY="1" delay="75"/>
- <frame index="7" offsetX="-1" offsetY="1" delay="75"/>
+ <frame index="4" offsetX="5" offsetY="-2" delay="70"/>
+ <frame index="5" offsetX="5" offsetY="-2" delay="70"/>
+ <frame index="6" offsetX="6" offsetY="-3" delay="70"/>
+ <frame index="7" offsetX="6" offsetY="-3" delay="70"/>
+ <frame index="4" offsetX="2" offsetY="-4" delay="70"/>
+ <frame index="5" offsetX="2" offsetY="-4" delay="70"/>
+ <frame index="6" offsetX="-1" offsetY="1" delay="70"/>
+ <frame index="7" offsetX="-1" offsetY="1" delay="70"/>
<end/>
</animation>
<animation direction="up">
- <frame index="8" offsetX="-3" offsetY="-1" delay="75"/>
- <frame index="9" offsetX="-3" offsetY="-1" delay="75"/>
- <frame index="10" offsetX="-3" offsetY="-1" delay="75"/>
- <frame index="11" offsetX="-3" offsetY="-1" delay="75"/>
- <frame index="8" offsetX="-3" offsetY="-1" delay="75"/>
- <frame index="9" offsetX="-3" offsetY="-1" delay="75"/>
- <frame index="10" offsetX="-4" offsetY="-4" delay="75"/>
- <frame index="11" offsetX="-4" offsetY="-4" delay="75"/>
+ <frame index="8" offsetX="-3" offsetY="-1" delay="70"/>
+ <frame index="9" offsetX="-3" offsetY="-1" delay="70"/>
+ <frame index="10" offsetX="-3" offsetY="-1" delay="70"/>
+ <frame index="11" offsetX="-3" offsetY="-1" delay="70"/>
+ <frame index="8" offsetX="-3" offsetY="-1" delay="70"/>
+ <frame index="9" offsetX="-3" offsetY="-1" delay="70"/>
+ <frame index="10" offsetX="-4" offsetY="-4" delay="70"/>
+ <frame index="11" offsetX="-4" offsetY="-4" delay="70"/>
<end/>
</animation>
<animation direction="right">
- <frame index="12" offsetX="-3" offsetY="-2" delay="75"/>
- <frame index="13" offsetX="-3" offsetY="-2" delay="75"/>
- <frame index="14" offsetX="-4" offsetY="-3" delay="75"/>
- <frame index="15" offsetX="-4" offsetY="-3" delay="75"/>
- <frame index="12" offsetX="1" offsetY="-4" delay="75"/>
- <frame index="13" offsetX="1" offsetY="-4" delay="75"/>
- <frame index="14" offsetX="3" offsetY="1" delay="75"/>
- <frame index="15" offsetX="3" offsetY="1" delay="75"/>
+ <frame index="12" offsetX="-3" offsetY="-2" delay="70"/>
+ <frame index="13" offsetX="-3" offsetY="-2" delay="70"/>
+ <frame index="14" offsetX="-4" offsetY="-3" delay="70"/>
+ <frame index="15" offsetX="-4" offsetY="-3" delay="70"/>
+ <frame index="12" offsetX="1" offsetY="-4" delay="70"/>
+ <frame index="13" offsetX="1" offsetY="-4" delay="70"/>
+ <frame index="14" offsetX="3" offsetY="1" delay="70"/>
+ <frame index="15" offsetX="3" offsetY="1" delay="70"/>
<end/>
</animation>
</action>
diff --git a/graphics/sprites/equipment/head/blinkingevil-halloween.png b/graphics/sprites/equipment/head/blinkingevil-halloween.png
new file mode 100644
index 00000000..e117135e
--- /dev/null
+++ b/graphics/sprites/equipment/head/blinkingevil-halloween.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/blinkingevil-halloween.xml b/graphics/sprites/equipment/head/blinkingevil-halloween.xml
new file mode 100644
index 00000000..984de65d
--- /dev/null
+++ b/graphics/sprites/equipment/head/blinkingevil-halloween.xml
@@ -0,0 +1,6 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/blinkingevil-halloween.png" width="21" height="21"/>
+ <!-- Supposed to have special Halloween effects -->
+ <include file="equipment/head/blinkingevil.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/blinkinghocus.png b/graphics/sprites/equipment/head/blinkinghocus.png
new file mode 100644
index 00000000..61c5b2c3
--- /dev/null
+++ b/graphics/sprites/equipment/head/blinkinghocus.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/blinkinghocus.xml b/graphics/sprites/equipment/head/blinkinghocus.xml
new file mode 100644
index 00000000..9761f7a3
--- /dev/null
+++ b/graphics/sprites/equipment/head/blinkinghocus.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/blinkinghocus.png" width="21" height="21"/>
+ <include file="equipment/head/blinkingevil.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/blue-wolf-helmet.png b/graphics/sprites/equipment/head/blue-wolf-helmet.png
new file mode 100644
index 00000000..7bf4bc9b
--- /dev/null
+++ b/graphics/sprites/equipment/head/blue-wolf-helmet.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/blue-wolf-helmet.xml b/graphics/sprites/equipment/head/blue-wolf-helmet.xml
new file mode 100644
index 00000000..0af0d796
--- /dev/null
+++ b/graphics/sprites/equipment/head/blue-wolf-helmet.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc, Maria
+Copyright (C) 2018 Moubootaur Legends -->
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/blue-wolf-helmet.png" width="32" height="64" offsetY="1"/>
+ <include file="equipment/head/headmodel.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/captain-hat-female.xml b/graphics/sprites/equipment/head/captain-hat-female.xml
index dbb5add4..9a41e15f 100644
--- a/graphics/sprites/equipment/head/captain-hat-female.xml
+++ b/graphics/sprites/equipment/head/captain-hat-female.xml
@@ -9,7 +9,7 @@
<frame index="1" offsetX="0" offsetY="-43"/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-3" offsetY="-43"/>
+ <frame index="2" offsetX="-2" offsetY="-43"/>
</animation>
<animation direction="right">
<frame index="3" offsetX="-1" offsetY="-43"/>
@@ -30,10 +30,10 @@
<frame delay="75" index="1" offsetX="0" offsetY="-43"/>
</animation>
<animation direction="up">
- <frame delay="75" index="2" offsetX="-3" offsetY="-43"/>
- <frame delay="150" index="2" offsetX="-3" offsetY="-44"/>
- <frame delay="75" index="2" offsetX="-3" offsetY="-43"/>
- <frame delay="150" index="2" offsetX="-3" offsetY="-44"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-43"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-44"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-43"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-44"/>
</animation>
<animation direction="right">
<frame delay="75" index="3" offsetX="-1" offsetY="-43"/>
@@ -59,8 +59,8 @@
<end/>
</animation>
<animation direction="up">
- <frame delay="225" index="2" offsetX="-4" offsetY="-43"/>
- <frame delay="75" index="2" offsetX="-4" offsetY="-41"/>
+ <frame delay="225" index="2" offsetX="-3" offsetY="-43"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-41"/>
<end/>
</animation>
<animation direction="right">
@@ -84,9 +84,9 @@
<end/>
</animation>
<animation direction="up">
- <frame delay="225" index="2" offsetX="-3" offsetY="-43"/>
- <frame delay="75" index="2" offsetX="-4" offsetY="-42"/>
- <frame delay="75" index="2" offsetX="-4" offsetY="-43"/>
+ <frame delay="225" index="2" offsetX="-2" offsetY="-43"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-42"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-43"/>
<end/>
</animation>
<animation direction="right">
@@ -103,7 +103,7 @@
<frame index="1" offsetX="4" offsetY="-34"/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-2" offsetY="-35"/>
+ <frame index="2" offsetX="-1" offsetY="-35"/>
</animation>
<animation direction="right">
<frame index="3" offsetX="-7" offsetY="-34"/>
@@ -111,7 +111,7 @@
</action>
<action imageset="base" name="dead">
<animation direction="default">
- <frame index="4" offsetX="30" offsetY="-3"/>
+ <frame index="4" offsetX="25" offsetY="-16"/>
</animation>
</action>
<action name="attack_2hand" imageset="base">
@@ -130,9 +130,9 @@
<end/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-5" offsetY="-42" delay="280"/>
- <frame index="2" offsetX="-5" offsetY="-40" delay="140"/>
- <frame index="2" offsetX="-4" offsetY="-43" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-42" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-40" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="140"/>
<end/>
</animation>
<animation direction="right">
@@ -159,8 +159,8 @@
<end/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-4" offsetY="-43" delay="300"/>
- <frame index="2" offsetX="-4" offsetY="-41" delay="100"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-41" delay="100"/>
<end/>
</animation>
<animation direction="right">
@@ -186,10 +186,10 @@
<end/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-6" offsetY="-43" delay="140"/>
<frame index="2" offsetX="-5" offsetY="-43" delay="140"/>
- <frame index="2" offsetX="-5" offsetY="-42" delay="140"/>
