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-rw-r--r--graphics/sprites/equipment/head/assassin-mask.pngbin4914 -> 2693 bytes
-rw-r--r--graphics/sprites/equipment/head/blue-wolf-helmet.pngbin7336 -> 5274 bytes
-rw-r--r--graphics/sprites/equipment/head/captain-hat.pngbin12395 -> 3042 bytes
-rw-r--r--graphics/sprites/equipment/weapons/dagger-setzer.pngbin0 -> 31067 bytes
-rw-r--r--graphics/sprites/equipment/weapons/dagger-setzer.xml79
-rw-r--r--graphics/sprites/equipment/weapons/dragon-sword.pngbin72564 -> 0 bytes
-rw-r--r--graphics/sprites/equipment/weapons/jackal.pngbin70078 -> 0 bytes
-rw-r--r--graphics/sprites/equipment/weapons/sword-beheader.png (renamed from graphics/sprites/equipment/weapons/beheader.png)bin47670 -> 47670 bytes
-rw-r--r--graphics/sprites/equipment/weapons/sword-beheader.xml (renamed from graphics/sprites/equipment/weapons/beheader.xml)2
-rw-r--r--graphics/sprites/equipment/weapons/sword-dragon.pngbin0 -> 73054 bytes
-rw-r--r--graphics/sprites/equipment/weapons/sword-dragon.xml (renamed from graphics/sprites/equipment/weapons/dragon-sword.xml)4
-rw-r--r--graphics/sprites/equipment/weapons/sword-jackal.pngbin0 -> 72181 bytes
-rw-r--r--graphics/sprites/equipment/weapons/sword-jackal.xml (renamed from graphics/sprites/equipment/weapons/jackal.xml)2
-rw-r--r--graphics/sprites/equipment/weapons/sword-lider.png (renamed from graphics/sprites/equipment/weapons/lidersword.png)bin45435 -> 45435 bytes
-rw-r--r--graphics/sprites/equipment/weapons/sword-lider.xml (renamed from graphics/sprites/equipment/weapons/lidersword.xml)2
-rw-r--r--graphics/sprites/equipment/weapons/sword-sandcutter.png (renamed from graphics/sprites/equipment/weapons/sandcutter.png)bin35706 -> 35706 bytes
-rw-r--r--graphics/sprites/equipment/weapons/sword-sandcutter.xml (renamed from graphics/sprites/equipment/weapons/sandcutter.xml)2
17 files changed, 85 insertions, 6 deletions
diff --git a/graphics/sprites/equipment/head/assassin-mask.png b/graphics/sprites/equipment/head/assassin-mask.png
index d385c6ad..a0c92b7a 100644
--- a/graphics/sprites/equipment/head/assassin-mask.png
+++ b/graphics/sprites/equipment/head/assassin-mask.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/blue-wolf-helmet.png b/graphics/sprites/equipment/head/blue-wolf-helmet.png
index 7bf4bc9b..fde366b9 100644
--- a/graphics/sprites/equipment/head/blue-wolf-helmet.png
+++ b/graphics/sprites/equipment/head/blue-wolf-helmet.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/captain-hat.png b/graphics/sprites/equipment/head/captain-hat.png
index 6428de46..9116692e 100644
--- a/graphics/sprites/equipment/head/captain-hat.png
+++ b/graphics/sprites/equipment/head/captain-hat.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/dagger-setzer.png b/graphics/sprites/equipment/weapons/dagger-setzer.png
new file mode 100644
index 00000000..2e9120cc
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/dagger-setzer.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/dagger-setzer.xml b/graphics/sprites/equipment/weapons/dagger-setzer.xml
new file mode 100644
index 00000000..99da95d8
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/dagger-setzer.xml
@@ -0,0 +1,79 @@
+<?xml version="1.0" ?>
+<sprite>
+ <imageset name="sword" src="graphics/sprites/equipment/weapons/dagger-setzer.png" width="64" height="64" />
+ <action name="default" imageset="sword" />
+ <action name="stand" imageset="sword">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+ <action name="walk" imageset="sword">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+ <action name="sit" imageset="sword">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+ <action name="dead" imageset="sword">
+ <animation direction="down">
+ <frame index="8" offsetX="0" offsetY="32" />
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX="0" offsetY="32" />
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="0" offsetY="32" />
+ </animation>
+ <animation direction="right">
+ <frame index="8" offsetX="0" offsetY="32" />
+ </animation>
+ </action>
+ <action name="attack" imageset="sword">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/dragon-sword.png b/graphics/sprites/equipment/weapons/dragon-sword.png
deleted file mode 100644
index 91a27abd..00000000
--- a/graphics/sprites/equipment/weapons/dragon-sword.png
+++ /dev/null
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/jackal.png b/graphics/sprites/equipment/weapons/jackal.png
