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Diffstat (limited to 'graphics/sprites/equipment')
-rw-r--r--graphics/sprites/equipment/chest/ugly-sweater-female.pngbin0 -> 26421 bytes
-rw-r--r--graphics/sprites/equipment/chest/ugly-sweater-female.xml96
-rw-r--r--graphics/sprites/equipment/chest/ugly-sweater-male.pngbin0 -> 20309 bytes
-rw-r--r--graphics/sprites/equipment/chest/ugly-sweater-male.xml96
-rw-r--r--graphics/sprites/equipment/feet/assassin-boots-female.xml2
-rw-r--r--graphics/sprites/equipment/feet/assassin-boots-male.xml2
-rw-r--r--graphics/sprites/equipment/head/christmastree.xml62
-rw-r--r--graphics/sprites/equipment/head/nutcrackerhat.pngbin0 -> 1376 bytes
-rw-r--r--graphics/sprites/equipment/head/nutcrackerhat.xml117
9 files changed, 342 insertions, 33 deletions
diff --git a/graphics/sprites/equipment/chest/ugly-sweater-female.png b/graphics/sprites/equipment/chest/ugly-sweater-female.png
new file mode 100644
index 00000000..bed9be29
--- /dev/null
+++ b/graphics/sprites/equipment/chest/ugly-sweater-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/ugly-sweater-female.xml b/graphics/sprites/equipment/chest/ugly-sweater-female.xml
new file mode 100644
index 00000000..6dc64adf
--- /dev/null
+++ b/graphics/sprites/equipment/chest/ugly-sweater-female.xml
@@ -0,0 +1,96 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+ <imageset name="base" src="graphics/sprites/equipment/chest/ugly-sweater-female.png|W;Y;G;C" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame index="62"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/ugly-sweater-male.png b/graphics/sprites/equipment/chest/ugly-sweater-male.png
new file mode 100644
index 00000000..35d35a3d
--- /dev/null
+++ b/graphics/sprites/equipment/chest/ugly-sweater-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/ugly-sweater-male.xml b/graphics/sprites/equipment/chest/ugly-sweater-male.xml
new file mode 100644
index 00000000..d3b1fa3d
--- /dev/null
+++ b/graphics/sprites/equipment/chest/ugly-sweater-male.xml
@@ -0,0 +1,96 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+ <imageset name="base" src="graphics/sprites/equipment/chest/ugly-sweater-male.png|W;Y;G;C" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame index="62"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/feet/assassin-boots-female.xml b/graphics/sprites/equipment/feet/assassin-boots-female.xml
index 1dfab109..7a6d419d 100644
--- a/graphics/sprites/equipment/feet/assassin-boots-female.xml
+++ b/graphics/sprites/equipment/feet/assassin-boots-female.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
<sprite name="player" action="stand">
- <imageset name="base" src="graphics/sprites/equipment/feet/assassin-boots-female.png" width="64" height="64"/>
+ <imageset name="base" src="graphics/sprites/equipment/feet/assassin-boots-female.png|W;" width="64" height="64"/>
<include file="equipment/feet/boots-female.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/feet/assassin-boots-male.xml b/graphics/sprites/equipment/feet/assassin-boots-male.xml
index 16052639..596868ce 100644
--- a/graphics/sprites/equipment/feet/assassin-boots-male.xml
+++ b/graphics/sprites/equipment/feet/assassin-boots-male.xml
@@ -1,5 +1,5 @@
<?xml version="1.0"?>
<sprite name="player" action="stand">
- <imageset name="base" src="graphics/sprites/equipment/feet/assassin-boots-male.png" width="64" height="64"/>
+ <imageset name="base" src="graphics/sprites/equipment/feet/assassin-boots-male.png|W;" width="64" height="64"/>
<include file="equipment/feet/boots-male.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/head/christmastree.xml b/graphics/sprites/equipment/head/christmastree.xml
index 1c3da7ca..9aa9a943 100644
--- a/graphics/sprites/equipment/head/christmastree.xml
+++ b/graphics/sprites/equipment/head/christmastree.xml
@@ -3,31 +3,31 @@
<imageset name="base" src="graphics/sprites/equipment/head/christmastree.png" width="80" height="51"/>
<action name="stand" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="0" offsetY="-29"/>
+ <frame index="0" offsetX="0" offsetY="-27"/>
</animation>
<animation direction="left">
- <frame index="1" offsetX="0" offsetY="-29"/>
+ <frame index="1" offsetX="0" offsetY="-28"/>
</animation>
<animation direction="up">
<frame index="2" offsetX="-2" offsetY="-25"/>
</animation>
<animation direction="right">
- <frame index="3" offsetX="0" offsetY="-29"/>
+ <frame index="3" offsetX="1" offsetY="-28"/>
</animation>
</action>
<action name="walk" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
- <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
- <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
- <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-26" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-26" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="150"/>
</animation>
<animation direction="left">
- <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
<frame index="1" offsetX="0" offsetY="-28" delay="75"/>
- <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="75"/>
<frame index="1" offsetX="0" offsetY="-28" delay="75"/>
- <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
</animation>
<animation direction="up">
<frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
@@ -36,26 +36,26 @@
<frame index="2" offsetX="-2" offsetY="-26" delay="150"/>
</animation>
<animation direction="right">
- <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
<frame index="3" offsetX="0" offsetY="-28" delay="75"/>
- <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-27" delay="75"/>
<frame index="3" offsetX="0" offsetY="-28" delay="75"/>