- <frame index="2" offsetX="-6" offsetY="-47" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-43" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-42" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-47" delay="140"/>
<end/>
</animation>
<animation direction="right">
@@ -214,9 +214,9 @@
<end/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-5" offsetY="-42" delay="140"/>
- <frame index="2" offsetX="-5" offsetY="-41" delay="280"/>
- <frame index="2" offsetX="-5" offsetY="-40" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-42" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-41" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-40" delay="140"/>
<end/>
</animation>
<animation direction="right">
diff --git a/graphics/sprites/equipment/head/captain-hat.png b/graphics/sprites/equipment/head/captain-hat.png
index e8947606..6428de46 100644
--- a/graphics/sprites/equipment/head/captain-hat.png
+++ b/graphics/sprites/equipment/head/captain-hat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/captain-hat.xml b/graphics/sprites/equipment/head/captain-hat.xml
index f1f319c2..00f1677c 100644
--- a/graphics/sprites/equipment/head/captain-hat.xml
+++ b/graphics/sprites/equipment/head/captain-hat.xml
@@ -9,7 +9,7 @@
<frame index="1" offsetX="0" offsetY="-43"/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-3" offsetY="-43"/>
+ <frame index="2" offsetX="-2" offsetY="-43"/>
</animation>
<animation direction="right">
<frame index="3" offsetX="-1" offsetY="-43"/>
@@ -30,10 +30,10 @@
<frame index="1" offsetX="0" offsetY="-43" delay="75"/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-3" offsetY="-43" delay="75"/>
- <frame index="2" offsetX="-3" offsetY="-44" delay="150"/>
- <frame index="2" offsetX="-3" offsetY="-43" delay="75"/>
- <frame index="2" offsetX="-3" offsetY="-44" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-43" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-44" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-43" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-44" delay="150"/>
</animation>
<animation direction="right">
<frame index="3" offsetX="-1" offsetY="-43" delay="75"/>
@@ -59,8 +59,8 @@
<end/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-4" offsetY="-43" delay="225"/>
- <frame index="2" offsetX="-4" offsetY="-41" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-41" delay="75"/>
<end/>
</animation>
<animation direction="right">
@@ -84,9 +84,9 @@
<end/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-3" offsetY="-43" delay="225"/>
- <frame index="2" offsetX="-4" offsetY="-42" delay="75"/>
- <frame index="2" offsetX="-4" offsetY="-43" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-43" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-42" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="75"/>
<end/>
</animation>
<animation direction="right">
@@ -103,7 +103,7 @@
<frame index="1" offsetX="4" offsetY="-34"/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-2" offsetY="-35"/>
+ <frame index="2" offsetX="-1" offsetY="-35"/>
</animation>
<animation direction="right">
<frame index="3" offsetX="-7" offsetY="-34"/>
@@ -111,7 +111,7 @@
</action>
<action name="dead" imageset="base">
<animation direction="default">
- <frame index="4" offsetX="30" offsetY="-3"/>
+ <frame index="4" offsetX="25" offsetY="-16"/>
</animation>
</action>
<action name="attack_2hand" imageset="base">
@@ -130,9 +130,9 @@
<end/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-4" offsetY="-43" delay="280"/>
- <frame index="2" offsetX="-4" offsetY="-41" delay="140"/>
- <frame index="2" offsetX="-3" offsetY="-44" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-41" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-44" delay="140"/>
<end/>
</animation>
<animation direction="right">
@@ -159,8 +159,8 @@
<end/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-4" offsetY="-43" delay="300"/>
- <frame index="2" offsetX="-4" offsetY="-41" delay="100"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-41" delay="100"/>
<end/>
</animation>
<animation direction="right">
@@ -186,8 +186,8 @@
<end/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-4" offsetY="-43" delay="420"/>
- <frame index="2" offsetX="-5" offsetY="-46" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-46" delay="140"/>
<end/>
</animation>
<animation direction="right">
@@ -214,8 +214,8 @@
<end/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-4" offsetY="-43" delay="280"/>
- <frame index="2" offsetX="-4" offsetY="-41" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-41" delay="280"/>
<end/>
</animation>
<animation direction="right">
diff --git a/graphics/sprites/equipment/head/christmastree.png b/graphics/sprites/equipment/head/christmastree.png
index 1d700e04..1d8a5e8f 100644
--- a/graphics/sprites/equipment/head/christmastree.png
+++ b/graphics/sprites/equipment/head/christmastree.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/cloverhat.png b/graphics/sprites/equipment/head/cloverhat.png
new file mode 100644
index 00000000..0dd502ea
--- /dev/null
+++ b/graphics/sprites/equipment/head/cloverhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/cloverhat.xml b/graphics/sprites/equipment/head/cloverhat.xml
new file mode 100644
index 00000000..d4693709
--- /dev/null
+++ b/graphics/sprites/equipment/head/cloverhat.xml
@@ -0,0 +1,7 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc, Maria
+Copyright (C) 2018 Moubootaur Legends -->
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/cloverhat.png" width="32" height="64" offsetY="1"/>
+ <include file="equipment/head/headmodel.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/corsairhat.png b/graphics/sprites/equipment/head/corsairhat.png
new file mode 100644
index 00000000..d1216b31
--- /dev/null
+++ b/graphics/sprites/equipment/head/corsairhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/corsairhat.xml b/graphics/sprites/equipment/head/corsairhat.xml
new file mode 100644
index 00000000..a4ff4082
--- /dev/null
+++ b/graphics/sprites/equipment/head/corsairhat.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/corsairhat.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/headmodel.png b/graphics/sprites/equipment/head/headmodel.png
new file mode 100644
index 00000000..42d1b660
--- /dev/null
+++ b/graphics/sprites/equipment/head/headmodel.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/headmodel.xml b/graphics/sprites/equipment/head/headmodel.xml
new file mode 100644
index 00000000..51b55fb1
--- /dev/null
+++ b/graphics/sprites/equipment/head/headmodel.xml
@@ -0,0 +1,191 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/headmodel.png" width="32" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-27"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-27"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-27"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-27"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-27" delay="160"/>
+ <frame index="0" offsetX="-1" offsetY="-26" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-27" delay="160"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-27" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-26" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="160"/>
+ <frame index="1" offsetX="-1" offsetY="-26" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="80"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-27" delay="80"/>
+ <frame index="2" offsetX="-1" offsetY="-28" delay="160"/>
+ <frame index="2" offsetX="-1" offsetY="-27" delay="80"/>
+ <frame index="2" offsetX="-1" offsetY="-28" delay="160"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-27" delay="80"/>
+ <frame index="3" offsetX="1" offsetY="-26" delay="80"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="160"/>
+ <frame index="3" offsetX="1" offsetY="-26" delay="80"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="80"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-25" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-26" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-28" delay="80"/>
+ <frame index="1" offsetX="3" offsetY="-29" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-26" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-25" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-27" delay="240"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-28" delay="80"/>