deleted file mode 100644
index ee74ee54..00000000
--- a/graphics/sprites/equipment/weapons/jackal.png
+++ /dev/null
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/beheader.png b/graphics/sprites/equipment/weapons/sword-beheader.png
index ba576dbb..ba576dbb 100644
--- a/graphics/sprites/equipment/weapons/beheader.png
+++ b/graphics/sprites/equipment/weapons/sword-beheader.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/beheader.xml b/graphics/sprites/equipment/weapons/sword-beheader.xml
index 75fe84fd..ee887553 100644
--- a/graphics/sprites/equipment/weapons/beheader.xml
+++ b/graphics/sprites/equipment/weapons/sword-beheader.xml
@@ -1,6 +1,6 @@
<?xml version="1.0"?>
<sprite>
- <imageset name="sword" src="graphics/sprites/equipment/weapons/beheader.png" width="64" height="64"/>
+ <imageset name="sword" src="graphics/sprites/equipment/weapons/sword-beheader.png" width="64" height="64"/>
<action name="default" imageset="sword">
</action>
<action name="stand" imageset="sword">
diff --git a/graphics/sprites/equipment/weapons/sword-dragon.png b/graphics/sprites/equipment/weapons/sword-dragon.png
new file mode 100644
index 00000000..ccf40930
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/sword-dragon.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/dragon-sword.xml b/graphics/sprites/equipment/weapons/sword-dragon.xml
index 1f980832..b46fda5c 100644
--- a/graphics/sprites/equipment/weapons/dragon-sword.xml
+++ b/graphics/sprites/equipment/weapons/sword-dragon.xml
@@ -3,9 +3,9 @@
Copyright (C) 2020 Evol Online -->
<sprite>
<imageset name="base"
- src="graphics/sprites/equipment/weapons/dragon-sword.png"
+ src="graphics/sprites/equipment/weapons/sword-dragon.png"
width="128"
height="128"/>
- <include file="equipment/weapons/lidersword.xml"/>
+ <include file="equipment/weapons/sword-lider.xml"/>
</sprite>
diff --git a/graphics/sprites/equipment/weapons/sword-jackal.png b/graphics/sprites/equipment/weapons/sword-jackal.png
new file mode 100644
index 00000000..0d578e2b
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/sword-jackal.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/jackal.xml b/graphics/sprites/equipment/weapons/sword-jackal.xml
index d8cdf3f9..9360042d 100644
--- a/graphics/sprites/equipment/weapons/jackal.xml
+++ b/graphics/sprites/equipment/weapons/sword-jackal.xml
@@ -1,7 +1,7 @@
<?xml version="1.0"?>
<!-- (C) The Mana World Brazil Team -->
<sprite>
- <imageset name="sword" src="graphics/sprites/equipment/weapons/jackal.png" width="128" height="128" />
+ <imageset name="sword" src="graphics/sprites/equipment/weapons/sword-jackal.png" width="128" height="128" />
<action name="default" imageset="sword">
</action>
diff --git a/graphics/sprites/equipment/weapons/lidersword.png b/graphics/sprites/equipment/weapons/sword-lider.png
index f3ca961c..f3ca961c 100644
--- a/graphics/sprites/equipment/weapons/lidersword.png
+++ b/graphics/sprites/equipment/weapons/sword-lider.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/lidersword.xml b/graphics/sprites/equipment/weapons/sword-lider.xml
index 2002cf58..7581c078 100644
--- a/graphics/sprites/equipment/weapons/lidersword.xml
+++ b/graphics/sprites/equipment/weapons/sword-lider.xml
@@ -1,6 +1,6 @@
<?xml version="1.0"?>
<sprite>
- <imageset name="lider" src="graphics/sprites/equipment/weapons/lidersword.png" width="128" height="128"/>
+ <imageset name="lider" src="graphics/sprites/equipment/weapons/sword-lider.png" width="128" height="128"/>
<action name="default" imageset="lider">
</action>
diff --git a/graphics/sprites/equipment/weapons/sandcutter.png b/graphics/sprites/equipment/weapons/sword-sandcutter.png
index fc1e909e..fc1e909e 100644
--- a/graphics/sprites/equipment/weapons/sandcutter.png
+++ b/graphics/sprites/equipment/weapons/sword-sandcutter.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/sandcutter.xml b/graphics/sprites/equipment/weapons/sword-sandcutter.xml
index b61cebda..d200855f 100644
--- a/graphics/sprites/equipment/weapons/sandcutter.xml
+++ b/graphics/sprites/equipment/weapons/sword-sandcutter.xml
@@ -1,6 +1,6 @@
<?xml version="1.0"?>
<sprite>
- <imageset name="sword" src="graphics/sprites/equipment/weapons/sandcutter.png" width="64" height="64"/>
+ <imageset name="sword" src="graphics/sprites/equipment/weapons/sword-sandcutter.png" width="64" height="64"/>
<action name="default" imageset="sword">
</action>
<action name="stand" imageset="sword">