- <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
</animation>
</action>
<action name="attack" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
- <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
<frame index="0" offsetX="0" offsetY="-25" delay="75"/>
- <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-26" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-23" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-22" delay="75"/>
<end/>
</animation>
<animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-29" delay="75"/>
<frame index="1" offsetX="4" offsetY="-30" delay="75"/>
- <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
- <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
- <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-26" delay="75"/>
<end/>
</animation>
<animation direction="up">
@@ -64,23 +64,23 @@
<end/>
</animation>
<animation direction="right">
- <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
- <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
- <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-30" delay="75"/>
<frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-26" delay="75"/>
<end/>
</animation>
</action>
<action name="attack_bow" imageset="base">
<animation direction="down">
- <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
- <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
- <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-26" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-26" delay="75"/>
<end/>
</animation>
<animation direction="left">
- <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
- <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <frame index="1" offsetX="3" offsetY="-28" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-29" delay="150"/>
<end/>
</animation>
<animation direction="up">
@@ -90,8 +90,8 @@
<end/>
</animation>
<animation direction="right">
- <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
- <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <frame index="3" offsetX="-2" offsetY="-28" delay="225"/>
+ <frame index="3" offsetX="-4" offsetY="-29" delay="150"/>
<end/>
</animation>
</action>
@@ -100,13 +100,13 @@
<frame index="0" offsetX="0" offsetY="-17"/>
</animation>
<animation direction="left">
- <frame index="1" offsetX="4" offsetY="-20"/>
+ <frame index="1" offsetX="3" offsetY="-20"/>
</animation>
<animation direction="up">
<frame index="2" offsetX="-1" offsetY="-17"/>
</animation>
<animation direction="right">
- <frame index="3" offsetX="-6" offsetY="-20"/>
+ <frame index="3" offsetX="-5" offsetY="-20"/>
</animation>
</action>
<action name="dead" imageset="base">
diff --git a/graphics/sprites/equipment/head/nutcrackerhat.png b/graphics/sprites/equipment/head/nutcrackerhat.png
new file mode 100644
index 00000000..b13555ea
--- /dev/null
+++ b/graphics/sprites/equipment/head/nutcrackerhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/nutcrackerhat.xml b/graphics/sprites/equipment/head/nutcrackerhat.xml
new file mode 100644
index 00000000..94a55f5e
--- /dev/null
+++ b/graphics/sprites/equipment/head/nutcrackerhat.xml
@@ -0,0 +1,117 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/nutcrackerhat.png" width="19" height="32"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-46"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-46"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-46"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-46"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-45" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-46" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-45" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-46" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-45" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-46" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-46" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-47" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-47" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-46" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-45" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-46" delay="150"/>
+ <frame index="3" offsetX="1" offsetY="-45" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-46" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-42" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-41" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-47" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-48" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-44" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-46" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-44" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-47" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-45" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-44" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-45" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-47" delay="225"/>
+ <frame index="1" offsetX="3" offsetY="-48" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-46" delay="225"/>
+ <frame index="2" offsetX="-4" offsetY="-45" delay="75"/>
+ <frame index="2" offsetX="-4" offsetY="-46" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-47" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-48" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-34"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-37"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-38"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-37"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="37" offsetY="-10"/>
+ </animation>
+ </action>
+</sprite>