+ <frame index="3" offsetX="-3" offsetY="-30" delay="80"/>
+ <frame index="3" offsetY="-26" delay="80"/>
+ <frame index="3" offsetY="-25" delay="80"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26" delay="240"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-25" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-27" delay="240"/>
+ <frame index="1" offsetX="4" offsetY="-28" delay="160"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-27" delay="160"/>
+ <frame index="2" offsetX="-2" offsetY="-27" delay="80"/>
+ <frame index="2" offsetX="-2" offsetY="-26" delay="80"/>
+ <frame index="2" offsetX="-2" offsetY="-27" delay="80"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-27" delay="240"/>
+ <frame index="3" offsetX="-5" offsetY="-28" delay="160"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-18"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-17"/>
+ </animation>
+ </action>
+ <action name="sittop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-18"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-17"/>
+ </animation>
+ </action>
+ <action name="standride" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-18"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-17"/>
+ </animation>
+ </action>
+ <action name="spawnride" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-17"/>
+ </animation>
+ </action>
+ <action name="ride" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-17"/>
+ </animation>
+ </action>
+ <action name="attackride" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-18"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-17"/>
+ </animation>
+ </action>
+ <!-- FIXME -->
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="13" offsetY="8"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/leprechaunhat.png b/graphics/sprites/equipment/head/leprechaunhat.png
new file mode 100644
index 00000000..13ae63a8
--- /dev/null
+++ b/graphics/sprites/equipment/head/leprechaunhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/leprechaunhat.xml b/graphics/sprites/equipment/head/leprechaunhat.xml
new file mode 100644
index 00000000..916e2dc2
--- /dev/null
+++ b/graphics/sprites/equipment/head/leprechaunhat.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/leprechaunhat.png" width="32" height="64" offsetY="1"/>
+ <include file="equipment/head/headmodel.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/overlordhelm-female.xml b/graphics/sprites/equipment/head/overlordhelm-female.xml
index 015977b8..1def230a 100644
--- a/graphics/sprites/equipment/head/overlordhelm-female.xml
+++ b/graphics/sprites/equipment/head/overlordhelm-female.xml
@@ -45,7 +45,7 @@
</action>
<action imageset="base" name="attack">
<animation direction="down">
- <frame delay="75" index="0" offsetX="-1" offsetY="-39"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-29"/>
<frame delay="75" index="0" offsetX="-1" offsetY="-30"/>
<frame delay="75" index="0" offsetX="-1" offsetY="-27"/>
<frame delay="75" index="0" offsetX="-1" offsetY="-26"/>
@@ -116,7 +116,7 @@
</action>
<action name="attack_2hand" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="-2" offsetY="-38" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-28" delay="140"/>
<frame index="0" offsetX="-2" offsetY="-25" delay="140"/>
<frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
<frame index="0" offsetX="-2" offsetY="-24" delay="140"/>
@@ -145,7 +145,7 @@
</action>
<action name="attack_sword_stab" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="-1" offsetY="-39" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-29" delay="100"/>
<frame index="0" offsetX="-1" offsetY="-30" delay="100"/>
<frame index="0" offsetX="-1" offsetY="-27" delay="100"/>
<frame index="0" offsetX="-1" offsetY="-26" delay="100"/>
@@ -173,8 +173,7 @@
</action>
<action name="attack_spear" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="-3" offsetY="-41" delay="140"/>
- <frame index="0" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-31" delay="280"/>
<frame index="0" offsetX="-3" offsetY="-32" delay="140"/>
<frame index="0" offsetX="-3" offsetY="-26" delay="140"/>
<end/>
@@ -203,8 +202,7 @@
</action>
<action name="attack_chop" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="-2" offsetY="-38" delay="140"/>
- <frame index="0" offsetX="-2" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-28" delay="280"/>
<frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
<frame index="0" offsetX="-2" offsetY="-24" delay="140"/>
<end/>
diff --git a/graphics/sprites/equipment/head/overlordhelm.xml b/graphics/sprites/equipment/head/overlordhelm.xml
index 9dba725b..31660e5a 100644
--- a/graphics/sprites/equipment/head/overlordhelm.xml
+++ b/graphics/sprites/equipment/head/overlordhelm.xml
@@ -45,7 +45,7 @@
</action>
<action name="attack" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-29" delay="75"/>
<frame index="0" offsetX="-1" offsetY="-30" delay="75"/>
<frame index="0" offsetX="-1" offsetY="-27" delay="75"/>
<frame index="0" offsetX="-1" offsetY="-26" delay="75"/>
@@ -116,7 +116,7 @@
</action>
<action name="attack_2hand" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="-1" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-30" delay="140"/>
<frame index="0" offsetX="-1" offsetY="-26" delay="140"/>
<frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
<frame index="0" offsetX="-1" offsetY="-26" delay="140"/>
@@ -145,7 +145,7 @@
</action>
<action name="attack_sword_stab" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="-1" offsetY="-39" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-29" delay="100"/>
<frame index="0" offsetX="-1" offsetY="-30" delay="100"/>
<frame index="0" offsetX="-1" offsetY="-27" delay="100"/>
<frame index="0" offsetX="-1" offsetY="-26" delay="100"/>
@@ -173,8 +173,7 @@
</action>
<action name="attack_spear" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="-2" offsetY="-42" delay="140"/>
- <frame index="0" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-32" delay="280"/>
<frame index="0" offsetX="-2" offsetY="-33" delay="140"/>
<frame index="0" offsetX="-2" offsetY="-26" delay="140"/>
<end/>
@@ -201,7 +200,7 @@
</action>
<action name="attack_chop" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-29" delay="140"/>
<frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
<frame index="0" offsetX="-1" offsetY="-32" delay="140"/>
<frame index="0" offsetX="-1" offsetY="-27" delay="140"/>
diff --git a/graphics/sprites/equipment/head/paladinhelm-female.xml b/graphics/sprites/equipment/head/paladinhelm-female.xml
index 4531329d..09b21a89 100644
--- a/graphics/sprites/equipment/head/paladinhelm-female.xml
+++ b/graphics/sprites/equipment/head/paladinhelm-female.xml
@@ -45,7 +45,7 @@
</action>
<action imageset="base" name="attack">
<animation direction="down">
- <frame delay="75" index="0" offsetX="-1" offsetY="-39"/>
+ <frame delay="75" index="0" offsetX="-1" offsetY="-29"/>
<frame delay="75" index="0" offsetX="-1" offsetY="-30"/>
<frame delay="75" index="0" offsetX="-1" offsetY="-27"/>
<frame delay="75" index="0" offsetX="-1" offsetY="-26"/>
@@ -116,7 +116,7 @@
</action>
<action name="attack_2hand" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="-2" offsetY="-38" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-28" delay="140"/>
<frame index="0" offsetX="-2" offsetY="-25" delay="140"/>
<frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
<frame index="0" offsetX="-2" offsetY="-24" delay="140"/>
@@ -145,7 +145,7 @@
</action>
<action name="attack_sword_stab" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="-1" offsetY="-39" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-29" delay="100"/>
<frame index="0" offsetX="-1" offsetY="-30" delay="100"/>
<frame index="0" offsetX="-1" offsetY="-27" delay="100"/>
<frame index="0" offsetX="-1" offsetY="-26" delay="100"/>
@@ -173,8 +173,7 @@
</action>
<action name="attack_spear" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="-3" offsetY="-41" delay="140"/>
- <frame index="0" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-3" offsetY="-31" delay="280"/>
<frame index="0" offsetX="-3" offsetY="-32" delay="140"/>
<frame index="0" offsetX="-3" offsetY="-26" delay="140"/>
<end/>
@@ -203,8 +202,7 @@
</action>
<action name="attack_chop" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="-2" offsetY="-38" delay="140"/>
- <frame index="0" offsetX="-2" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-28" delay="280"/>
<frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
<frame index="0" offsetX="-2" offsetY="-24" delay="140"/>
<end/>
diff --git a/graphics/sprites/equipment/head/paladinhelm.xml b/graphics/sprites/equipment/head/paladinhelm.xml
index 347bd0ab..5e4f5c2d 100644
--- a/graphics/sprites/equipment/head/paladinhelm.xml
+++ b/graphics/sprites/equipment/head/paladinhelm.xml
@@ -45,7 +45,7 @@
</action>
<action name="attack" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-29" delay="75"/>
<frame index="0" offsetX="-1" offsetY="-30" delay="75"/>
<frame index="0" offsetX="-1" offsetY="-27" delay="75"/>
<frame index="0" offsetX="-1" offsetY="-26" delay="75"/>
@@ -116,7 +116,7 @@
</action>
<action name="attack_2hand" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="-1" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-30" delay="140"/>
<frame index="0" offsetX="-1" offsetY="-26" delay="140"/>
<frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
<frame index="0" offsetX="-1" offsetY="-26" delay="140"/>
@@ -145,7 +145,7 @@
</action>
<action name="attack_sword_stab" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="-1" offsetY="-39" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-29" delay="100"/>
<frame index="0" offsetX="-1" offsetY="-30" delay="100"/>
<frame index="0" offsetX="-1" offsetY="-27" delay="100"/>
<frame index="0" offsetX="-1" offsetY="-26" delay="100"/>
@@ -173,8 +173,7 @@
</action>
<action name="attack_spear" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="-2" offsetY="-42" delay="140"/>
- <frame index="0" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-32" delay="280"/>
<frame index="0" offsetX="-2" offsetY="-33" delay="140"/>
<frame index="0" offsetX="-2" offsetY="-26" delay="140"/>
<end/>
@@ -201,7 +200,7 @@
</action>
<action name="attack_chop" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-29" delay="140"/>
<frame index="0" offsetX="-2" offsetY="-30" delay="140"/>
<frame index="0" offsetX="-1" offsetY="-32" delay="140"/>
<frame index="0" offsetX="-1" offsetY="-27" delay="140"/>
diff --git a/graphics/sprites/equipment/head/party-blue.png b/graphics/sprites/equipment/head/party-blue.png
new file mode 100644
index 00000000..68d192b0
--- /dev/null
+++ b/graphics/sprites/equipment/head/party-blue.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/party-blue.xml b/graphics/sprites/equipment/head/party-blue.xml
new file mode 100644
index 00000000..0da804c1
--- /dev/null
+++ b/graphics/sprites/equipment/head/party-blue.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/party-blue.png" width="32" height="64" offsetY="1"/>
+ <include file="equipment/head/headmodel.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/party-green.png b/graphics/sprites/equipment/head/party-green.png
new file mode 100644
index 00000000..21307b51
--- /dev/null
+++ b/graphics/sprites/equipment/head/party-green.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/party-green.xml b/graphics/sprites/equipment/head/party-green.xml
new file mode 100644
index 00000000..f2e4106a
--- /dev/null
+++ b/graphics/sprites/equipment/head/party-green.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/party-green.png" width="32" height="64" offsetY="1"/>
+ <include file="equipment/head/headmodel.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/party-red.png b/graphics/sprites/equipment/head/party-red.png
new file mode 100644
index 00000000..874a10fa
--- /dev/null
+++ b/graphics/sprites/equipment/head/party-red.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/party-red.xml b/graphics/sprites/equipment/head/party-red.xml
new file mode 100644
index 00000000..e29890bb
--- /dev/null
+++ b/graphics/sprites/equipment/head/party-red.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/party-red.png" width="32" height="64" offsetY="1"/>
+ <include file="equipment/head/headmodel.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/phylactery-female.xml b/graphics/sprites/equipment/head/phylactery-female.xml
index bf24fd08..516fccbe 100644
--- a/graphics/sprites/equipment/head/phylactery-female.xml
+++ b/graphics/sprites/equipment/head/phylactery-female.xml
@@ -6,13 +6,13 @@
<frame delay="75" index="0" offsetX="0" offsetY="-29"/>
</animation>
<animation direction="left">
- <frame delay="75" index="1" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="1" offsetX="0" offsetY="-29"/>
</animation>
<animation direction="up">
<frame delay="75" index="2" offsetX="-1" offsetY="-25"/>
</animation>
<animation direction="right">
- <frame delay="75" index="3" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="3" offsetX="0" offsetY="-29"/>
</animation>
</action>
<action imageset="base" name="walk">
@@ -43,6 +43,20 @@
<frame delay="75" index="3" offsetX="0" offsetY="-29"/>
</animation>
</action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-20"/>
+ </animation>
+ </action>
<action imageset="base" name="attack">
<animation direction="down">
<frame delay="75" index="0" offsetX="0" offsetY="-28"/>
@@ -71,6 +85,30 @@
<end/>
</animation>
</action>
+ <action imageset="base" name="attack_bow">
+ <animation direction="down">
+ <frame delay="225" index="0" offsetX="0" offsetY="-28"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-27"/>
+ <frame delay="75" index="0" offsetX="0" offsetY="-28"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame delay="225" index="1" offsetX="3" offsetY="-29"/>
+ <frame delay="150" index="1" offsetX="5" offsetY="-30"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame delay="225" index="2" offsetX="-1" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-24"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-25"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame delay="225" index="3" offsetX="-3" offsetY="-29"/>
+ <frame delay="150" index="3" offsetX="-5" offsetY="-30"/>
+ <end/>
+ </animation>
+ </action>
<action imageset="base" name="dead">
<animation direction="default">
<frame index="4" offsetX="22" offsetY="-4"/>
diff --git a/graphics/sprites/equipment/head/phylactery.xml b/graphics/sprites/equipment/head/phylactery.xml
index 867ba681..4b051c41 100644
--- a/graphics/sprites/equipment/head/phylactery.xml
+++ b/graphics/sprites/equipment/head/phylactery.xml
@@ -6,13 +6,13 @@
<frame index="0" offsetX="0" offsetY="-29" delay="75"/>
</animation>
<animation direction="left">
- <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
</animation>
<animation direction="up">
<frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
</animation>
<animation direction="right">
- <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
</animation>
</action>
<action name="walk" imageset="base">
@@ -43,6 +43,20 @@
<frame index="3" offsetX="0" offsetY="-29" delay="75"/>
</animation>
</action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-20"/>
+ </animation>
+ </action>
<action name="attack" imageset="base">
<animation direction="down">
<frame index="0" offsetX="0" offsetY="-28" delay="75"/>
@@ -71,6 +85,30 @@
<end/>
</animation>
</action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
<action name="dead" imageset="base">
<animation direction="default">
<frame index="4" offsetX="22" offsetY="-4"/>
diff --git a/graphics/sprites/equipment/head/terranite-mask.png b/graphics/sprites/equipment/head/terranite-mask.png
new file mode 100644
index 00000000..a304835a
--- /dev/null
+++ b/graphics/sprites/equipment/head/terranite-mask.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/terranite-mask.xml b/graphics/sprites/equipment/head/terranite-mask.xml
new file mode 100644
index 00000000..6df3ef61
--- /dev/null
+++ b/graphics/sprites/equipment/head/terranite-mask.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/terranite-mask.png" width="19" height="28"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-39"/>
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="-1" offsetY="-40"/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-1" offsetY="-40"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-40"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-39" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-39" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-40" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-40" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-41" delay="150"/>
+ <frame index="1" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-41" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-40" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-40" delay="150"/>
+ <frame index="3" offsetX="1" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-40" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-38" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-34" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-33" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="3" offsetY="-40" delay="75"/>
+ <frame index="2" offsetX="3" offsetY="-41" delay="75"/>
+ <frame index="2" offsetX="0" offsetY="-38" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-37" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-2" offsetY="-40" delay="225"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-41" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-42" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-38" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-37" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="2" offsetY="-40" delay="225"/>
+ <frame index="2" offsetX="4" offsetY="-41" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-2" offsetY="-40" delay="225"/>
+ <frame index="1" offsetX="-2" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-40" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-40" delay="225"/>
+ <frame index="3" offsetX="-6" offsetY="-41" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27"/>
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="5" offsetY="-31"/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="0" offsetY="-32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-31"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="20" offsetY="-16"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="0" offsetY="-39" delay="140"/>
+ <frame index="2" offsetX="3" offsetY="-42" delay="140"/>
+ <frame index="2" offsetX="5" offsetY="-42" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-2" offsetY="-40" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-38" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-39" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-36" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-35" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="4" offsetY="-41" delay="100"/>
+ <frame index="2" offsetX="4" offsetY="-42" delay="100"/>
+ <frame index="2" offsetX="0" offsetY="-39" delay="100"/>
+ <frame index="2" offsetX="-1" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-2" offsetY="-40" delay="300"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-41" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-42" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-39" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-41" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="5" offsetY="-41" delay="140"/>
+ <frame index="2" offsetX="6" offsetY="-42" delay="140"/>
+ <frame index="2" offsetX="1" offsetY="-43" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-2" offsetY="-40" delay="280"/>
+ <frame index="1" offsetX="-3" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-38" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="2" offsetX="4" offsetY="-43" delay="140"/>
+ <frame index="2" offsetX="4" offsetY="-42" delay="140"/>
+ <frame index="2" offsetX="4" offsetY="-43" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="1" offsetX="-2" offsetY="-40" delay="280"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-42" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-43" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/underworld-mask-female.xml b/graphics/sprites/equipment/head/underworld-mask-female.xml
index 427637ce..29a18feb 100644
--- a/graphics/sprites/equipment/head/underworld-mask-female.xml
+++ b/graphics/sprites/equipment/head/underworld-mask-female.xml
@@ -9,7 +9,7 @@
<frame index="1" offsetX="0" offsetY="-29"/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-1" offsetY="-29"/>
+ <frame index="2" offsetX="-2" offsetY="-26"/>
</animation>
<animation direction="right">
<frame index="3" offsetX="0" offsetY="-29"/>
@@ -30,10 +30,10 @@
<frame delay="75" index="1" offsetX="0" offsetY="-29"/>
</animation>
<animation direction="up">
- <frame delay="75" index="2" offsetX="-1" offsetY="-29"/>
- <frame delay="150" index="2" offsetX="-1" offsetY="-30"/>
- <frame delay="75" index="2" offsetX="-1" offsetY="-29"/>
- <frame delay="150" index="2" offsetX="-1" offsetY="-30"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-26"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-27"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-26"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-27"/>
</animation>
<animation direction="right">
<frame delay="75" index="3" offsetX="0" offsetY="-29"/>
@@ -59,8 +59,8 @@
<end/>
</animation>
<animation direction="up">
- <frame delay="225" index="2" offsetX="-2" offsetY="-29"/>
- <frame delay="75" index="2" offsetX="-2" offsetY="-27"/>
+ <frame delay="225" index="2" offsetX="-3" offsetY="-26"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-24"/>
<end/>
</animation>
<animation direction="right">
@@ -84,9 +84,9 @@
<end/>
</animation>
<animation direction="up">
- <frame delay="225" index="2" offsetX="-1" offsetY="-29"/>
- <frame delay="75" index="2" offsetX="-2" offsetY="-28"/>
- <frame delay="75" index="2" offsetX="-2" offsetY="-29"/>
+ <frame delay="225" index="2" offsetX="-2" offsetY="-26"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-25"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-26"/>
<end/>
</animation>
<animation direction="right">
@@ -103,7 +103,7 @@
<frame index="1" offsetX="4" offsetY="-20"/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="0" offsetY="-21"/>
+ <frame index="2" offsetX="-1" offsetY="-18"/>
</animation>
<animation direction="right">
<frame index="3" offsetX="-6" offsetY="-20"/>
@@ -130,9 +130,9 @@
<end/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-3" offsetY="-28" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-23" delay="140"/>
<frame index="2" offsetX="-3" offsetY="-26" delay="140"/>
- <frame index="2" offsetX="-2" offsetY="-29" delay="140"/>
<end/>
</animation>
<animation direction="right">
@@ -159,8 +159,8 @@
<end/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-2" offsetY="-29" delay="300"/>
- <frame index="2" offsetX="-2" offsetY="-27" delay="100"/>
+ <frame index="2" offsetX="-3" offsetY="-26" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-24" delay="100"/>
<end/>
</animation>
<animation direction="right">
@@ -186,10 +186,10 @@
<end/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-4" offsetY="-29" delay="140"/>
- <frame index="2" offsetX="-3" offsetY="-29" delay="140"/>
- <frame index="2" offsetX="-3" offsetY="-28" delay="140"/>
- <frame index="2" offsetX="-4" offsetY="-33" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-26" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-26" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-30" delay="140"/>
<end/>
</animation>
<animation direction="right">
@@ -214,9 +214,9 @@
<end/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-3" offsetY="-28" delay="140"/>
- <frame index="2" offsetX="-3" offsetY="-27" delay="280"/>
- <frame index="2" offsetX="-3" offsetY="-26" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-24" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-23" delay="140"/>
<end/>
</animation>
<animation direction="right">
diff --git a/graphics/sprites/equipment/head/underworld-mask.xml b/graphics/sprites/equipment/head/underworld-mask.xml
index a716e7eb..741c998a 100644
--- a/graphics/sprites/equipment/head/underworld-mask.xml
+++ b/graphics/sprites/equipment/head/underworld-mask.xml
@@ -9,7 +9,7 @@
<frame index="1" offsetX="0" offsetY="-29"/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-1" offsetY="-29"/>
+ <frame index="2" offsetX="-2" offsetY="-26"/>
</animation>
<animation direction="right">
<frame index="3" offsetX="0" offsetY="-29"/>
@@ -30,10 +30,10 @@
<frame index="1" offsetX="0" offsetY="-29" delay="75"/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-1" offsetY="-29" delay="75"/>
- <frame index="2" offsetX="-1" offsetY="-30" delay="150"/>
- <frame index="2" offsetX="-1" offsetY="-29" delay="75"/>
- <frame index="2" offsetX="-1" offsetY="-30" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-26" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-27" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-26" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-27" delay="150"/>
</animation>
<animation direction="right">
<frame index="3" offsetX="0" offsetY="-29" delay="75"/>
@@ -59,8 +59,8 @@
<end/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-2" offsetY="-29" delay="225"/>
- <frame index="2" offsetX="-2" offsetY="-27" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-26" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-24" delay="75"/>
<end/>
</animation>
<animation direction="right">
@@ -84,9 +84,9 @@
<end/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-1" offsetY="-29" delay="225"/>
- <frame index="2" offsetX="-2" offsetY="-28" delay="75"/>
- <frame index="2" offsetX="-2" offsetY="-29" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-26" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-26" delay="75"/>
<end/>
</animation>
<animation direction="right">
@@ -103,7 +103,7 @@
<frame index="1" offsetX="4" offsetY="-20"/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="0" offsetY="-21"/>
+ <frame index="2" offsetX="-1" offsetY="-18"/>
</animation>
<animation direction="right">
<frame index="3" offsetX="-6" offsetY="-20"/>
@@ -130,9 +130,9 @@
<end/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-2" offsetY="-29" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-26" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
<frame index="2" offsetX="-2" offsetY="-27" delay="140"/>
- <frame index="2" offsetX="-1" offsetY="-30" delay="140"/>
<end/>
</animation>
<animation direction="right">
@@ -159,8 +159,8 @@
<end/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-2" offsetY="-29" delay="300"/>
- <frame index="2" offsetX="-2" offsetY="-27" delay="100"/>
+ <frame index="2" offsetX="-3" offsetY="-26" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-24" delay="100"/>
<end/>
</animation>
<animation direction="right">
@@ -186,8 +186,8 @@
<end/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-2" offsetY="-29" delay="420"/>
- <frame index="2" offsetX="-3" offsetY="-32" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-26" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-29" delay="140"/>
<end/>
</animation>
<animation direction="right">
@@ -214,8 +214,8 @@
<end/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-2" offsetY="-29" delay="280"/>
- <frame index="2" offsetX="-2" offsetY="-27" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-26" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-24" delay="280"/>
<end/>
</animation>
<animation direction="right">
diff --git a/graphics/sprites/equipment/head/wizard-hat-female.xml b/graphics/sprites/equipment/head/wizard-hat-female.xml
index f09aa09d..d1fec671 100644
--- a/graphics/sprites/equipment/head/wizard-hat-female.xml
+++ b/graphics/sprites/equipment/head/wizard-hat-female.xml
@@ -9,7 +9,7 @@
<frame index="1" offsetX="0" offsetY="-31"/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-1" offsetY="-27"/>
+ <frame index="2" offsetX="-2" offsetY="-27"/>
</animation>
<animation direction="right">
<frame index="3" offsetX="0" offsetY="-31"/>
@@ -30,10 +30,10 @@
<frame delay="75" index="1" offsetX="0" offsetY="-31"/>
</animation>
<animation direction="up">
- <frame delay="75" index="2" offsetX="-1" offsetY="-27"/>
- <frame delay="150" index="2" offsetX="-1" offsetY="-28"/>
- <frame delay="75" index="2" offsetX="-1" offsetY="-27"/>
- <frame delay="150" index="2" offsetX="-1" offsetY="-28"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-27"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-28"/>
+ <frame delay="75" index="2" offsetX="-2" offsetY="-27"/>
+ <frame delay="150" index="2" offsetX="-2" offsetY="-28"/>
</animation>
<animation direction="right">
<frame delay="75" index="3" offsetX="0" offsetY="-31"/>
@@ -59,8 +59,8 @@
<end/>
</animation>
<animation direction="up">
- <frame delay="225" index="2" offsetX="-2" offsetY="-27"/>
- <frame delay="75" index="2" offsetX="-2" offsetY="-25"/>
+ <frame delay="225" index="2" offsetX="-3" offsetY="-27"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-25"/>
<end/>
</animation>
<animation direction="right">
@@ -84,9 +84,9 @@
<end/>
</animation>
<animation direction="up">
- <frame delay="225" index="2" offsetX="-1" offsetY="-27"/>
- <frame delay="75" index="2" offsetX="-2" offsetY="-26"/>
- <frame delay="75" index="2" offsetX="-2" offsetY="-27"/>
+ <frame delay="225" index="2" offsetX="-2" offsetY="-27"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-26"/>
+ <frame delay="75" index="2" offsetX="-3" offsetY="-27"/>
<end/>
</animation>
<animation direction="right">
@@ -103,7 +103,7 @@
<frame index="1" offsetX="4" offsetY="-22"/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="0" offsetY="-19"/>
+ <frame index="2" offsetX="-1" offsetY="-19"/>
</animation>
<animation direction="right">
<frame index="3" offsetX="-6" offsetY="-22"/>
@@ -130,9 +130,9 @@
<end/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-3" offsetY="-26" delay="280"/>
- <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
- <frame index="2" offsetX="-2" offsetY="-27" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-26" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-27" delay="140"/>
<end/>
</animation>
<animation direction="right">
@@ -159,8 +159,8 @@
<end/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-2" offsetY="-27" delay="300"/>
- <frame index="2" offsetX="-2" offsetY="-25" delay="100"/>
+ <frame index="2" offsetX="-3" offsetY="-27" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-25" delay="100"/>
<end/>
</animation>
<animation direction="right">
@@ -186,10 +186,10 @@
<end/>
</animation>
<animation direction="up">
+ <frame index="2" offsetX="-5" offsetY="-27" delay="140"/>
<frame index="2" offsetX="-4" offsetY="-27" delay="140"/>
- <frame index="2" offsetX="-3" offsetY="-27" delay="140"/>
- <frame index="2" offsetX="-3" offsetY="-26" delay="140"/>
- <frame index="2" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-26" delay="140"/>
+ <frame index="2" offsetX="-5" offsetY="-31" delay="140"/>
<end/>
</animation>
<animation direction="right">
@@ -214,9 +214,9 @@
<end/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-3" offsetY="-26" delay="140"/>
- <frame index="2" offsetX="-3" offsetY="-25" delay="280"/>
- <frame index="2" offsetX="-3" offsetY="-24" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-26" delay="140"/>
+ <frame index="2" offsetX="-4" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-4" offsetY="-24" delay="140"/>
<end/>
</animation>
<animation direction="right">
diff --git a/graphics/sprites/equipment/head/wizard-hat.xml b/graphics/sprites/equipment/head/wizard-hat.xml
index 2beec166..f5259c95 100644
--- a/graphics/sprites/equipment/head/wizard-hat.xml
+++ b/graphics/sprites/equipment/head/wizard-hat.xml
@@ -9,7 +9,7 @@
<frame index="1" offsetX="0" offsetY="-31"/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-1" offsetY="-27"/>
+ <frame index="2" offsetX="-2" offsetY="-27"/>
</animation>
<animation direction="right">
<frame index="3" offsetX="0" offsetY="-31"/>
@@ -30,10 +30,10 @@
<frame index="1" offsetX="0" offsetY="-31" delay="75"/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-1" offsetY="-27" delay="75"/>
- <frame index="2" offsetX="-1" offsetY="-28" delay="150"/>
- <frame index="2" offsetX="-1" offsetY="-27" delay="75"/>
- <frame index="2" offsetX="-1" offsetY="-28" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-27" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-28" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-27" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-28" delay="150"/>
</animation>
<animation direction="right">
<frame index="3" offsetX="0" offsetY="-31" delay="75"/>
@@ -59,8 +59,8 @@
<end/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-2" offsetY="-27" delay="225"/>
- <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-27" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-25" delay="75"/>
<end/>
</animation>
<animation direction="right">
@@ -84,9 +84,9 @@
<end/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-1" offsetY="-27" delay="225"/>
- <frame index="2" offsetX="-2" offsetY="-26" delay="75"/>
- <frame index="2" offsetX="-2" offsetY="-27" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-27" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-26" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-27" delay="75"/>
<end/>
</animation>
<animation direction="right">
@@ -103,7 +103,7 @@
<frame index="1" offsetX="4" offsetY="-22"/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="0" offsetY="-19"/>
+ <frame index="2" offsetX="-1" offsetY="-19"/>
</animation>
<animation direction="right">
<frame index="3" offsetX="-6" offsetY="-22"/>
@@ -130,9 +130,9 @@
<end/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-2" offsetY="-27" delay="280"/>
- <frame index="2" offsetX="-2" offsetY="-25" delay="140"/>
- <frame index="2" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-27" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-25" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-28" delay="140"/>
<end/>
</animation>
<animation direction="right">
@@ -159,8 +159,8 @@
<end/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-2" offsetY="-27" delay="300"/>
- <frame index="2" offsetX="-2" offsetY="-25" delay="100"/>
+ <frame index="2" offsetX="-3" offsetY="-27" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-25" delay="100"/>
<end/>
</animation>
<animation direction="right">
@@ -186,8 +186,8 @@
<end/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-2" offsetY="-27" delay="420"/>
- <frame index="2" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="2" offsetX="-3" offsetY="-27" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-30" delay="140"/>
<end/>
</animation>
<animation direction="right">
@@ -214,8 +214,8 @@
<end/>
</animation>
<animation direction="up">
- <frame index="2" offsetX="-2" offsetY="-27" delay="280"/>
- <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-27" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-25" delay="280"/>
<end/>
</animation>
<animation direction="right">
diff --git a/graphics/sprites/equipment/shields/dragon.png b/graphics/sprites/equipment/shields/dragon.png
new file mode 100644
index 00000000..3f11c57a
--- /dev/null
+++ b/graphics/sprites/equipment/shields/dragon.png
Binary files differ
diff --git a/graphics/sprites/equipment/shields/dragon.xml b/graphics/sprites/equipment/shields/dragon.xml
new file mode 100644
index 00000000..844e2efc
--- /dev/null
+++ b/graphics/sprites/equipment/shields/dragon.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Jesusalva
+Copyright (C) 2018 TMW2: Moubootaur Legends -->
+<sprite>
+ <imageset name="shield"
+ src="graphics/sprites/equipment/shields/dragon.png"
+ width="64"
+ height="64"/>
+
+ <include file="equipment/shields/standard.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/shields/leather.png b/graphics/sprites/equipment/shields/leather.png
new file mode 100644
index 00000000..54c2e5b4
--- /dev/null
+++ b/graphics/sprites/equipment/shields/leather.png
Binary files differ
diff --git a/graphics/sprites/equipment/shields/leather.xml b/graphics/sprites/equipment/shields/leather.xml
new file mode 100644
index 00000000..9ee3b506
--- /dev/null
+++ b/graphics/sprites/equipment/shields/leather.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Jesusalva
+Copyright (C) 2018 TMW2: Moubootaur Legends -->
+<sprite>
+ <imageset name="shield"
+ src="graphics/sprites/equipment/shields/leather.png"
+ width="64"
+ height="64"/>
+
+ <include file="equipment/shields/standard.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/shields/standard.xml b/graphics/sprites/equipment/shields/standard.xml
new file mode 100644
index 00000000..e7716eaa
--- /dev/null
+++ b/graphics/sprites/equipment/shields/standard.xml
@@ -0,0 +1,87 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="shield" src="graphics/sprites/equipment/shields/dragon.png" width="64" height="64" />
+
+ <action name="default" imageset="shield">
+ </action>
+
+ <action name="stand" imageset="shield">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="shield">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="shield">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="shield">
+ <animation direction="down">
+ <frame index="8" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="right">
+ <frame index="8" offsetX ="0" offsetY ="32" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="shield">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/equipment/shields/steel.png b/graphics/sprites/equipment/shields/steel.png
new file mode 100644
index 00000000..696307fd
--- /dev/null
+++ b/graphics/sprites/equipment/shields/steel.png
Binary files differ
diff --git a/graphics/sprites/equipment/shields/steel.xml b/graphics/sprites/equipment/shields/steel.xml
new file mode 100644
index 00000000..19d7a9a5
--- /dev/null
+++ b/graphics/sprites/equipment/shields/steel.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Jesusalva
+Copyright (C) 2018 TMW2: Moubootaur Legends -->
+<sprite>
+ <imageset name="shield"
+ src="graphics/sprites/equipment/shields/steel.png"
+ width="64"
+ height="64"/>
+
+ <include file="equipment/shields/standard.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/shields/wooden.png b/graphics/sprites/equipment/shields/wooden.png
new file mode 100644
index 00000000..0958c470
--- /dev/null
+++ b/graphics/sprites/equipment/shields/wooden.png
Binary files differ
diff --git a/graphics/sprites/equipment/shields/wooden.xml b/graphics/sprites/equipment/shields/wooden.xml
new file mode 100644
index 00000000..e79b8397
--- /dev/null
+++ b/graphics/sprites/equipment/shields/wooden.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Jesusalva
+Copyright (C) 2018 TMW2: Moubootaur Legends -->
+<sprite>
+ <imageset name="shield"
+ src="graphics/sprites/equipment/shields/wooden.png"
+ width="64"
+ height="64"/>
+
+ <include file="equipment/shields/standard.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/beheader.png b/graphics/sprites/equipment/weapons/beheader.png
new file mode 100644
index 00000000..ba576dbb
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/beheader.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/beheader.xml b/graphics/sprites/equipment/weapons/beheader.xml
new file mode 100644
index 00000000..75fe84fd
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/beheader.xml
@@ -0,0 +1,80 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="sword" src="graphics/sprites/equipment/weapons/beheader.png" width="64" height="64"/>
+ <action name="default" imageset="sword">
+ </action>
+ <action name="stand" imageset="sword">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="sword">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="sword">
+ <animation direction="down">
+ <frame index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="sword">
+ <animation direction="down">
+ <frame index="8" offsetX="0" offsetY="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX="0" offsetY="0"/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="0" offsetY="0"/>
+ </animation>
+ <animation direction="right">
+ <frame index="8" offsetX="0" offsetY="0"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="sword">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/gun.png b/graphics/sprites/equipment/weapons/gun.png
new file mode 100644
index 00000000..70bc5b44
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/gun.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/gun.xml b/graphics/sprites/equipment/weapons/gun.xml
new file mode 100644
index 00000000..e1417c18
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/gun.xml
@@ -0,0 +1,26 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="weapon" src="graphics/sprites/equipment/weapons/gun.png" width="64" height="64" />
+
+ <action name="default" imageset="weapon">
+ </action>
+
+ <action name="attack_bow" imageset="weapon">
+ <animation direction="down">
+ <sequence start="0" end="3" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="4" end="7" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="8" end="11" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="12" end="15" delay="75" />
+ <end />
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/jackal.png b/graphics/sprites/equipment/weapons/jackal.png
new file mode 100644
index 00000000..59d57143
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/jackal.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/jackal.xml b/graphics/sprites/equipment/weapons/jackal.xml
new file mode 100644
index 00000000..8145206b
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/jackal.xml
@@ -0,0 +1,100 @@
+<?xml version="1.0"?>
+<!-- (C) The Mana World Brazil Team -->
+<sprite>
+ <imageset name="sword" src="graphics/sprites/equipment/weapons/jackal.png" width="128" height="128" />
+
+ <action name="default" imageset="sword">
+ </action>
+
+ <action name="stand" imageset="sword">
+ <animation direction="down">
+ <frame index="0" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="left">
+ <frame index="16" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="up">
+ <frame index="32" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="right">
+ <frame index="48" offsetX ="0" offsetY ="32" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="sword">
+ <animation direction="down">
+ <frame index="1" offsetX ="0" offsetY ="32" delay="75" />
+ </animation>
+ <animation direction="left">
+ <frame index="17" offsetX ="0" offsetY ="32" delay="75" />
+ </animation>
+ <animation direction="up">
+ <frame index="33" offsetX ="0" offsetY ="32" delay="75" />
+ </animation>
+ <animation direction="right">
+ <frame index="49" offsetX ="0" offsetY ="32" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="sword">
+ <animation direction="down">
+ <frame index="7" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="left">
+ <frame index="23" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="up">
+ <frame index="39" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="right">
+ <frame index="55" offsetX ="0" offsetY ="32" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="sword">
+ <animation direction="down">
+ <frame index="12" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="left">
+ <frame index="12" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX ="0" offsetY ="32" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="sword">
+ <animation direction="down">
+ <frame index="9" offsetX="0" offsetY ="32" delay="75" />
+ <frame index="10" offsetX="0" offsetY ="32" delay="75" />
+ <frame index="11" offsetX="0" offsetY ="32" delay="75" />
+ <frame index="8" offsetX="0" offsetY ="32" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="27" offsetX="0" offsetY ="32" delay="75" />
+ <frame index="24" offsetX="0" offsetY ="32" delay="75" />
+ <frame index="25" offsetX="0" offsetY ="32" delay="75" />
+ <frame index="26" offsetX="0" offsetY ="32" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="43" offsetX="0" offsetY ="32" delay="75" />
+ <frame index="40" offsetX="0" offsetY ="32" delay="75" />
+ <frame index="41" offsetX="0" offsetY ="32" delay="75" />
+ <frame index="42" offsetX="0" offsetY ="32" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="59" offsetX="0" offsetY ="32" delay="75" />
+ <frame index="56" offsetX="0" offsetY ="32" delay="75" />
+ <frame index="57" offsetX="0" offsetY ="32" delay="75" />
+ <frame index="58" offsetX="0" offsetY ="32" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/null.png b/graphics/sprites/equipment/weapons/null.png
new file mode 100644
index 00000000..0906ec03
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/null.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/null.xml b/graphics/sprites/equipment/weapons/null.xml
new file mode 100644
index 00000000..c706c02b
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/null.xml
@@ -0,0 +1,84 @@
+<?xml version="1.0"?>
+<!-- For use with weapons that require no sprite. e.g. items/misc/ (magic) -->
+<sprite variants="135" variant_offset="1">
+ <imageset name="null" src="graphics/sprites/equipment/weapons/null.png|B;R" width="128" height="128"/>
+ <action name="default" imageset="null"/>
+ <action name="stand" imageset="null">
+ <animation direction="down">
+ <frame index="0" offsetY="32"/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" offsetY="32"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" offsetY="32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" offsetY="32"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="null">
+ <animation direction="down">
+ <frame index="0" offsetY="32"/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" offsetY="32"/>
+ </animation>
+ <animation direction="up">
+ <frame index="0" offsetY="32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" offsetY="32"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="null">
+ <animation direction="down">
+ <sequence offsetY="32" start="1" end="1" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="1" end="1" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="1" end="1" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="1" end="1" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="null">
+ <animation direction="down">
+ <sequence offsetY="32" start="1" end="1" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="1" end="1" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="1" end="1" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="1" end="1" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="null">
+ <animation direction="down">
+ <sequence offsetY="32" start="1" end="1" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence offsetY="32" start="1" end="1" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence offsetY="32" start="1" end="1" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence offsetY="32" start="1" end="1" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/sandcutter.png b/graphics/sprites/equipment/weapons/sandcutter.png
index 2b6d1654..fc1e909e 100644
--- a/graphics/sprites/equipment/weapons/sandcutter.png
+++ b/graphics/sprites/equipment/weapons/sandcutter.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/sandcutter.xml b/graphics/sprites/equipment/weapons/sandcutter.xml
index 854e1f57..b61cebda 100644
--- a/graphics/sprites/equipment/weapons/sandcutter.xml
+++ b/graphics/sprites/equipment/weapons/sandcutter.xml
@@ -47,16 +47,16 @@
</action>
<action name="dead" imageset="sword">
<animation direction="down">
- <frame index="8" offsetX="0" offsetY="32"/>
+ <frame index="8" offsetX="0" offsetY="0"/>
</animation>
<animation direction="left">
- <frame index="8" offsetX="0" offsetY="32"/>
+ <frame index="8" offsetX="0" offsetY="0"/>
</animation>
<animation direction="up">
- <frame index="8" offsetX="0" offsetY="32"/>
+ <frame index="8" offsetX="0" offsetY="0"/>
</animation>
<animation direction="right">
- <frame index="8" offsetX="0" offsetY="32"/>
+ <frame index="8" offsetX="0" offsetY="0"/>
</animation>
</action>
<action name="attack" imageset="sword">
diff --git a/graphics/sprites/equipment/weapons/xmas-bow-slingshot.png b/graphics/sprites/equipment/weapons/xmas-bow-slingshot.png
new file mode 100644
index 00000000..76c15f6d
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/xmas-bow-slingshot.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/xmas-bow-slingshot.xml b/graphics/sprites/equipment/weapons/xmas-bow-slingshot.xml
new file mode 100644
index 00000000..9eb35bba
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/xmas-bow-slingshot.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="bow" src="graphics/sprites/equipment/weapons/xmas-bow-slingshot.png" width="128" height="128"/>
+ <include file="equipment/weapons/bow-slingshot.xml"/>
+</sprite>